At a Glance
- Tasks: Create and integrate tools for game art, ensuring top-notch performance and visual quality.
- Company: Join d3t, a leading studio in game development with a supportive culture.
- Benefits: Enjoy 22 days holiday, flexible hours, private medical insurance, and a no-crunch policy.
- Other info: Collaborative environment with opportunities for mentorship and career growth.
- Why this job: Work on exciting AAA titles and redefine the future of gaming art.
- Qualifications: Experience in game development, proficiency in Maya/3DS Max, and strong Python skills.
The predicted salary is between 40000 - 50000 £ per year.
d3t is at the forefront of videogame technology and creativity, delivering experienced co-development services to some of the biggest AAA clients in the world. Our studio, part of the global Keywords Studios Group, works on multiple exciting projects at any one time, offering plenty of variety and involvement. Our studio projects have included EA SPORTS FC™ 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel’s Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade - Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. We also work in partnership with our global clients including: Playground Games, EA and Archetype Entertainment.
The d3t studios are based near Daresbury (Cheshire), Newcastle (Tyne & Wear) and Madrid (Spain) where we offer an amazingly professional and supportive working environment. We are passionate about what we do and pride ourselves on our anti-crunch mentality, mentoring ethos and have been awarded ‘Best Places to Work’ multiple times by gamesindustry.biz. In addition, we won ‘Best Creative Service Provider’ at Develop 2022 and were nominated in 2023 & 2024.
This opportunity will be a 12 month fixed-term contract (with possible extension) based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. Working pattern - 3 days per week in the studio: Wednesday, Thursday and another day of your choice.
d3t’s Art team blends technical excellence with a passion for the craft of game development. Our expertise spans the full development cycle—from co-development on features and content to benchmark creation and work on remakes / remasters. We deliver world-class content across Environment, Character, VFX, and Animation. We don’t just create art; we build the tools and pipelines that power it. We are expanding our studio and looking for a Senior Technical Artist to help us redefine what’s possible.
The Role - Senior Technical Artist
What are we looking for?
- Establish and maintain project art pipelines from inception and throughout the project life-cycle.
- Support the art and animation team requirements and assist with resolving technical issues.
- Creating and integrating in-house toolsets and creation of materials/shaders.
- Ensure all artwork hits memory and frame rate guidelines/restrictions by means of performance profiling.
- Collaborate with the artists and feedback on how they can improve the performance of the in-game assets while maintaining visual fidelity.
- Able, when required, to take ownership of specific features of the game.
- Ensure all artwork adheres to guidelines regarding naming conventions, texture layering structures etc.
- Keep up to date with industry advancements and technologies and share knowledge with the art team.
- Add to our library of tutorials, documents and technical guides to improve efficiency in the art pipeline and be proactive in finding solutions to technical issues.
- With a professional and organised approach, you adhere to schedules and promptly feedback concerns regarding any aspects of the project.
- Ensuring the right tasks are tackled in the right order, updating Jira, communicating progress and helping to manage team deliverables.
- Advise the Technical Art Leadership of resourcing concerns and production risks.
- Encourage and mentor other members of the Technical Art Team.
- Self driven, autonomous and confident, demonstrate responsibility for work quality and processes for both yourself and other members of the tech art team, actively contributing fresh ideas and encouraging the team.
- Confident with motivating Tech Artists, inspire colleagues to flourish and help promote a culture of collaborative innovation.
Requirements
Essential Skills
- Enjoy the technical challenge and constraints of real-time game art and have some understanding of modern rendering, shading and lighting techniques.
- Must be performance and quality focused.
- Must have an excellent working knowledge and proficiency in Maya and/or 3DS Max and an excellent in-depth knowledge in Python.
- Excellent communication and organisation skills and confident working within a multidisciplinary art team.
- Evidence of being an enthusiastic leader or role model in intermediate art role.
- Able to create materials/shaders and a good understanding of a PBR workflow.
- Excellent understanding of the technical limitations of current console hardware.
- Practical and methodical approach to technical and creative problem-solving.
- Demonstrate dependability and commitment to projects and tasks, and a hunger to learn and improve as a Technical Artist.
- Flexible and calm approach with the ability to adapt to change.
- Ability to deliver quality work within fixed time constraints.
- Strong knowledge of modern game engines such as Unreal Engine Or Unity.
- Excellent knowledge of current game development practices and terminology and a passion for staying up to date with latest technology and embracing new game art techniques.
Desirable Skills
- Knowledge of other scripting languages is advantageous.
- Knowledge of the Maya API and programming in C++ or C# is advantageous.
- Some understanding of various other tools and software used in development, Photoshop, Substance, Houdini etc is also advantageous.
- Experience of working within game development for at least 4 years.
- At least three published titles.
- At least two full project cycles in an Intermediate Art position.
We work flexibly, but value in-person collaboration: this position is offered on a hybrid basis only at either of our UK sites (3 days per week working in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no-crunch policy as a studio.
d3t Studio Benefits & Perks
- 22 days holiday +3 Festive Studio Closure + Bank Holidays.
- Company Pension Scheme.
- Flexible Working Hours.
- Private Medical Insurance Scheme - BUPA.
- Anti-crunch ethos - a professional, fun and supportive working environment!
- Free Parking.
- Company Socials, Monthly Lunches + Annual d3t Events.
- Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc.
Senior Technical Artist d3t - 12 Month Contract in Gateshead employer: Keyword Studios
Contact Detail:
Keyword Studios Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Technical Artist d3t - 12 Month Contract in Gateshead
✨Tip Number 1
Network like a pro! Get out there and connect with folks in the gaming industry. Attend events, join online forums, or even hit up social media groups. You never know who might have the inside scoop on job openings or can put in a good word for you.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work as a Technical Artist. Make sure it’s easy to navigate and showcases your projects, especially those that align with what d3t is doing. A strong portfolio can really set you apart from the crowd.
✨Tip Number 3
Prepare for interviews by researching d3t and their projects. Familiarise yourself with their games and the technologies they use. This will not only help you answer questions but also show your genuine interest in the company and its work.
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to engage directly with us. So, get your application in and let’s make some amazing games together!
We think you need these skills to ace Senior Technical Artist d3t - 12 Month Contract in Gateshead
Some tips for your application 🫡
Tailor Your Application: Make sure to customise your CV and cover letter for the Senior Technical Artist role. Highlight your experience with game art pipelines, technical problem-solving, and any relevant projects you've worked on. We want to see how your skills align with what we do at d3t!
Show Off Your Passion: Don’t just list your skills; share your enthusiasm for game development! Talk about your favourite projects, technologies, or techniques that inspire you. We love seeing candidates who are genuinely excited about the industry and eager to contribute to our creative environment.
Be Clear and Concise: When writing your application, keep it straightforward and to the point. Use clear language and avoid jargon unless it's relevant. We appreciate a well-structured application that makes it easy for us to see your qualifications and fit for the role.
Apply Through Our Website: We encourage you to submit your application directly through our website. This helps us keep track of all applications and ensures you’re considered for the role. Plus, it’s super easy and quick to do!
How to prepare for a job interview at Keyword Studios
✨Know Your Tech Inside Out
As a Senior Technical Artist, you’ll need to showcase your expertise in tools like Maya and 3DS Max. Brush up on your knowledge of modern rendering techniques and be ready to discuss how you've tackled technical challenges in past projects.
✨Showcase Your Problem-Solving Skills
Prepare examples of how you've resolved technical issues in previous roles. Be specific about the problems you faced, the solutions you implemented, and the impact it had on the project. This will demonstrate your practical and methodical approach.
✨Be Ready to Collaborate
Collaboration is key in game development. Think of instances where you’ve worked closely with artists or other team members to improve performance or visual fidelity. Highlight your communication skills and how you’ve mentored others in your team.
✨Stay Updated with Industry Trends
d3t values innovation, so show your passion for staying current with industry advancements. Discuss any recent technologies or techniques you’ve learned about and how they could benefit the studio. This shows your commitment to continuous improvement.