At a Glance
- Tasks: Lead design projects and create innovative user experiences for virtual environments.
- Company: Join a leading tech company at the forefront of XR technology.
- Benefits: Remote work, competitive pay, and opportunities for career growth.
- Why this job: Shape the future of technology and impact millions of users worldwide.
- Qualifications: Experience in UX design, Figma, and a passion for innovative solutions.
- Other info: Collaborative team environment with mentorship opportunities.
The predicted salary is between 36000 - 60000 £ per year.
Duration: 6 months (with high probability for further extension)
Work Mode: Remote (UK based)
Description: We are looking for a Product Designer to join the XR Tech Design team (part of one of our leading domain clients' Reality Labs) to help develop innovative, groundbreaking features and experiences that push the boundaries of technology. You will work closely with XFN partners (engineers, QA, product manager) and be part of a team of designers working on virtual experiences.
Responsibilities:
- Lead and deliver design projects of large and/or ambiguous scope
- Take broad, conceptual ideas and turn them into something useful and valuable for our 2 billion+ users
- Design flows and experiences that simplify and distill down complex actions into usable interfaces
- Design new experiences or layouts that evolve and define visual systems
- Contribute to strategic decisions around the future direction of FB products
- Give and solicit feedback from designers and a broader product team in order to continually raise our bar for quality, while also taking on mentorship
- Lead a partnership with product managers, engineers, researchers and content strategists to oversee the user experience of a product from conception until launch
Requirements / Desired Qualifications:
- Ability to clearly map out application UX flows and create UIs in Figma.
- Speed & being hands-on is paramount. Mocking up 3-4 rough variants of a solution to help reason about the path forward in a day is expected.
- Demonstrated experience with product thinking, i.e. you are not simply 'handed work to execute'.
- Demonstrated experience with systems thinking, i.e. you see the complete picture beyond an individual feature, how its dependencies connect etc.
- Some experience with spatial design, i.e. game development or XR, is a must have.
Bonus Points:
- Experience with Unity is a (very) nice to have.
Seniority level: Mid-Senior level
Employment type: Contract
Job function: Information Technology
Industries: IT Services and IT Consulting
Product Designer in London employer: LanceSoft UK
Contact Detail:
LanceSoft UK Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Product Designer in London
✨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those who work at companies you're eyeing. A friendly chat can open doors and give you insights that job descriptions just can't.
✨Tip Number 2
Show off your portfolio! When you get the chance to chat with recruiters or hiring managers, make sure to highlight your best design projects. Tailor your showcase to align with what they’re looking for in a Product Designer.
✨Tip Number 3
Prepare for interviews by practising common design challenges. Get comfortable explaining your thought process and how you tackle complex problems. Remember, they want to see your product thinking in action!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who are proactive about their job search. Let’s turn those career goals into success stories together!
We think you need these skills to ace Product Designer in London
Some tips for your application 🫡
Show Off Your Design Skills: When you're applying for the Product Designer role, make sure to showcase your best design work. Include a portfolio that highlights your ability to create user-friendly interfaces and innovative experiences. We want to see how you turn complex ideas into simple designs!
Tailor Your Application: Don’t just send a generic application! Take the time to tailor your CV and cover letter to reflect the specific skills and experiences mentioned in the job description. We love seeing candidates who understand what we’re looking for and can demonstrate their fit.
Be Clear and Concise: In your written application, clarity is key. Use straightforward language and avoid jargon unless it’s relevant. We appreciate when candidates can communicate their thoughts clearly, especially when discussing design concepts and processes.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets seen by the right people. Plus, it shows us you’re genuinely interested in joining our team at StudySmarter!
How to prepare for a job interview at LanceSoft UK
✨Know Your Design Tools
Make sure you're well-versed in Figma and any other design tools mentioned in the job description. Bring examples of your work that showcase your ability to create UX flows and UIs. Being hands-on is key, so be ready to discuss your design process and how you iterate on ideas.
✨Showcase Your Product Thinking
Prepare to talk about your experience with product thinking. Share specific examples where you've taken broad concepts and turned them into valuable user experiences. Highlight how you’ve contributed to strategic decisions in past projects, as this will demonstrate your understanding of the bigger picture.
✨Emphasise Collaboration Skills
Since you'll be working closely with cross-functional partners, be ready to discuss your collaboration experiences. Talk about how you've partnered with product managers, engineers, and researchers in the past to enhance user experiences. This shows you can effectively communicate and work within a team.
✨Prepare for Technical Questions
Brush up on your knowledge of spatial design and any relevant experience you have with game development or XR. Be prepared to answer technical questions that assess your understanding of these areas. If you have experience with Unity, definitely mention it, as it could give you an edge!