At a Glance
- Tasks: Design and build cutting-edge graphics technology for game development teams.
- Company: Join LEGO Digital Play, a pioneering venture within the beloved LEGO brand.
- Benefits: Competitive salary, creative culture, and opportunities for professional growth.
- Other info: Dynamic, collaborative environment with a focus on innovation and creativity.
- Why this job: Shape the future of digital play with one of the world's most trusted brands.
- Qualifications: Degree in Computer Science or equivalent, with expertise in real-time rendering.
The predicted salary is between 63000 - 77000 £ per year.
LEGO Digital Play will bring the LEGO brand into digital entertainment in new, innovative, and wholly-owned ways. Our mission is to ensure the LEGO Brand remains as powerfully a part of children’s lives in the coming decades as it has ever been. We aim to reach every kid on the planet, their parents, and adult fans of LEGO—and provide them with meaningful, magical, and playful new experiences.
Central Technology is the engineering heart of LEGO Digital Play, a venture within the LEGO ecosystem dedicated to pioneering creative and joyful digital experiences. Our teams build the foundational platforms, tools, and capabilities that power LEGO's digital future. We work at the intersection of play, applied AI, and developer tooling to bring the LEGO brand to a new generation of digital builders. It's a rare opportunity to shape something from the ground up within one of the world's most loved brands. Our culture is open, collaborative, intellectually rigorous, and creatively vibrant.
This is a newly created individual contributor role based in London, reporting to the Director of Digital Art and Avatars.
Key Responsibilities
- Design and build graphics technology and tooling that puts high-quality visual results within reach of game development teams.
- Choose and implement rendering techniques that sustain visual quality and performance at extreme scene scale and density, scaling gracefully across all classes of mobile device and beyond.
- Contribute to the graphics side of benchmark and regression suites, ensuring the core systems' scale remains renderable within the frame budget.
- Ground technical direction in evidence, presenting and sharing findings that inform teams and the work that builds on them.
- Profile, debug and optimise across CPU and GPU to ensure the technology performs well in the hands of its users.
- Contribute across the core systems and tooling that surround the renderer, in close partnership with senior domain specialists and tools engineering.
- Embed brand integrity, reliability and safety-by-design principles into the technology from the ground up.
Required Qualifications
- Degree in Computer Science, Software Engineering, STEM field or equivalent practical experience.
- Deep expertise in real-time rendering, including evaluating, selecting and implementing techniques that hold up at extreme scene scale and density across the different tiers of mobile hardware and other platforms.
- Background in games with one or more shipped high quality titles.
- Expert C/C++ skills with experience working in large codebases, and the ability to remain hands-on in implementation, debugging, profiling and shipping.
- Strong shader programming skills.
- Experience developing with a major game engine, commercial or proprietary, and the willingness to work with the major commercial engines.
- A rigorous, evidence-driven approach to performance work, from profiling and benchmarking through to measurement and analysis other engineers can rely on.
- Fluency with modern AI tooling across development and the work around it, using it to move faster while retaining the judgement to catch its failures and stand behind the quality of what ships.
- Strong communication and collaboration skills across technical and non-technical audiences, with the ability to present findings and trade-offs clearly.
- Comfort operating with ambiguity in an early-stage environment, with sound judgement and integrity.
Preferred Qualifications
- Experience building or significantly contributing to rendering engine internals.
- Console development and cross-platform rendering experience.
- Publications, conference talks or open source contributions in rendering.
Sr Software Engineer, Graphics in London employer: LEGO Digital Play
LEGO Digital Play in London is an exceptional employer, offering a vibrant work culture that fosters creativity and innovation. As a Senior Mobile UX Designer, you'll have the opportunity to shape engaging experiences for children while collaborating with passionate teams dedicated to delivering safe and delightful products. With a strong focus on employee growth and development, LEGO provides unique advantages such as access to cutting-edge resources and a commitment to work-life balance, making it an ideal place for those seeking meaningful and rewarding employment.
StudySmarter Expert Advice🤫
We think this is how you could land Sr Software Engineer, Graphics in London
✨Join Local Tech Meetups
Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at LEGO Digital Play or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!
✨Contribute to Open Source Projects
Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to LEGO Digital Play.
✨Tap into Online Developer Communities
Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like LEGO Digital Play.
✨Explore Job Boards Specifically for Tech Roles
Keep your eyes peeled on job boards that focus on tech roles. Sites like TechCareers or Stack Overflow Jobs can often have listings for companies like LEGO Digital Play that might not show up on broader job sites. Make it a habit to check these regularly, and don’t hesitate to apply directly through our website!
We think you need these skills to ace Sr Software Engineer, Graphics in London
Some tips for your application 🫡
Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.
Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at LEGO Digital Play.
Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at LEGO Digital Play and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!
Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!
How to prepare for a job interview at LEGO Digital Play
✨Brush Up on Your Coding Skills
For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.
✨Know Your Tools and Frameworks
Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If LEGO Digital Play uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.
✨Showcase Your Projects
Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.
✨Prepare for Behavioural Questions
While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.