Senior Technical Artist | Unannounced Title, New Games in London

Senior Technical Artist | Unannounced Title, New Games in London

London Full-Time 50000 - 70000 £ / year (est.) No working from home possible
King

At a Glance

  • Tasks: Transform concepts into stunning, high-performance visuals in Unity.
  • Company: Join a leading game development studio with a focus on creativity and collaboration.
  • Benefits: Competitive salary, flexible work options, and opportunities for professional growth.
  • Other info: Diverse and inclusive workplace that values your unique skills and perspectives.
  • Why this job: Be at the forefront of game visuals and make a real impact on exciting projects.
  • Qualifications: Experience in technical art workflows and hands-on Unity development.

The predicted salary is between 50000 - 70000 £ per year.

As a Senior Technical Artist on this Unannounced Project, you will help define how our visual ambitions become performant, polished, in‑engine experiences. You will work closely with artists, designers, engineers, and production to turn concepts, mockups, and visual targets into scalable Unity implementations. This role sits at the intersection of art and engineering: part visual problem solver, part pipeline builder, part hands‑on implementer. We are looking for someone who can raise the quality of the game’s visuals while helping the team move faster. You should be comfortable working directly in Unity, building shaders and materials, improving workflows, identifying bottlenecks, and supporting content creators with practical, production‑ready solutions. This is a senior, hands‑on role for someone who leads by example, communicates well across crafts, and helps the team make strong technical and artistic decisions.

Your role within our Kingdom:

  • Turn concepts and visual targets into polished, performant in‑engine experiences
  • Build and support shaders, materials, VFX, lighting, and visual systems in Unity
  • Improve pipelines, workflows, tooling, and content integration across disciplines
  • Partner with artists, designers, engineers, and production teams to solve visual and technical challenges
  • Help define best practices for scalable, performance‑aware content creation
  • Mentor teammates and support knowledge sharing across technical art workflows

Skills To Create The Thrills:

You are curious, collaborative, and technically minded, with experience translating visual direction into practical in‑engine solutions. You enjoy solving visual and workflow challenges, improving how teams create content, and balancing quality with performance. We are looking for experience with:

  • Technical art workflows in game development and hands‑on Unity development
  • Shaders, rendering workflows, lighting, optimization, and performance‑aware content creation
  • Asset pipelines, tooling, scripting, or workflow automation in Unity or DCC tools such as Blender, Maya, or Houdini
  • Cross‑disciplinary collaboration
  • A proactive mindset and the confidence to take ownership of ambiguous technical art problems

Bonus Skills:

  • C# scripting, tooling, or editor extensions in Unity
  • Mobile game development and performance optimization
  • Procedural workflows, VFX Graph, Shader Graph, rigging, animation systems, or customization pipelines
  • Profiling, import pipelines, validators, automation tools, or version control systems such as Git or Perforce
  • Mentorship experience or experience helping define technical art standards for a team

Diversity and Inclusion:

Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under‑represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At King, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Senior Technical Artist | Unannounced Title, New Games in London employer: King

At King, we pride ourselves on being an exceptional employer, offering a vibrant and inclusive work culture that fosters creativity and collaboration. As a Senior Technical Artist, you will have the opportunity to work on cutting-edge projects in a supportive environment that values mentorship and professional growth, all while enjoying the dynamic atmosphere of our studio. With a commitment to diversity and innovation, King provides a unique platform for you to elevate your skills and contribute to the future of gaming.

King

Contact Details:

King Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Technical Artist | Unannounced Title, New Games in London

Tip Number 1

Network like a pro! Reach out to folks in the industry, especially those who work at companies you're interested in. A friendly chat can open doors and give you insights that a job description just can't.

Tip Number 2

Show off your skills! Create a portfolio that highlights your best work in Unity, shaders, and visual systems. Make it easy for potential employers to see what you can do and how you can contribute to their projects.

Tip Number 3

Prepare for interviews by brushing up on common technical art questions and scenarios. Be ready to discuss your past projects and how you've tackled challenges in game development—this is your chance to shine!

Tip Number 4

Don't forget to apply through our website! We love seeing applications directly from passionate candidates. Plus, it shows you're genuinely interested in joining our team and contributing to our exciting projects.

We think you need these skills to ace Senior Technical Artist | Unannounced Title, New Games in London

Unity Development
Shader Development
Visual Effects (VFX)
Lighting Techniques
Performance Optimisation
Asset Pipelines
Scripting in C#

Some tips for your application 🫡

Show Your Passion for Art and Tech:When writing your application, let your enthusiasm for both art and technology shine through. We want to see how you blend creativity with technical skills, so share examples of projects where you've done just that!

Tailor Your Application:Make sure to customise your application to highlight the skills and experiences that align with our job description. We love seeing how your unique background fits into our vision for the unannounced project.

Be Clear and Concise:Keep your application straightforward and to the point. We appreciate clarity, so avoid jargon unless it’s relevant. Show us your ability to communicate effectively, just like you would in a team setting.

Apply Through Our Website:Don’t forget to submit your application through our website! It’s the best way for us to receive your details and ensures you’re considered for this exciting opportunity. We can’t wait to hear from you!

How to prepare for a job interview at King

Know Your Tools Inside Out

Make sure you're well-versed in Unity and any other relevant tools like Blender or Maya. Brush up on your shader and material building skills, as well as your understanding of rendering workflows. Being able to discuss specific examples of how you've used these tools in past projects will show your hands-on experience.

Showcase Your Problem-Solving Skills

Prepare to discuss specific challenges you've faced in previous roles and how you tackled them. Think about visual and technical problems you've solved, especially those that improved workflows or performance. This will demonstrate your proactive mindset and ability to lead by example.

Collaborate and Communicate

Since this role involves working closely with artists, designers, and engineers, be ready to talk about your collaborative experiences. Highlight instances where you’ve successfully partnered with different disciplines to achieve a common goal. Good communication is key, so practice articulating your thoughts clearly.

Emphasise Mentorship and Knowledge Sharing

If you have experience mentoring others or defining best practices, make sure to bring it up. Discuss how you've supported teammates in their growth and how you approach knowledge sharing within a team. This shows that you’re not just focused on your own success but also on elevating the entire team.