Lead Digital Tools Engineer

Lead Digital Tools Engineer

London Full-Time 48000 - 64000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead the development of innovative tools for game storytelling and publishing.
  • Company: Join a dynamic studio creating immersive narrative experiences across multiple platforms.
  • Benefits: Enjoy remote work, flexible hours, employee equity, and a company pension.
  • Why this job: Shape the future of gaming while empowering creative teams in a collaborative environment.
  • Qualifications: 3+ years of Unity 3D experience and proven leadership in game tool development required.
  • Other info: Opportunity for growth into senior leadership roles as the studio expands.

The predicted salary is between 48000 - 64000 £ per year.

Are you passionate about building powerful, intuitive tools that empower creative teams? Our client is creating immersive narrative experiences across mobile, console, PC, and the cloud—and we’re looking for a Lead Tooling Engineer to take their internal systems to the next level. You’ll lead the development of core tools that enable their storytellers to craft emotionally rich, branching dramas and deploy them seamlessly across platforms.

This is a high-impact, hands-on role where you’ll lead a small team of two engineers, collaborate closely with narrative and design teams, and help define the technical direction of the studio’s tooling pipeline. There’s also significant room for growth—as the studio scales, you’ll have the opportunity to take on broader leadership responsibilities and shape long-term strategy.

  • Lead the design and development of intuitive, scalable internal tools for story creation and publishing
  • Build multi-platform tooling workflows that support deployment to mobile, PC, console, and cloud
  • Continuously improve the performance, usability, and scalability of internal systems
  • Partner with creative teams to ensure tools align with design and storytelling goals
  • Contribute to the studio’s long-term technology roadmap with room to grow into senior leadership

Proven experience leading the development of game or creative tools at scale

  • ~3+ years of hands-on Unity 3D experience
  • ~ Experience with tooling for multi-platform deployment (PC, console, mobile)
  • ~ Able to guide a small, agile team
  • ~ Comfortable working remotely with a high degree of autonomy
  • ~ Keen interest in building scalable tools that empower creative teams

Bonus Points For:

  • Experience with data-driven UI frameworks (e.g. WPF, Angular, React)
  • Background in mobile publishing and tooling for app deployment
  • Familiarity with scripting language integration (e.g. Understanding of cloud gaming platforms or cross-platform deployment solutions)
  • Passion for storytelling and/or narrative-driven games

Remote working

Employee equity plan

Company pension

Flexible working practices

Unity 3D | C# | Game Tools | Internal Tooling | Multi-Platform | Console | PC | Mobile | Remote | Engineering Leadership

Apply now and help shape the future of story-first game development.

Lead Digital Tools Engineer employer: Langham Recruitment

Our client is an exceptional employer, offering a fully remote work environment that fosters creativity and innovation in game development. With a strong emphasis on employee growth, you will have the opportunity to lead a talented team while shaping the future of narrative-driven gaming, all supported by flexible working practices and an employee equity plan. Join a collaborative culture where your contributions directly impact the storytelling experience across multiple platforms.
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Contact Detail:

Langham Recruitment Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Digital Tools Engineer

✨Tip Number 1

Familiarise yourself with the latest trends in game development tools and technologies. Being knowledgeable about current industry standards will not only help you in interviews but also demonstrate your passion for the role.

✨Tip Number 2

Network with professionals in the gaming industry, especially those who work in tooling or engineering roles. Engaging with others can provide insights into the company culture and may even lead to referrals.

✨Tip Number 3

Showcase any personal projects or contributions to open-source tools that align with the job requirements. This practical experience can set you apart and highlight your hands-on skills in tool development.

✨Tip Number 4

Prepare to discuss how you've successfully led teams in previous roles. Highlight specific examples of how your leadership has positively impacted project outcomes, as this is crucial for a Lead Tooling Engineer position.

We think you need these skills to ace Lead Digital Tools Engineer

Unity 3D
C# Programming
Game Development Tools
Multi-Platform Deployment
Agile Team Leadership
Tooling Workflow Design
Performance Optimisation
Usability Testing
Collaboration with Creative Teams
Technical Direction
Data-Driven UI Frameworks (e.g. WPF, Angular, React)
Scripting Language Integration
Cloud Gaming Platforms
Passion for Storytelling
Remote Work Autonomy

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights your experience with game or creative tools, especially your hands-on Unity 3D experience. Emphasise any leadership roles you've held and your ability to guide a small team.

Craft a Compelling Cover Letter: In your cover letter, express your passion for storytelling and narrative-driven games. Discuss how your skills align with the role and how you can contribute to the studio's long-term technology roadmap.

Showcase Relevant Projects: If possible, include links to projects or tools you've developed that demonstrate your ability to create scalable internal tools for story creation and publishing. This will give the hiring team insight into your practical experience.

Highlight Remote Work Experience: Since this is a fully remote position, mention any previous remote work experience. Discuss how you manage autonomy and collaboration in a remote setting, which is crucial for this role.

How to prepare for a job interview at Langham Recruitment

✨Showcase Your Technical Expertise

Be prepared to discuss your hands-on experience with Unity 3D and any relevant tools you've developed. Highlight specific projects where you led the development of game or creative tools, focusing on how they improved workflows or enhanced user experience.

✨Demonstrate Leadership Skills

Since this role involves leading a small team, be ready to share examples of how you've successfully guided teams in the past. Discuss your approach to collaboration, especially with narrative and design teams, and how you ensure alignment with project goals.

✨Emphasise Your Passion for Storytelling

Given the focus on narrative-driven games, express your enthusiasm for storytelling in games. Share any personal projects or experiences that reflect your passion and understanding of how tools can enhance the storytelling process.

✨Prepare for Remote Work Dynamics

As the position is fully remote, demonstrate your ability to work autonomously and manage your time effectively. Discuss any previous remote work experiences and how you maintain communication and collaboration with your team in a virtual environment.

Lead Digital Tools Engineer
Langham Recruitment
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