Principal Game Designer | Candy Crush Saga
Principal Game Designer | Candy Crush Saga

Principal Game Designer | Candy Crush Saga

Full-Time 48000 - 84000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead gameplay design strategy and shape the future of Candy Crush Saga.
  • Company: Join King, a top interactive entertainment company with iconic games.
  • Benefits: Competitive salary, creative environment, and opportunities for growth.
  • Why this job: Make a real impact on millions of players while evolving your design craft.
  • Qualifications: Expertise in gameplay design and strong collaboration skills required.
  • Other info: Be part of a dynamic team shaping the future of mobile gaming.

The predicted salary is between 48000 - 84000 £ per year.

Are you a Game Design Authority and Strategic Craft Leader? We’re looking for a product-minded Principal Game Designer, someone who operates with both creative depth and strategic clarity, who can define and drive gameplay direction at scale, and who is passionate about solving meaningful player and business problems through design.

Your role within the Kingdom

As a Principal Game Designer in the Core Gameplay area of Candy Crush Saga, you will operate as a design authority across a product team and area. You will help define problem spaces, shape gameplay strategy, and influence quarterly-to-yearly objectives through design leadership and hands-on contribution. You’ll collaborate closely with Creative and Design Directors, Product Managers, UX & UI, Engineers, Artists and Data Scientists to align gameplay vision with product strategy, validate strategic bets, and ensure high-quality execution across multiple initiatives. You are expected to support and influence several teams simultaneously, while remaining actively involved in the design craft. This role is ideal for a designer who combines deep gameplay expertise with a strong product and systems mindset; someone who thinks in horizons, connects player experience to business outcomes and raises the quality bar for everyone around them.

Key Responsibilities

  • Define and drive gameplay design strategy across a product team or area, aligned with quarterly and yearly OKRs.
  • Frame, challenge and own complex problem-solution spaces, translating insights and data into clear strategic gameplay direction.
  • Drive discovery and validation of high-impact strategic bets related to core gameplay experience.
  • Design, review and evolve gameplay systems, mechanics and levels, ensuring they serve both long-term player value and product strategy.
  • Actively contribute hands-on to design where it matters most, setting a high bar for quality, clarity, and impact.
  • Promote design standards, best practices and shared frameworks that improve consistency and scalability across teams.
  • Analyze performance of gameplay features and systems, using data and player feedback to guide strategic iteration and learning.
  • Collaborate across disciplines to align gameplay vision, product strategy and execution across multiple initiatives.
  • Coach and support senior and junior designers, providing feedback, guidance and mentorship to grow individual and team capability.
  • Actively participate in craft communities and initiatives, helping shape the evolution of game design practice within the organization.
  • Stay ahead of market trends in casual and F2P games, bringing informed perspectives that influence future gameplay direction.

Skills

  • Design authority: You demonstrate deep expertise in gameplay design and can confidently set direction, make trade-offs and guide others through complex decisions.
  • Strategic and product-minded: You connect gameplay decisions to long-term player value, product goals and business impact.
  • Systems thinker: You excel at designing and evolving interconnected systems that scale over time.
  • Analytical: You use data, research, and experimentation to validate strategy and inform high-level decisions.
  • Influential collaborator: You can align and inspire multiple teams and disciplines around a shared gameplay vision.
  • Player-centric: You deeply understand player motivation and behavior, and advocate for meaningful, engaging experiences.
  • Comfortable with ambiguity: You thrive in loosely defined problem spaces and can bring structure and clarity where none exists.
  • Strong communicator: You clearly articulate vision, intent, and rationale to stakeholders at all levels.
  • Craft leader and coach: You actively develop others, share knowledge, and invest in raising the overall design bar.

Bonus points

  • Extensive experience designing core gameplay systems for large-scale F2P games.
  • Deep expertise in level design for large puzzle or casual games.
  • Strong background or close collaboration with product design or product management.
  • Experience influencing long-term gameplay strategy in live-operated products.

Why join us

At King, we design for millions, but we think about every player. As a Principal Game Designer, you’ll have the opportunity to shape not just features, but direction: influencing how Candy Crush Saga evolves, how design craft grows and how Product Teams collaborate to create meaningful player experiences at scale.

About King

With a mission of Making the World Playful, King is a leading interactive entertainment company with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile game hits such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn, lifeatking on Instagram, or king_games on X.

Principal Game Designer | Candy Crush Saga employer: King

At King, we pride ourselves on fostering a vibrant and inclusive work culture that champions creativity and collaboration. As a Principal Game Designer for Candy Crush Saga, you will not only lead innovative gameplay strategies but also have access to extensive professional development opportunities, ensuring your growth within the gaming industry. With a commitment to making the world playful, our diverse teams across multiple locations work together to create engaging experiences for millions of players, making this an exciting and rewarding place to advance your career.
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Contact Detail:

King Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Principal Game Designer | Candy Crush Saga

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at King. Attend game design meetups or online events, and don’t be shy about sharing your passion for gameplay design. You never know who might have a lead on your dream job!

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best game design projects. Include case studies that demonstrate your strategic thinking and problem-solving abilities. Make sure it’s easy to navigate and visually appealing – first impressions matter!

✨Tip Number 3

Prepare for interviews by diving deep into Candy Crush Saga and similar games. Understand their mechanics, player engagement strategies, and what makes them tick. Be ready to discuss how you can contribute to their gameplay vision and elevate the player experience.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, tailor your application to highlight how your experience aligns with the role of Principal Game Designer. Let’s get you in the game!

We think you need these skills to ace Principal Game Designer | Candy Crush Saga

Gameplay Design Expertise
Strategic Thinking
Systems Design
Analytical Skills
Collaboration
Player-Centric Design
Communication Skills
Coaching and Mentorship
Problem-Solving
Data Analysis
Influence and Leadership
Adaptability
Creativity
Experience with F2P Games
Level Design

Some tips for your application 🫡

Show Your Passion for Game Design: When you're writing your application, let your love for game design shine through! Share specific examples of your work and how they connect to the gameplay experiences you want to create. We want to see that spark!

Tailor Your Application: Make sure to customise your application to reflect the job description. Highlight your experience with core gameplay systems and how you've influenced product strategy in the past. This helps us see how you fit into our team!

Be Clear and Concise: While we love creativity, clarity is key! Make sure your application is easy to read and gets straight to the point. Use bullet points if needed to break down your achievements and skills – we appreciate a well-structured application.

Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it gives you a chance to explore more about what we do at King!

How to prepare for a job interview at King

✨Know Your Gameplay Inside Out

Before the interview, dive deep into Candy Crush Saga and understand its gameplay mechanics. Be ready to discuss how you would enhance player experience and align it with business goals. Show them you’re not just a fan but a strategic thinker who can elevate the game.

✨Prepare for Collaborative Scenarios

Since this role involves working closely with various teams, think of examples where you've successfully collaborated with designers, product managers, or engineers. Be prepared to share how you’ve influenced gameplay direction through teamwork and communication.

✨Showcase Your Analytical Skills

Bring examples of how you've used data to inform your design decisions. Discuss specific instances where player feedback or performance metrics led to significant gameplay improvements. This will demonstrate your analytical mindset and ability to connect gameplay with player value.

✨Emphasise Your Leadership and Mentorship Experience

As a Principal Game Designer, you’ll be expected to coach others. Share your experiences in mentoring junior designers or leading projects. Highlight how you’ve raised the quality bar in your previous roles and how you plan to do the same at King.

Principal Game Designer | Candy Crush Saga
King
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K
  • Principal Game Designer | Candy Crush Saga

    Full-Time
    48000 - 84000 £ / year (est.)
  • K

    King

    1000+
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