Lead Environment Artist - Hybrid, AAA FPS

Lead Environment Artist - Hybrid, AAA FPS

Full-Time 50000 - 70000 Β£ / year (est.) Home office (partial)
Kubelt

At a Glance

  • Tasks: Lead a team to create stunning environments for an exciting new FPS game.
  • Company: Join Kubelt, a dynamic studio pushing the boundaries of gaming.
  • Benefits: Enjoy flexible hours, hybrid work, and opportunities for professional growth.
  • Other info: Be part of a creative team in a vibrant London setting.
  • Why this job: Shape the visual benchmark of a groundbreaking game and inspire fellow artists.
  • Qualifications: Strong portfolio, game development experience, and a passion for mentorship.

The predicted salary is between 50000 - 70000 Β£ per year.

Kubelt is seeking a Lead Environment Artist in London to shape the visual benchmark for EVE Vanguard, a new FPS game. This leadership role involves defining artistic standards, managing a team, and collaborating across departments to ensure quality in environment art, lighting, and world-building.

The ideal candidate has a strong portfolio, experience in game development, and a passion for mentorship. We offer a hybrid working environment and a variety of benefits including flexible hours and professional growth opportunities.

Lead Environment Artist - Hybrid, AAA FPS employer: Kubelt

At Kubelt, we pride ourselves on being an exceptional employer, offering a dynamic hybrid working environment in the heart of London. Our culture fosters creativity and collaboration, providing Lead Environment Artists with the opportunity to shape groundbreaking projects while enjoying flexible hours and robust professional development programmes. Join us to not only advance your career but also to be part of a passionate team dedicated to pushing the boundaries of game design.

Kubelt

Contact Details:

Kubelt Recruitment Team

We think you need these skills to ace Lead Environment Artist - Hybrid, AAA FPS

Artistic Standards Definition
Team Management
Collaboration Across Departments
Environment Art
Lighting Design
World-Building
Game Development Experience