At a Glance
- Tasks: Design user-friendly interfaces for complex software, turning data-heavy workflows into seamless experiences.
- Company: Kinship, a forward-thinking software company for architects and engineering teams.
- Benefits: Competitive salary, flexible work environment, and a vibrant office in central London.
- Other info: Collaborative culture that values clarity, simplicity, and work-life balance.
- Why this job: Join a passionate team and make a real impact on innovative software design.
- Qualifications: 5+ years of UI/UX design experience with a strong portfolio and mastery of Figma.
The predicted salary is between 50000 - 65000 £ per year.
Hey there — we’re Kinship .
We make software for architects and engineering teams.
The work they do is genuinely complex — huge libraries of project content, mountains of data, fiddly technical detail — and most of the tools in their world are clunky and joyless.
Ours aren't: our whole reason for existing is to take that complexity and make it feel clean, fast, and a pleasure to use.
In This Role, You Will Own the design of features end to end — from the problem and the flows through to pixel‑perfect, developer‑ready UI.
Turn complex, data‑heavy workflows into interfaces that feel simple, fast, and genuinely helpful.
Build and evolve our design system in Figma — components, variants, tokens, and patterns that keep the product consistent as it grows.
Document your work properly — states, edge cases, and interactions all spelled out — so building it is the easy part.
Prototype interactions to pressure‑test motion and behaviour before anyone writes code.
Work hand in hand with our engineers, and help grow and shape the design team as we scale.
What we're looking for Must-haves 5+ years designing software products — real applications with structured data and rich interactions — not just websites or marketing pages — with a portfolio that shows shipped work, systems thinking, and obsessive attention to detail.
Mastery of Figma as both a design and a documentation tool.
Components, variants, auto‑layout, variables/tokens, named states — and handoff that's clean, complete, and easy to build from. (If your home is Sketch instead, that's welcome too — it's the next best thing.) Figma files you can walk us through.
We care as much about how you document and hand off as we do about the final screens — so expect to show us the inside of a file, not just the pretty frames.
A deep eye for the details that make an interface just work: typography, spacing, hierarchy, and the unglamorous states — empty, loading, error, edge cases.
Experience collaborating closely with engineers in a product team — clear communication, thoughtful handoff, and the patience to iterate until it's right.
Nice-to-haves (these won't gate you) Comfort with Framer (or similar) for higher‑fidelity interaction prototypes — to show how something should move, not to hand off.
Comfort reading and tweaking HTML & CSS — enough to understand how your designs become real interfaces, and to nudge things in the browser when it helps.
You absolutely don't need to be a coder, and we won't screen anyone out for not being one.
But if you're a designer who genuinely loves dipping into code, you'll have a brilliant time here.
Experience building or owning a design system.
How We Think About Design (and Handoff) A mockup that looks right isn't a finished design.
For us, a design is done when an engineer can build it without guessing — every state, every breakpoint, every edge case accounted for.
That's why Figma is home base: it's the best tool we know for documenting design, and we lean on it properly — components, variants, auto‑layout, variables, named states. (Sketch is the next best thing, if that's your world.) Tools like Framer are brilliant for what they're brilliant at — pressure‑testing an interaction or showing how something should move — but a prototype is for exploring, not for handing off to the dev team.
We're looking for someone who treats documentation as part of the craft, not a chore tacked on at the end.
Get that right and everything downstream — build quality, speed, the feel of the final product — gets better.
You’re probably someone Is happiest turning messy complexity into something that feels obvious.
Sweats the details — states, spacing, edge cases — because you know they are the product.
Likes being in the room where product decisions get made.
Enjoys shipping quickly and often, in person, with a small, motivated team.
Values clarity and simplicity over flashy gimmicks.
Takes real pride in the craft, and in handing work over the way you'd want it handed to you.
What we offer Competitive salary.
A beautiful, plant‑filled office in central London (by Southwark tube station) and good coffee (obviously).
Office‑first, with trust‑based flexibility.
A company that believes in work‑life balance — we work hard, but go home on time.
A no‑BS team of people who love building great software together — with real autonomy and influence over the product and our culture.
We believe the best people come from all sorts of backgrounds and walks of life.
If this resonates and you think you'd thrive here — even if you don't tick every box — please apply.
We'd love to hear from you. #J-18808-Ljbffr
Product Designer (UI/UX) in London employer: Kinship
At Kinship, we pride ourselves on being an exceptional employer, offering a vibrant work culture in our beautiful, plant-filled office located in central London. Our team enjoys a competitive salary, trust-based flexibility, and a strong commitment to work-life balance, all while collaborating closely to create innovative software solutions for architects and engineering teams. With ample opportunities for professional growth and a no-nonsense approach to teamwork, we empower our employees to take ownership of their work and contribute meaningfully to our mission.
StudySmarter Expert Advice🤫
We think this is how you could land Product Designer (UI/UX) in London
✨Show Off Your Portfolio
In the world of UX/UI design, your portfolio speaks volumes! Make sure it's packed with your best work and showcases your process, not just the final product. We want to see how you tackle design challenges, so consider adding case studies that reflect your thought process and user-centric approach.
✨Get Involved in Design Communities
Jump into local or online design meetups and workshops! Places like UXPA or local design events can be goldmines for networking and learning. Plus, mingling with fellow designers can introduce you to potential job openings that might not be listed elsewhere.
✨Tailor Your Applications
When you find a role that excites you, like the one at Kinship for a Product Designer (UI/UX), make your application count! Highlight specific projects and skills that directly relate to the job description. Hiring managers are looking for candidates who fit into their specific team, so show them you’re the one!
✨Leverage Social Media
Don't underestimate the power of social media in finding a UX/UI design job! Follow design leaders on platforms like Twitter or Instagram, share your work, and engage in conversations. It’s a great way to get noticed by recruiters and even catch wind of openings at companies like Kinship before they go live!
We think you need these skills to ace Product Designer (UI/UX) in London
Some tips for your application 🫡
Showcase Your Design Process:When you're applying for a UX/UI Design role like Product Designer (UI/UX) at Kinship, make sure to include examples that clearly highlight your design process. We want to see not just the final product but also the journey that led you there—wireframes, user personas, and iterations demonstrate your thought process and user-centric approach!
Tailor Your Portfolio:A tailor-made portfolio is crucial for a full-time design role! Curate your best projects that align with the kind of work Kinship does. We suggest including 3-5 case studies that showcase a variety of skills such as wireframing, prototyping, and user testing to really make your application pop.
Craft a Compelling Cover Letter:Your cover letter should not just be a summary of your CV. Use it to express why you’re excited about UX/UI Design and what draws you specifically to Kinship. Mention any relevant experience, tools you’re proficient in (like Sketch or Figma), and how you can contribute to their projects.
Highlight Collaboration Skills:In the world of UX/UI Design, teamwork is crucial. Make sure to highlight any past experiences where you worked in cross-functional teams. Illustrate how you communicated design decisions and listened to feedback, as this will resonate well with the culture at Kinship.
How to prepare for a job interview at Kinship
✨Show Off Your Portfolio
When you're gunning for a full-time UX/UI design role, your portfolio is your best friend! Make sure you've got a solid selection of your work, showcasing not just the final designs, but the process behind them—think wireframes, user flows, and any user research you've conducted. During the interview with Kinship, be prepared to discuss your design decisions and how they solve specific user problems.
✨Prepare for Design Challenges
Expect to face some practical design tasks during your interview. Kinship might ask you to tackle a quick design challenge or critique an existing interface. Brush up on your problem-solving skills and try to articulate your thought process as you work through these scenarios. Showing how you approach a design problem is just as important as the final output!
✨Know the Tools of the Trade
Familiarise yourself with the tools commonly used in the industry—figma, Adobe XD, or Sketch should be second nature to you. Be ready to discuss your preferred tools during the interview and how they've shaped your design process at previous positions. This knowledge could give you an edge at Kinship!
✨Show Passion for User Experience
In a full-time UX/UI design role, having a genuine passion for improving user interactions can set you apart. Be prepared to share instances when you went above and beyond to ensure a great user experience in your previous projects. This will demonstrate that you’re not just a designer, but a user advocate, which is exactly what Kinship is looking for.