At a Glance
- Tasks: Create stunning 2D/3D art assets and manage the art pipeline for our debut game.
- Company: Join Lava Labs, a diverse team of gaming experts launching exciting new titles.
- Benefits: Enjoy remote work options, a collaborative culture, and opportunities to grow your skills.
- Why this job: Be part of an innovative team shaping the future of gaming with your creativity.
- Qualifications: 3+ years in the industry with expertise in major 3D software and Unity.
- Other info: We value unique talents; apply even if you don't meet every requirement!
The predicted salary is between 28800 - 43200 £ per year.
Lava Labs is in the exciting phase of soft launching our debut game, AFAR Rush. We have built our foundation with guidance from some of the industry's top experts. Our experienced team has developed games for PC, console, and mobile that have been enjoyed by hundreds of millions globally. Based in Nottingham and Amsterdam, and with many team members working remotely, we are dedicated to collaboration and focused on gaming. At Lava Labs, we prioritise a diverse team, valuing all backgrounds and perspectives, to create an environment where everyone feels at home and can excel.
ABOUT THE ROLE
Our team at Lava is looking for a 3D Artist /Generalist to join our rapidly growing organisation. This role will have a major impact on the company's success and we are looking for someone with an ownership mentality to take the lead on building an awesome game for our growing Game Studio! If you are seeking an exciting opportunity to build something from the ground up, please apply today!
RESPONSIBILITIES
- Managing, designing and producing in-house 2D/3D art assets using current 3D tools.
- Ensuring an efficient 3D pipeline using both internal and external 3D Art resources.
- Helping to manage fixes for Art related bugs with the rest of the team.
- Communicating work requirements and deliverables across multiple studios.
REQUIREMENTS
- Advanced knowledge of at least one major 3D package and renderer such as Maya, Modo or 3DS Max.
- Minimum of 3 years Industry experience.
- Ability to model efficient low-poly models of all types.
- Ability to work in 3D to a style guide.
- Experience using Unity 3D.
- Excellent texturing skills with a focus on memory targets.
- Excellent lighting in 3D application and game engines skills.
- Ability to create animations; more advanced rigging would be a plus.
PLUSES
- Experience with Perforce.
- Mobile platform experience is a plus.
- Knowledge of scripting.
- Free to Play or social game experience.
- Knowledge of real-time shaders.
- Drawing skills including life drawing and concepts.
- Photography skills and post work.
ADDITIONAL INFORMATION
Whilst we have listed the requirements above, we recognise individuals have a wealth of talents to offer that can be of tremendous value, so whilst you may fall short of one or two of the requirements, you may have skills in other areas. We therefore strongly encourage you to apply if you feel you can demonstrate the skills required for the role. Lava Labs welcomes people from all different backgrounds, including age, citizenship, ethnic and racial origins, gender identities, individuals with disabilities, marital status, religions and ideologies, and sexual orientations to apply.
3D Artist (Generalist) employer: Lava Labs
Contact Detail:
Lava Labs Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land 3D Artist (Generalist)
✨Tip Number 1
Familiarise yourself with the specific 3D tools mentioned in the job description, such as Maya, Modo, or 3DS Max. Showcasing your proficiency in these tools during any discussions or interviews can significantly boost your chances of landing the role.
✨Tip Number 2
Highlight your experience with Unity 3D, as it's a key requirement for this position. If you have any personal projects or portfolio pieces that demonstrate your skills in Unity, be ready to discuss them and how they relate to the role.
✨Tip Number 3
Emphasise your ability to work collaboratively across teams, especially since the role involves communicating with multiple studios. Prepare examples of past experiences where you successfully collaborated on projects to illustrate your teamwork skills.
✨Tip Number 4
Since Lava Labs values diverse backgrounds, think about how your unique experiences can contribute to their team. Be ready to share your perspective on diversity in gaming and how it can enhance creativity and innovation in game development.
We think you need these skills to ace 3D Artist (Generalist)
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience with 3D tools like Maya, Modo, or 3DS Max. Include specific projects where you've created low-poly models or worked with Unity 3D to demonstrate your relevant skills.
Craft a Compelling Cover Letter: In your cover letter, express your passion for gaming and how your background aligns with Lava Labs' mission. Mention any unique skills you possess that could contribute to the team, especially if they relate to the listed requirements.
Showcase Your Portfolio: Include a link to your online portfolio showcasing your 3D art assets, animations, and any relevant projects. Highlight pieces that demonstrate your ability to work within a style guide and your texturing and lighting skills.
Be Authentic: Lava Labs values diverse backgrounds and perspectives. Don’t hesitate to share your unique experiences and how they shape your approach to game design. Authenticity can set you apart from other candidates.
How to prepare for a job interview at Lava Labs
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best 3D art pieces. Include a variety of styles and techniques, especially those relevant to the gaming industry, to demonstrate your versatility and creativity.
✨Understand the Company Culture
Research Lava Labs and their game AFAR Rush before the interview. Familiarise yourself with their values around diversity and collaboration, and be prepared to discuss how you can contribute to their team dynamic.
✨Prepare for Technical Questions
Expect questions about your experience with 3D software like Maya or Unity 3D. Be ready to discuss specific projects where you used these tools, focusing on your problem-solving skills and how you managed art-related bugs.
✨Demonstrate Your Passion for Gaming
Express your enthusiasm for the gaming industry and your desire to build something from the ground up. Share any personal projects or experiences that showcase your commitment to game development and your understanding of player engagement.