At a Glance
- Tasks: Join us as a Technical Artist, shaping the future of game art and technology.
- Company: d3t, a leading studio in videogame innovation and creativity.
- Benefits: Enjoy flexible hours, hybrid work, and a no-crunch policy for work/life balance.
- Other info: Opportunity to mentor others and grow in a dynamic, supportive environment.
- Why this job: Work on exciting AAA projects and collaborate with top industry talents.
- Qualifications: Experience in game development, proficiency in Maya/3DS Max, and Python skills required.
The predicted salary is between 35000 - 45000 £ per year.
d3t is at the forefront of videogame technology and creativity, delivering experienced co-development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement. Our studio projects have included EA SPORTS FC 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel’s Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade - Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with our global clients including Playground Games, EA and Archetype Entertainment.
The d3t studios are based near Daresbury (Cheshire) and Newcastle (Tyne). We are expanding our studio and looking for a Technical Artist to help us redefine what’s possible.
The Role - Technical Artist
- Responsible for helping to establish and maintain project art pipelines from inception and throughout the project life-cycle.
- Support the art and animation team requirements and assist with resolving technical issues.
- Assist with creating and integrating in-house toolsets and be involved in creating materials/shaders.
- Ensure all artwork hits memory and frame rate guidelines/restrictions by means of performance profiling.
- Collaborate with the artists and provide feedback on how they can improve the performance of the in-game assets while maintaining visual fidelity.
- Ensure all artwork adheres to guidelines regarding naming conventions, texture layering structures etc.
- Keep up to date with industry advancements and technologies and share knowledge with the art team.
- Add to our library of tutorials, documents and technical guides to improve efficiency in the art pipeline and be proactive in finding solutions to technical issues.
- Advise the Senior Technical Artist of resourcing concerns and production risks.
- Encourage and mentor other members of the Technical Art Team.
Essential skills
- Enjoy the technical challenge and constraints of real-time game art and have some understanding of modern rendering, shading and lighting techniques.
- Must be performance and quality focused.
- Must have an excellent working knowledge and proficiency in Maya and/or 3DS Max and an excellent in-depth knowledge in Python.
- Strong communication and organisation skills and confidence working within a multidisciplinary art team.
- Good understanding of the technical limitations of current console hardware.
- Practical and methodical approach to technical and creative problem-solving.
- Demonstrate dependability and commitment to projects and tasks, and a hunger to learn and improve as a Technical Artist.
- Flexible and calm approach with the ability to adapt to change.
- Ability to deliver quality work within fixed time constraints.
- Good knowledge of current game development practices and terminology and a passion for staying up to date with latest technology and embracing new game art techniques.
Desirable skills
- Knowledge of other scripting languages is advantageous.
- Knowledge of the Maya API and programming in C++ or C# is advantageous.
- Some understanding of various other tools and software used in development, such as Photoshop, Substance, Houdini etc. is also advantageous.
- Knowledge of Unreal Engine or Unity is advantageous.
- Knowledge of materials/shaders and a good understanding of a PBR workflow.
- Experience of working within game development for at least 2 years.
- At least 1 published title.
We work flexibly, but value in-person collaboration: this position is offered on a hybrid basis only at either of our UK sites (3 days per week in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no-crunch policy as a studio.
Technical Artist d3t - 12 Month Contract in Halton employer: Keywords Studios
At d3t, we pride ourselves on being an innovative employer that champions creativity and technical excellence in the gaming industry. Our collaborative work culture fosters professional growth through mentorship and hands-on experience with high-profile projects, all while maintaining a strong commitment to work/life balance and flexible working arrangements. Located near Daresbury, our studio offers a vibrant environment where you can thrive alongside passionate colleagues and contribute to groundbreaking game development.
StudySmarter Expert Advice🤫
We think this is how you could land Technical Artist d3t - 12 Month Contract in Halton
✨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those who work at d3t or similar studios. Attend gaming events, join online forums, and don’t be shy about sliding into DMs on LinkedIn. You never know who might have the inside scoop on job openings!
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work as a Technical Artist. Include projects that demonstrate your understanding of modern rendering techniques and your ability to solve technical problems. Make sure it’s easy to navigate and visually appealing!
✨Tip Number 3
Prepare for interviews by brushing up on your knowledge of the latest game development practices and technologies. Be ready to discuss how you can contribute to d3t’s projects and share examples of how you've tackled challenges in the past. Confidence is key!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to connect directly with us. Don’t forget to follow up after applying; a little persistence can go a long way!
We think you need these skills to ace Technical Artist d3t - 12 Month Contract in Halton
Some tips for your application 🫡
Show Your Passion:When you're writing your application, let your enthusiasm for game art shine through! We want to see that you’re not just ticking boxes but genuinely excited about the role and the projects we work on.
Tailor Your CV:Make sure your CV is tailored to highlight your experience with tools like Maya and Python. We love seeing how your skills align with what we do, so don’t hold back on showcasing relevant projects or achievements!
Be Clear and Concise:Keep your application clear and to the point. We appreciate well-structured applications that make it easy for us to see your qualifications and fit for the Technical Artist role without sifting through unnecessary fluff.
Apply Through Our Website:Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it shows you’re keen to join our team at d3t!
How to prepare for a job interview at Keywords Studios
✨Know Your Tools Inside Out
Make sure you’re well-versed in the tools mentioned in the job description, especially Maya and 3DS Max. Brush up on your Python skills too, as you'll likely be asked to demonstrate your proficiency during the interview.
✨Showcase Your Problem-Solving Skills
Prepare examples of how you've tackled technical challenges in past projects. Be ready to discuss specific instances where you improved performance or resolved issues, as this will highlight your practical approach to problem-solving.
✨Stay Current with Industry Trends
Familiarise yourself with the latest advancements in game art technology and techniques. Being able to discuss recent trends or tools can show your passion for the industry and your commitment to continuous learning.
✨Demonstrate Team Collaboration
Since the role involves working closely with a multidisciplinary team, think of examples that showcase your communication and collaboration skills. Highlight any mentoring experiences or teamwork scenarios where you contributed to a successful project.