Senior Technical Artist in London

Senior Technical Artist in London

London Full-Time 50000 - 65000 £ / year (est.) No working from home possible
Kubelt

At a Glance

  • Tasks: Create stunning environments for a groundbreaking sci-fi FPS game using Unreal Engine 5.
  • Company: Join Fenris Creations London, a dynamic team passionate about immersive gaming experiences.
  • Benefits: Enjoy free meals, flexible hours, and comprehensive health benefits including private medical and dental.
  • Other info: Mentorship opportunities and excellent career growth in a supportive team atmosphere.
  • Why this job: Be part of an ambitious project that values creativity and innovation in a multicultural environment.
  • Qualifications: Senior experience in technical art with strong Unreal Engine 5 skills and a keen artistic eye.

The predicted salary is between 50000 - 65000 £ per year.

We are Fenris Creations London, a dynamic team working on a brand-new sci-fi sandbox FPS game, EVE Vanguard. Our focus is to create an immersive sandbox experience featuring stunning visuals and intuitive gameplay, utilizing player feedback from our passionate fans and adding ground‐breaking connections with EVE Online.

Your Tasks

  • Develop and support world‐building workflows, working closely with Level Design, Environment Art, Game Design, Rendering, and Engineering.
  • Build and maintain modular workflows that help the team create high‐quality environments efficiently and consistently.
  • Develop and maintain level design tools and systems.
  • Develop procedural solutions for terrain, foliage, asset placement, environmental dressing, and scalable world creation.
  • Work with Rendering and Engineering to make sure environments meet visual targets while staying performant.
  • Work with Gameplay, Design and Gameplay Engineering to ensure modular content pipelines meet their needs and standards.
  • Act as a key point of contact for world‐building pipelines, help identify blockers, improve processes, and keep workflows clear and practical.
  • Support end users and help troubleshoot and iterate on workflows.
  • Help define and document best practices for world‐building, modular kits, Blueprint usage, asset setup, naming conventions, and performance.
  • Mentor artists and designers in technical workflows and support a shared understanding of scalable environment production.
  • Keep up to date with the latest UE tech. Take future updates into account and develop accordingly.

Your Profile

  • Senior level experience as a Technical Artist, Technical Environment Artist or Level Designer.
  • Strong hands‐on experience with Unreal Engine 5.
  • Expert understanding of Blueprints.
  • Experience working with C++ in UE 4/5.
  • Strong understanding of real‐time rendering and performance optimization.
  • Hands‐on experience planning, designing, building, and maintaining World‐building pipelines in UE5.
  • Strong understanding and hands‐on experience with procedural content generation in Unreal 5.
  • Strong understanding of modular content principles for Artists, Level Designers, and Gameplay.
  • Experience developing tools for Level Designers and Environment Artists.
  • Strong artistic eye for composition, visual quality, and environmental storytelling.
  • Ability to interpret concept art and Art Direction and make informed world‐building decisions.
  • Solid knowledge of Environment Art pipelines.
  • Solid knowledge of material pipelines and PBR.
  • Solid understanding of World composition for Biomes.
  • Solid understanding of Level Design principles and player communication.
  • Strong communication skills and a proactive approach to problem solving.
  • Ability to plan, document and break down work for both your discipline and adjacent teams.
  • Experience documenting workflows, creating best practices, and mentoring artists and designers.

What We Can Offer You

  • The inspiring challenge of working on a pioneering, ambitious project with great coworkers.
  • An opportunity to learn and grow within an international company.
  • A multicultural work environment that encourages growth, creativity, and innovation.
  • Free lunches, breakfasts, drinks, and snacks in the studio.
  • A family‐friendly work environment with flexible work hours.
  • Employer contributory pension plan.
  • Life Insurance.
  • Private medical and Dental paid for you and your family.
  • Annual Commuting Allowance.
  • Monthly Home Working Allowance.
  • Annual Fitness Allowance.
  • Discretionary quarterly and annual performance sharing plan.

Senior Technical Artist in London employer: Kubelt

At Fenris Creations London, we pride ourselves on fostering a vibrant and inclusive work culture that champions creativity and innovation. As a Senior Technical Artist, you'll be part of a dynamic team dedicated to pushing the boundaries of game development while enjoying benefits like flexible working hours, free meals, and comprehensive health coverage. Our commitment to employee growth and a collaborative environment ensures that you will thrive both personally and professionally in this exciting hybrid role.

Kubelt

Contact Details:

Kubelt Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Technical Artist in London

Network Like a Pro

Get out there and connect with folks in the industry! Attend events, join online forums, and don’t be shy about reaching out to people on LinkedIn. We all know that sometimes it’s not just what you know, but who you know that can help you land that dream job.

Show Off Your Skills

Create a portfolio that showcases your best work, especially projects related to Unreal Engine 5 and world-building. We want to see your creativity and technical prowess, so make sure it’s easy to navigate and highlights your unique style!

Ace the Interview

Prepare for your interview by researching Fenris Creations and our upcoming game, EVE Vanguard. We love candidates who are passionate about our project, so come armed with ideas and questions that show you’re genuinely interested in contributing to our team.

Apply Through Our Website

Don’t forget to apply directly through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who take the initiative to engage with us directly.

We think you need these skills to ace Senior Technical Artist in London

Unreal Engine 5
Blueprints
C++
Real-time Rendering
Performance Optimization
Procedural Content Generation
Modular Content Principles

Some tips for your application 🫡

Show Off Your Skills:Make sure to highlight your experience with Unreal Engine 5 and Blueprints. We want to see how you've used these tools in past projects, so don’t hold back on the details!

Tailor Your Application:Take a moment to customise your application for the Senior Technical Artist role. Mention specific projects or experiences that align with our focus on world-building and modular workflows. It shows us you’re genuinely interested!

Be Clear and Concise:When writing your application, keep it straightforward. We appreciate clarity, so make sure your points are easy to understand and directly related to the job description.

Apply Through Our Website:We encourage you to apply through our website for the best chance of getting noticed. It’s the easiest way for us to keep track of your application and ensure it reaches the right people!

How to prepare for a job interview at Kubelt

Know Your Tech Inside Out

Make sure you’re well-versed in Unreal Engine 5 and Blueprints. Brush up on your C++ skills too, as they’ll likely come up during technical discussions. Be ready to showcase your hands-on experience with world-building pipelines and procedural content generation.

Showcase Your Artistic Eye

Prepare a portfolio that highlights your best work in environment art and level design. Make sure to include examples that demonstrate your understanding of composition, visual quality, and environmental storytelling. Be ready to discuss your creative process and how you interpret concept art.

Be a Problem Solver

Fenris Creations values proactive problem-solving. Think of examples from your past experiences where you identified blockers and improved workflows. Be prepared to discuss how you’ve mentored others and supported teams in overcoming challenges.

Stay Current and Curious

Keep up with the latest trends and updates in Unreal Engine technology. Show your enthusiasm for learning and adapting to new tools and techniques. This will demonstrate your commitment to growth and innovation, which is key for a role in a dynamic team like Fenris Creations.