Senior UI Artist | Unannounced title, New Games

Senior UI Artist | Unannounced title, New Games

Full-Time 45000 - 60000 € / year (est.) No home office possible
King

At a Glance

  • Tasks: Create stunning UI art and implement it in Unity for an exciting new game.
  • Company: Join King, a leading interactive entertainment company with a playful mission.
  • Benefits: Competitive salary, creative environment, and opportunities to work on iconic mobile games.
  • Other info: Collaborate with talented professionals and grow your career in a fun, innovative studio.
  • Why this job: Be part of a dynamic team shaping the visual identity of a brand-new game.
  • Qualifications: Experience in mobile game UI design and strong skills in Unity implementation.

The predicted salary is between 45000 - 60000 € per year.

New Games Studio is looking for a highly skilled Senior UI Artist to join the team on a new unannounced project.

This is a senior, hands-on role for someone who can help define the visual identity, feel, and motion language of the UI for a completely new game. The focus is on UI art, visual design, and hands-on Unity implementation, rather than owning the full UX design process. We are looking for someone with strong experience creating UI for casual mobile games, a great eye for visual quality, and the ability to implement and polish UI directly in Unity. You should be self-reliant, organized, and comfortable taking ownership without needing close day-to-day direction.

Your Role

  • Help define the look, feel, motion, and visual language of the UI for the project.
  • Create high-quality UI art for screens, HUD elements, menus, buttons, icons, popups, rewards, and feature interfaces.
  • Work hands-on in Unity to implement, polish, and maintain UI directly in-engine (Unity).
  • Translate UX wireframes, game design needs, and visual direction into polished mobile UI.
  • Create a UI that feels clear, responsive, satisfying, and aligned with the overall game style.
  • Collaborate closely with game designers, art director, VFX/Animation, technical artists, developers, and producers.
  • Help establish reusable UI components, visual rules, layout patterns, and implementation standards.
  • Support the project’s UI style guide, including typography, iconography, color, hierarchy, motion, and interaction feedback.
  • Support creating UI motion, transitions, animations, and visual feedback that improve clarity and game feel.
  • Ensure UI assets and implementations are optimized for mobile performance, memory, readability, and different screen sizes.
  • Identify UI-related visual, technical, or workflow issues and propose practical solutions.

Qualifications

  • Significant experience creating UI for games, ideally casual or mobile free-to-play games.
  • Strong hands-on experience implementing UI directly in Unity.
  • Strong visual design skills, including layout, hierarchy, composition, color, typography, and iconography.
  • Experience creating UI art for mobile screens, HUDs, menus, popups, buttons, icons, rewards, events, and feature flows.
  • Experience working in Figma and creating clear design files, specs, or assets for implementation.
  • Understanding of mobile UI constraints, including readability, touch targets, safe areas, aspect ratios, asset optimization, and performance.
  • Understanding of UI performance in Unity, including canvas setup, batching, overdraw, draw calls, texture usage, layout rebuilds, and animation cost.
  • Ability to work closely with UX and game design without needing to own the full UX process.
  • Experience creating reusable UI components, style guides, design specs, or visual systems.
  • Strong collaboration skills across art, UX, design, technical art, engineering, and production.
  • A proactive, organized, and self-driven approach to your work.

Additional Experience

  • Experience with Unity UI Toolkit is a merit.
  • Experience working in agile or cross-functional game teams.

What Makes You Successful in This Role

  • You are not waiting for tasks to be assigned; you investigate the game, understand UI needs, and push visual quality forward.
  • You balance visual polish with production reality, knowing when to explore, simplify, polish, or make something reusable.
  • You own the UI art for features from early direction to final in-engine implementation, while keeping stakeholders informed and aligned.
  • You help establish a UI foundation that makes the project feel clear, polished, playful, and distinctly King.

Portfolio Requirement

A portfolio in English is required. It should showcase strong examples of mobile game UI, visual polish, motion, and ideally hands-on Unity implementation. We are especially interested in examples that show how you create the look and feel of a game UI from concept or direction through to final in-game result.

About King

With a mission of “Making the World Playful”, King is a leading interactive entertainment company with more than 20 years of history delivering some of the world’s most iconic mobile games, including the Candy Crush franchise, Farm Heroes Saga, and other hits. King’s games are played by more than 200 million monthly active users. The company is part of Microsoft (NASDAQ: MSFT) and has studios in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta.

Senior UI Artist | Unannounced title, New Games employer: King

At King, we pride ourselves on fostering a vibrant and inclusive work culture that encourages creativity and collaboration. As a Senior UI Artist, you'll have the opportunity to shape the visual identity of exciting new games while working alongside talented professionals in a dynamic environment. With a strong focus on employee growth and development, we offer unique advantages such as access to cutting-edge technology and the chance to be part of a globally recognised company that values innovation and playfulness.

King

Contact Detail:

King Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior UI Artist | Unannounced title, New Games

Tip Number 1

Get your portfolio in tip-top shape! Make sure it showcases your best mobile UI work, especially those projects where you’ve implemented designs directly in Unity. We want to see how you’ve taken concepts and turned them into polished in-game results.

Tip Number 2

Network like a pro! Reach out to folks in the industry, attend game dev meetups, or join online forums. Building connections can lead to opportunities that aren’t even advertised yet, and we all know who you know can make a difference!

Tip Number 3

Prepare for interviews by brushing up on your knowledge of Unity and mobile UI design principles. Be ready to discuss your past projects and how you tackled challenges. We love seeing candidates who can articulate their thought process and problem-solving skills.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining our team at King. Don’t miss out on the chance to be part of something playful!

We think you need these skills to ace Senior UI Artist | Unannounced title, New Games

UI Art Creation
Visual Design
Unity Implementation
Mobile Game UI Design
Figma Proficiency
Typography
Iconography

Some tips for your application 🫡

Show Off Your Portfolio:Make sure to include a portfolio that highlights your best mobile game UI work. We want to see how you’ve taken concepts and turned them into polished in-game results, so don’t hold back!

Tailor Your Application:When applying, take a moment to tailor your application to the role. Highlight your experience with Unity and any relevant projects that showcase your skills in creating engaging UI for casual mobile games.

Be Clear and Concise:Keep your written application clear and to the point. We appreciate straightforward communication, so make sure your experience and skills shine through without unnecessary fluff.

Apply Through Our Website:Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity at our New Games Studio.

How to prepare for a job interview at King

Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best mobile game UI work. Include examples that demonstrate your process from concept to final implementation in Unity, as this will show your hands-on experience and visual design skills.

Understand the Game's Vision

Before the interview, research the studio and their games. Familiarise yourself with their style and approach to UI. This will help you discuss how you can contribute to defining the visual identity and motion language of their new project.

Prepare for Technical Questions

Be ready to discuss your experience with Unity and how you've tackled UI performance issues in the past. Brush up on topics like canvas setup, batching, and asset optimisation, as these are crucial for the role.

Demonstrate Collaboration Skills

Since the role involves working closely with various teams, be prepared to share examples of how you've successfully collaborated with game designers, technical artists, and developers. Highlight your proactive approach and ability to communicate effectively.