Lead Technical Animator (Unity Rigging & Motion)
Lead Technical Animator (Unity Rigging & Motion)

Lead Technical Animator (Unity Rigging & Motion)

Full-Time 36000 - 60000 £ / year (est.) No home office possible
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K

At a Glance

  • Tasks: Shape character motion and manage rigging in Minecraft Blast.
  • Company: Leading interactive entertainment company with a passion for creativity.
  • Benefits: Opportunities for creativity, professional growth, and collaboration with a passionate team.
  • Why this job: Join a dynamic team and enhance game experiences in a beloved franchise.
  • Qualifications: Robust rigging knowledge, Unity experience, and a technical mindset.
  • Other info: Exciting environment with opportunities to innovate and grow your career.

The predicted salary is between 36000 - 60000 £ per year.

A leading interactive entertainment company is looking for a Principal Technical Animator to shape character motion in Minecraft Blast. You’ll manage rigging and animation while collaborating with technical artists to enhance game experiences.

Required skills include:

  • Robust rigging knowledge
  • Experience with Unity
  • A technical mindset

The role offers opportunities for creativity and professional growth within a passionate team environment.

Lead Technical Animator (Unity Rigging & Motion) employer: King

As a leading interactive entertainment company, we pride ourselves on fostering a dynamic and inclusive work culture that encourages creativity and innovation. Our team-oriented environment not only supports professional growth through continuous learning opportunities but also allows you to make a meaningful impact on beloved games like Minecraft Blast. Join us in a location that thrives on collaboration and passion for gaming, where your contributions will be valued and celebrated.
K

Contact Detail:

King Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Technical Animator (Unity Rigging & Motion)

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those who work with Unity and animation. Join forums, attend events, and don’t be shy about sliding into DMs – you never know who might have the inside scoop on job openings.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your rigging and animation work. Use platforms like ArtStation or even your own website to showcase your projects. Make sure it’s easy for potential employers to see what you can do!

✨Tip Number 3

Prepare for interviews by brushing up on your technical knowledge. Be ready to discuss your experience with Unity and how you’ve tackled challenges in rigging and animation. Practice common interview questions and think of examples that demonstrate your creativity and problem-solving skills.

✨Tip Number 4

Apply through our website! We love seeing passionate candidates who are eager to join our team. Tailor your application to highlight your relevant experience and skills, and don’t forget to express your enthusiasm for working on exciting projects like Minecraft Blast!

We think you need these skills to ace Lead Technical Animator (Unity Rigging & Motion)

Rigging Knowledge
Animation Skills
Unity Experience
Technical Mindset
Collaboration Skills
Creativity
Problem-Solving Skills
Teamwork

Some tips for your application 🫡

Show Off Your Skills: Make sure to highlight your robust rigging knowledge and experience with Unity in your application. We want to see how your technical mindset can enhance character motion, so don’t hold back!

Tailor Your Application: Take a moment to customise your application for the Lead Technical Animator role. Mention specific projects or experiences that relate to shaping character motion, as this will show us you’re the perfect fit for Minecraft Blast.

Be Creative: Don’t shy away from showcasing your creativity! Include examples of your previous work that demonstrate your animation skills and how you’ve collaborated with technical artists to enhance game experiences.

Apply Through Our Website: We encourage you to apply through our website for a smoother process. It’s the best way for us to receive your application and get to know you better!

How to prepare for a job interview at King

✨Know Your Rigging Inside Out

Make sure you brush up on your rigging knowledge before the interview. Be prepared to discuss specific techniques you've used in Unity, and maybe even bring along a portfolio showcasing your best work. This will show that you not only understand the theory but can also apply it practically.

✨Showcase Your Collaboration Skills

Since this role involves working closely with technical artists, be ready to share examples of past collaborations. Talk about how you’ve worked together to solve problems or enhance game experiences. This will demonstrate your ability to thrive in a team environment.

✨Prepare for Technical Questions

Expect some technical questions related to animation and rigging in Unity. Brush up on common challenges and solutions in the field. Being able to articulate your thought process when tackling these issues will impress the interviewers and show your technical mindset.

✨Emphasise Your Creativity

This role offers opportunities for creativity, so don’t shy away from discussing your creative ideas. Think about how you can enhance character motion in Minecraft Blast and be ready to share your vision. This will highlight your passion for the role and your potential contributions to the team.

Lead Technical Animator (Unity Rigging & Motion)
King
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K
  • Lead Technical Animator (Unity Rigging & Motion)

    Full-Time
    36000 - 60000 £ / year (est.)
  • K

    King

    1000+
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