Technical Artist in London

Technical Artist in London

London Full-Time 22500 - 26250 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Create immersive 3D tools using Unreal Engine to tackle environmental challenges.
  • Company: Join LUC, a forward-thinking consultancy focused on sustainability and community engagement.
  • Benefits: Flexible working options, competitive salary, and employee ownership opportunities.
  • Why this job: Make a real impact by merging game development with environmental solutions.
  • Qualifications: Passion for interactive design, strong Unreal Engine skills, and a collaborative spirit.
  • Other info: Work in a dynamic team with diverse projects across multiple UK locations.

The predicted salary is between 22500 - 26250 £ per year.

LUC is seeking a Technical Artist to join our GIS and Visualisation team. The candidate will join our growing interactive team who are using the capabilities of game engine technology to build immersive consultation and digital planning tools to help clients respond to environmental challenges and achieve positive outcomes for communities and the natural environment.

This role is ideal for someone looking to continue the development of their skills in Unreal Engine, interactive design and real-time 3D tools with a focus on addressing the climate emergency. The role is an exciting opportunity to build on growing connections between game development and public engagement.

You will work alongside our established team of real‐time environment artists and technical specialists to help deliver interactive, touchscreen 3D platforms used in community consultations. These allow the public to explore large‐scale infrastructure, renewable energy and landscape proposals with clarity, transparency and meaningful engagement.

You will be supported by senior team members and will collaborate with colleagues across the wider consultancy—including landscape architects, planners, ecologists, designers and GIS specialists. Many of our projects are multidisciplinary, offering a diverse, meaningful and varied workload.

Some of our current projects include:

  • Interactive touchscreen platforms for public consultation.
  • Visualisation in support of Impact Assessments for infrastructure, residential and renewable energy schemes.
  • Visualisation of new public realm spaces.

The role includes the opportunity to share and participate actively in the management and ownership of the business through the Employee Ownership Trust, which places full ownership of the company with the employees.

This role can be based in any of LUC's offices (London, Cardiff, Bristol, Manchester, Edinburgh, Glasgow or Sheffield). We work in a hybrid model with people being in the office a minimum of two days per week. There will also be travel required to visit sites, client offices and other office locations.

A full‐time role is based on 37.5 hours per week (Monday to Friday). However, LUC has a strong track record in flexible working, and we have been recognised for our flexible working culture, so we are happy to discuss a range of flexible working options for this role including part time hours (minimum 30 hours per week) if desired.

Salary: £26,250 - £29,750 FTE, Dependent on experience (plus London allowance of £4,000 if applicable).

Experience and qualifications

The successful candidate will have enthusiasm for real‐time visualisation and interactive 3D tools. They will demonstrate solid Unreal Engine fundamentals, creativity in problem‐solving, and a thoughtful approach to user interaction and technical development. Strong communication skills and a willingness to learn are essential. We are looking for someone who will help to champion the use of game engine technology in the environmental sector.

  • Degree or postgraduate qualification in a relevant field (e.g. Games Development, Computer Science, 3D Art & Animation, Interactive Media, Visualisation or similar).
  • Unreal Engine.
  • Good working knowledge of Blueprints.
  • Experience working with Unreal Motion Graphics (UMG) UI, interactive systems or basic gameplay‐style logic.
  • An interest in building touchscreen‐friendly interactions and navigation systems.
  • Ability to follow guidance, learn new technical concepts quickly and contribute to team problem‐solving.
  • A collaborative approach and willingness to support the wider team.
  • Strong desire to learn about and be involved in the environmental sector.
  • Experience working with large landscapes/open‐world formats, including World Partitioning, Nanite, Lumen, LODs and level streaming.
  • Packaging and deployment experience for Windows‐based interactive applications.
  • Exposure to Unreal's Web API / HTTP systems.
  • Experience using or integrating the Cesium or ArcGIS Maps SDK plugin.
  • Experience with VR or AR (interaction or setup).
  • Knowledge of GIS, mapping tools or coordinate systems.
  • Experience importing or optimising content from Blender, 3ds Max or CAD.
  • Familiarity with version control (e.g. Perforce or Git).
  • Familiarity with Visual Studio and C++ debugging fundamentals.
  • UK Driving Licence.

Candidates must be eligible to live and work in the UK.

LUC is committed to equality, diversity and inclusion and we actively encourage applications from under‐represented groups. We value the differences, needs and contributions a diverse workforce represents, and we strive to embed equality, diversity and inclusion in all our people related activities.

Technical Artist in London employer: Landuse

LUC is an exceptional employer that fosters a collaborative and innovative work culture, particularly for those passionate about using technology to address environmental challenges. With flexible working options, a commitment to employee ownership, and opportunities for professional growth within a multidisciplinary team, LUC provides a meaningful and rewarding environment for Technical Artists across various UK locations. Join us in making a positive impact on communities and the natural environment while developing your skills in real-time visualisation and interactive design.
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Contact Detail:

Landuse Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Technical Artist in London

Tip Number 1

Network like a pro! Reach out to people in the industry, attend events, and connect with professionals on LinkedIn. You never know who might have the inside scoop on job openings or can refer you directly.

Tip Number 2

Show off your skills! Create a portfolio that highlights your best work in Unreal Engine and interactive design. Make sure it’s easy to navigate and showcases your creativity and problem-solving abilities.

Tip Number 3

Prepare for interviews by researching the company and its projects. Be ready to discuss how your skills can contribute to their mission, especially in tackling environmental challenges through innovative technology.

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who are proactive about their job search!

We think you need these skills to ace Technical Artist in London

Unreal Engine
Blueprints
Unreal Motion Graphics (UMG)
Interactive Systems
Touchscreen Interaction Design
Problem-Solving Skills
Collaboration
Environmental Sector Knowledge
World Partitioning
Nanite
Lumen
Level Streaming
Packaging and Deployment for Windows
Web API / HTTP Systems
Cesium or ArcGIS Maps SDK Integration
VR or AR Experience
GIS Knowledge
3D Modelling Software (Blender, 3ds Max, CAD)
Version Control (Perforce, Git)
Visual Studio and C++ Debugging

Some tips for your application 🫡

Show Your Passion: Let us see your enthusiasm for real-time visualisation and interactive 3D tools in your application. Share any personal projects or experiences that highlight your creativity and problem-solving skills, especially with Unreal Engine.

Tailor Your CV: Make sure your CV is tailored to the Technical Artist role. Highlight relevant experience, skills, and projects that align with our focus on game engine technology and environmental challenges. We want to see how you fit into our mission!

Craft a Compelling Cover Letter: Your cover letter is your chance to shine! Use it to explain why you're excited about this role and how your background makes you a great fit. Don’t forget to mention your interest in collaborating with multidisciplinary teams.

Apply Through Our Website: We encourage you to apply through our website for a smooth application process. It’s the best way for us to receive your materials and keep track of your application. Plus, we love seeing candidates who follow our instructions!

How to prepare for a job interview at Landuse

Know Your Unreal Engine Inside Out

Make sure you brush up on your Unreal Engine skills before the interview. Be ready to discuss your experience with Blueprints, UMG UI, and any interactive systems you've worked on. They’ll want to see your passion for real-time visualisation, so prepare some examples of your previous projects.

Showcase Your Problem-Solving Skills

During the interview, be prepared to talk about how you've tackled challenges in past projects. Think of specific instances where your creativity shone through in problem-solving, especially in relation to user interaction and technical development. This will demonstrate your ability to think critically and adaptively.

Demonstrate Your Collaborative Spirit

Since this role involves working closely with a multidisciplinary team, highlight your teamwork experiences. Share examples of how you've collaborated with others, whether they were artists, planners, or developers. Emphasising your willingness to support the wider team will resonate well with them.

Express Your Passion for the Environment

LUC is looking for someone who is genuinely interested in the environmental sector. Be ready to discuss why you want to work in this field and how your skills can contribute to addressing climate challenges. Showing that you care about the impact of your work will set you apart from other candidates.

Technical Artist in London
Landuse
Location: London
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  • Technical Artist in London

    London
    Full-Time
    22500 - 26250 £ / year (est.)
  • L

    Landuse

    50-100
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