Senior LiveOps Game Designer - Hypersonic Laboratories in London
Senior LiveOps Game Designer - Hypersonic Laboratories

Senior LiveOps Game Designer - Hypersonic Laboratories in London

London Full-Time 42000 - 72000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Design and optimise engaging live game experiences for HELIX Life.
  • Company: Join Hypersonic Laboratories, a leader in innovative gaming.
  • Benefits: Flexible hybrid work, competitive salary, and opportunities for growth.
  • Why this job: Make a real impact on player engagement and retention in a dynamic environment.
  • Qualifications: 5+ years in live service game design with strong analytical skills.
  • Other info: Be part of a creative team shaping the future of gaming.

The predicted salary is between 42000 - 72000 £ per year.

Location: Hybrid (Guildford / Greater London) but will also evaluate Remote applicants (UK / EU preferred).

Experience: 5+ years in live service game design

Focus: LiveOps, economies, retention, social systems

About The Role

We’re looking for a Senior / Lead LiveOps Game Designer to own the long term health and performance of HELIX Life, our flagship large scale social life simulation game built on the HELIX UGC platform. This role sits at the intersection of game design, LiveOps strategy, and data-driven decision-making. You’ll be responsible for designing and operating progression systems, live events, economies, and social loops — and continuously iterating on them based on real player behaviour. Post initial definition of features, this role requires continuous optimisation focused on retention, engagement, social growth, and revenue across the full player lifecycle.

Key Responsibilities

  • Own and improve core LiveOps KPIs, including D1 / D7 / D30 retention and beyond, session frequency, session length, ARPU / ARPDAU, conversion funnels, churn drivers, and K-factor — with strong attention to long-tenured and high value players.
  • Design hypotheses, run experiments, analyse cohorts, and translate insights into concrete design changes.
  • Continuously improve FTUE, onboarding flows, and early game clarity.
  • Identify friction points across the entire player lifecycle and systematically remove them.
  • Design and maintain a large-scale live economy (soft currency, premium currency, sinks, sources, inflation control).
  • Balance progression pacing for different player archetypes (casual, social, grinders, high value players).
  • Design monetisation systems that are sustainable, ethical, and retention-positive.
  • Own the live content and LiveOps calendar, including events, promotions, seasonal beats, and limited-time systems.
  • Design events that drive re-engagement, social play, and organic growth.
  • Define daily, weekly, and monthly gameplay rhythms that give players clear reasons to return.
  • Run post mortems on live events and rapidly iterate based on results.
  • Design systems that encourage inviting friends, forming groups, and social dependency.
  • Improve organic growth through gameplay driven social and viral mechanics.
  • Work closely with engineers, artists, designers, and product leadership to ship features end-to-end.
  • Translate high level goals into clear, implementable design specifications.
  • Review implementations to ensure design intent survives production constraints.
  • Mentor and guide other designers as the team grows.

Required Skills & Experience

  • 5+ years designing and operating live service games.
  • Proven track record of measurably improving retention, engagement, and revenue on shipped titles.
  • Strong experience with live economies, monetisation, and progression systems.
  • Hands on ownership of LiveOps strategy (not just feature contribution).
  • Strong analytical skills and comfort working directly with dashboards, data tools, and spreadsheets.
  • Experience collaborating with cross-functional teams in a production environment.

Desirable Skills

  • Experience with large scale social, sandbox, or online multiplayer games.
  • Experience with UGC platforms or creator driven economies.
  • Experience operating live games with large, long tenured player bases.
  • Familiarity with experimentation frameworks (A/B testing, cohort analysis).
  • Comfort working in fast-moving, founder-led teams with high ownership and autonomy.

Why Join Us

  • You’ll shape the flagship world of a new UGC platform, not just ship isolated features.
  • High ownership, high impact, low bureaucracy.
  • Design decisions ship quickly and are evaluated honestly through data.
  • You’ll influence not just a game, but the foundation of a broader ecosystem.
  • If you’re the kind of designer who gets excited watching a retention curve bend upward because of something you shipped, HELIX Life will feel like home.

Senior LiveOps Game Designer - Hypersonic Laboratories in London employer: Jobster

At Hypersonic Laboratories, we pride ourselves on fostering a dynamic and innovative work culture that empowers our employees to take ownership of their projects and make a real impact. Located in the vibrant Guildford area, with flexible hybrid and remote options, we offer competitive benefits, opportunities for professional growth, and a collaborative environment where creativity thrives. Join us to shape the future of gaming and be part of a passionate team dedicated to delivering exceptional player experiences.
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Contact Detail:

Jobster Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior LiveOps Game Designer - Hypersonic Laboratories in London

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those who work at Hypersonic Laboratories. A friendly chat can open doors and give you insights that might just help you land that Senior LiveOps Game Designer role.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your experience with live service games, retention strategies, and any cool projects you've worked on. Make sure it’s easy to access and share – we recommend linking it directly in your application on our website.

✨Tip Number 3

Prepare for the interview by diving deep into HELIX Life. Understand its mechanics, player engagement strategies, and what makes it tick. This will not only impress the hiring team but also show your genuine interest in the game and its community.

✨Tip Number 4

Follow up after your interview! A quick thank-you email can go a long way. It shows your enthusiasm for the role and keeps you fresh in their minds as they make their decision. Plus, it’s a great chance to reiterate why you’re the perfect fit for the team!

We think you need these skills to ace Senior LiveOps Game Designer - Hypersonic Laboratories in London

LiveOps Strategy
Game Design
Data-Driven Decision-Making
Retention Improvement
Engagement Strategies
Social Systems Design
Economy Design
Progression Systems
Analytical Skills
A/B Testing
Cohort Analysis
Cross-Functional Collaboration
Mentoring and Guiding Designers
Monetisation Systems Design
Player Lifecycle Management

Some tips for your application 🫡

Tailor Your Application: Make sure to customise your CV and cover letter for the Senior LiveOps Game Designer role. Highlight your experience in live service game design, especially focusing on retention and social systems. We want to see how your skills align with our needs!

Showcase Your Achievements: Don’t just list your responsibilities; share specific examples of how you’ve improved retention, engagement, or revenue in past roles. Use data to back up your claims – we love numbers that tell a story!

Be Authentic: Let your personality shine through in your application. We’re looking for someone who’s not only skilled but also a great fit for our team culture. Share what excites you about game design and why you want to join us at Hypersonic Laboratories.

Apply Through Our Website: We encourage you to submit your application directly through our website. It’s the best way to ensure it gets into the right hands. Plus, you’ll find all the details you need about the role and our company there!

How to prepare for a job interview at Jobster

✨Know Your Game Design Metrics

Before the interview, brush up on key LiveOps metrics like D1, D7, and D30 retention rates. Be ready to discuss how you've used these metrics in your previous roles to drive player engagement and revenue. This shows you understand the importance of data-driven decision-making in game design.

✨Showcase Your Analytical Skills

Prepare examples of how you've designed hypotheses, run experiments, and analysed player behaviour in past projects. Highlight specific instances where your insights led to concrete design changes that improved player retention or monetisation. This will demonstrate your hands-on experience with analytics.

✨Discuss Your LiveOps Strategy

Be ready to talk about your approach to LiveOps strategy. Share how you've owned and improved core KPIs in previous roles, and discuss any successful live events or promotions you've designed. This will show your potential employer that you can take ownership and drive results.

✨Emphasise Collaboration and Mentorship

Since this role involves working closely with cross-functional teams, prepare to discuss your experience collaborating with engineers, artists, and other designers. If you've mentored junior designers, share those experiences too. This highlights your ability to work in a team and contribute to a growing design culture.

Senior LiveOps Game Designer - Hypersonic Laboratories in London
Jobster
Location: London
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  • Senior LiveOps Game Designer - Hypersonic Laboratories in London

    London
    Full-Time
    42000 - 72000 £ / year (est.)
  • J

    Jobster

    50-100
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