Creative Director, Gameplay & Monetisation – Candy Crush Soda Saga
Creative Director, Gameplay & Monetisation – Candy Crush Soda Saga

Creative Director, Gameplay & Monetisation – Candy Crush Soda Saga

Full-Time 36000 - 60000 £ / year (est.) No home office possible
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King

At a Glance

  • Tasks: Lead a creative team to shape gameplay and monetisation for Candy Crush Soda Saga.
  • Company: Join Activision Blizzard, a leader in the gaming industry with a focus on creativity.
  • Benefits: Competitive salary, inclusive culture, and opportunities for professional growth.
  • Why this job: Make a real impact on one of the world's most beloved puzzle games.
  • Qualifications: Strong creative vision, leadership experience, and understanding of mobile UX/UI.
  • Other info: Diverse and inclusive environment encouraging all to apply.

The predicted salary is between 36000 - 60000 £ per year.

We’re looking for a Creative Director for the Gameplay & Monetisation domain in Candy Crush Soda Saga - to help shape the future of one of the world’s most beloved puzzle games. You’ll lead a multidisciplinary team of designers and own the creative direction for how Soda plays, feels, and rewards its players. From the puzzle experience itself to the systems that power our economy and monetisation, you’ll craft experiences that are engaging, intuitive, and rewarding for millions of players every day.

Responsibilities

  • Own the creative vision across core gameplay, economy, and monetisation systems — connecting player joy with business impact.
  • Lead and inspire a multidisciplinary team of ~20 designers (UX, UI, Game, Level and Economy) to deliver work that’s imaginative, cohesive, and player-first.
  • Drive clarity and cohesion across everything we design - from feature systems to the smallest UI detail.
  • Collaborate deeply with Product, Analytics, Engineering, and Marketing partners to turn insights into delightful, scalable experiences.
  • Champion the player - ensuring every design choice makes Soda more fun, fair, and rewarding.
  • Grow creative excellence through mentorship, feedback, and clear direction that helps designers do their best work.
  • Build the future of design at Soda - improving our design systems, tools, and ways of working to help creativity scale.

Qualifications

  • A strong creative vision paired with strategic instincts — you know how to connect design craft to business and monetisation goals.
  • Proven experience leading creative or design teams in a fast-paced, live-service environment.
  • Deep understanding of player motivation, game systems, and mobile UX/UI.
  • The ability to inspire teams and influence product direction through creativity and clarity.
  • A track record of turning complex systems into simple, joyful player experiences.
  • A love for collaboration — you thrive when working closely with engineers, analysts, and PMs.
  • Experience developing and scaling teams, with a focus on craft growth and culture.

Bonus

  • Experience in mobile gaming or live-service consumer products.
  • Background in economy or systems design.
  • Hands‑on experience across multiple design disciplines.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under‑represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. Activision is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Creative Director, Gameplay & Monetisation – Candy Crush Soda Saga employer: King

At Activision Blizzard, we pride ourselves on being an exceptional employer, particularly for the Creative Director role in Candy Crush Soda Saga. Our vibrant work culture fosters creativity and collaboration, allowing you to lead a talented team while shaping engaging experiences for millions of players. With a strong commitment to employee growth, diversity, and inclusion, we offer unique opportunities to innovate within the gaming industry, making your contributions both meaningful and rewarding.
King

Contact Detail:

King Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Creative Director, Gameplay & Monetisation – Candy Crush Soda Saga

Tip Number 1

Network like a pro! Reach out to people in the gaming industry, especially those who work at Activision Blizzard. A friendly chat can open doors and give you insights that might just land you an interview.

Tip Number 2

Show off your creativity! Prepare a portfolio that highlights your best work in game design and monetisation strategies. Make sure it’s visually appealing and easy to navigate – first impressions count!

Tip Number 3

Practice your pitch! Be ready to discuss how your vision aligns with Candy Crush Soda Saga's goals. Think about how you can connect player joy with business impact – that’s what they’re looking for!

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re serious about joining the team and shaping the future of this beloved game.

We think you need these skills to ace Creative Director, Gameplay & Monetisation – Candy Crush Soda Saga

Creative Vision
Strategic Instincts
Leadership
Team Inspiration
Player Motivation Understanding
Game Systems Knowledge
Mobile UX/UI Expertise
Collaboration
Design Craft Connection to Business Goals
Mentorship
Design Systems Improvement
Experience in Fast-Paced Environments
Economy and Systems Design Knowledge
Hands-On Experience Across Design Disciplines

Some tips for your application 🫡

Show Your Creative Vision: When applying, make sure to highlight your unique creative vision. We want to see how you connect design with player joy and business impact. Share examples of your past work that showcase your ability to craft engaging experiences.

Lead with Confidence: As a Creative Director, leadership is key! In your application, emphasise your experience leading multidisciplinary teams. Tell us about how you've inspired others and driven clarity in your projects – we love a good team player!

Keep It Player-First: Remember, the player is at the heart of everything we do. Make sure your application reflects your understanding of player motivation and how your designs enhance their experience. Show us how you’ve made games more fun and rewarding!

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to see your application and get to know you better. Don’t hesitate – we’re excited to hear from you and see what you can bring to the table!

How to prepare for a job interview at King

Show Your Creative Vision

As a Creative Director, it's crucial to demonstrate your unique creative vision during the interview. Prepare examples of past projects where you successfully connected design with business goals, especially in gameplay and monetisation. This will show that you understand how to balance player joy with business impact.

Lead with Inspiration

You’ll be leading a multidisciplinary team, so come ready to discuss your leadership style. Share stories about how you've inspired teams in the past, particularly in fast-paced environments. Highlight your approach to mentorship and how you foster creativity and collaboration among designers.

Know Your Players

Understanding player motivation is key for this role. Research Candy Crush Soda Saga and think about what makes it engaging for players. Be prepared to discuss how you would enhance player experiences through thoughtful design choices, ensuring they are fun, fair, and rewarding.

Collaborate Like a Pro

Collaboration is at the heart of this position. Think about how you’ve worked with cross-functional teams in the past, such as engineers and analysts. Be ready to share specific examples of how you turned insights into delightful experiences, showcasing your ability to drive clarity and cohesion across projects.

Creative Director, Gameplay & Monetisation – Candy Crush Soda Saga
King
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