At a Glance
- Tasks: Develop and maintain high-quality shader management systems for real-time graphics.
- Company: Join Unity, the leading game engine powering millions of creators worldwide.
- Benefits: Enjoy comprehensive health insurance, stock ownership, and generous vacation days.
- Other info: Collaborative environment with excellent career growth opportunities and support for personal development.
- Why this job: Make a real impact in the gaming industry with cutting-edge technology and innovative projects.
- Qualifications: Strong programming skills in C++ and modern shader languages required.
The predicted salary is between 59600 - 89400 £ per year.
The Unity Engine is used by millions of creators around the world to build powerful and engaging real-time experiences. At the heart of this is our flexible and powerful RT3D offering, giving users control from the initial point of content creation down to the final pixels on the target device. In the graphics department, we focus on bringing pioneering graphics features to all the platforms Unity supports now and in the future! Our mission is to enable Unity developers to write rendering code without foreknowledge of what API it will ultimately be running on.
As a Senior Graphics Engineer on the Shader Systems team, you will be an integral part of collaborating with other graphics teams within Unity to improve workflows for artists and shader authors. This position will see you tackle problems across our shader tech stack, from runtime variant handling to dealing with our cross-platform shader compiler systems and building new ways for developers to define their shader workflows.
What you’ll be doing:
- Develop and maintain high-quality and performant shader management system
- Maintain existing systems, improving performance, testability and stability
- Work with multi-functional teams to bring new engine features to all platforms
- Enable Unity shaders to work across platforms, render pipelines, and performance levels
- Build automated tests for new features and bug fixes
What we are looking for:
- Demonstrated programming skills in C++ and modern shader languages
- Knowledge of real-time 3D graphics and Modern Graphics APIs
- Ability to collaborate with developers, customers, and leadership, both verbally and via documentation
- Understanding of modern engine systems and rendering architectures and experience of working on real-world productions or large multi-platform engines
- Understanding of modern shader compilers (DXC, Slang) and IL such as DXIL, SPIR-V, and MSL
- Familiarity with the Unity engine, C# programming, and writing production shaders
- Familiarity with asset management, import, and build pipelines
Base Salary Range:
- Zone A: £59,600 - £89,400 GBP gross
- Zone B: £68,200 - £102,200 GBP gross
- Zone A: kr684,200 - kr1,026,200 DKK gross
- Zone A: CA$125,300 - CA$175,300 CAD gross
- Zone B: CA$135,400 - CA$203,000 CAD gross
This range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate’s relevant experience, professional background, and skillset.
Benefits:
- Comprehensive health, life, and disability insurance
- Commute subsidy
- Employee stock ownership
- Competitive retirement/pension plans
- Generous vacation and personal days
- Support for new parents through leave and family‑care programs
- Office food snacks
- Mental Health and Wellbeing programs and support
- Employee Resource Groups
- Global Employee Assistance Program
- Training and development programs
- Volunteering and donation matching program
Life at Unity:
Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality. For more information, please visit www.unity.com.
Equal Opportunity Employer:
Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators.
If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.
Language Requirements:
This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
Application Process:
This posting is intended to fill an existing vacancy, and we are committed to providing applicants with updates throughout the hiring process in accordance with applicable law.
Culture and Hiring Process:
At Unity, we’re committed to creating a workplace that fosters collaboration and teamwork that allows you to harness your unique skills. Join us in creating industry tools to help creators of all levels bring their projects to reality. Learn more about our culture and values, and get a head start by reading about how our hiring process works.
Senior Graphics Engineer, Shader Systems employer: LE230 Unity Software Limited
Unity Software Limited is an exceptional employer that fosters a collaborative and innovative work culture, perfect for those looking to make a significant impact in the tech industry. With a strong focus on employee growth, we offer ample opportunities for professional development and career advancement, all while working in a vibrant location that encourages creativity and teamwork. Join us to be part of a forward-thinking company that values your contributions and supports your journey towards success.
Contact Details:
LE230 Unity Software Limited Recruitment Team
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We think this is how you could land Senior Graphics Engineer, Shader Systems
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We think you need these skills to ace Senior Graphics Engineer, Shader Systems
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✨Brush Up on Your Coding Skills
For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.
✨Know Your Tools and Frameworks
Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If LE230 Unity Software Limited uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.
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