At a Glance
- Tasks: Shape the future of GPU solutions by developing cutting-edge rendering algorithms.
- Company: Join a leading telecommunications tech company in vibrant Cambridge.
- Benefits: Competitive salary, flexible working options, and opportunities for professional growth.
- Why this job: Be at the forefront of technology and make a real impact in gaming graphics.
- Qualifications: Degree in EE or CS; strong background in graphic algorithms required.
- Other info: Dynamic team environment with exciting projects and career advancement potential.
The predicted salary is between 36000 - 60000 £ per year.
European Tech Recruit are working closely with a leading telecommunications / tech company, based in Cambridge, who are looking for a talented Rendering Algorithm Engineer to join their team. In this role you will help to shape our client’s next generation world leading GPU solutions.
Responsibilities
- Work closely with other disciplines to implement the algorithms and prototype it on to mobile platforms.
- Propose and implement optimisation solutions at the GPU subsystem and SOC level.
Requirements
- BSEE or BSCS required. MS/PhD in EE or CS preferred.
- Strong background in graphic algorithms and good knowledge of game rendering flows.
- Strong knowledge of graphics and computer graphics APIs (Vulkan, OpenGLES, Metal etc.) and a good understanding of GPU Architecture.
Desirable Experience
- Experience in advanced rendering algorithm development.
- Experience with neural rendering techniques such as (3DGS / Neural Radiance Caching / Neural Textures).
- Mobile-specific GPU architecture knowledge.
- Understanding of industry frame generation and upscaling techniques.
- Industry leading game engine experience (Unreal Engine / Unity).
Rendering Algorithm Engineer - European Tech Recruit in Cambridge employer: Jobster
Contact Detail:
Jobster Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Rendering Algorithm Engineer - European Tech Recruit in Cambridge
✨Tip Number 1
Network like a pro! Reach out to folks in the industry, attend meetups, and connect with people on LinkedIn. You never know who might have the inside scoop on job openings or can refer you directly.
✨Tip Number 2
Show off your skills! Create a portfolio or GitHub repository showcasing your projects related to rendering algorithms. This gives potential employers a taste of what you can do and sets you apart from the crowd.
✨Tip Number 3
Prepare for interviews by brushing up on your technical knowledge. Be ready to discuss graphics APIs and rendering techniques in detail. Practising common interview questions can also help you feel more confident.
✨Tip Number 4
Don’t forget to apply through our website! It’s a great way to ensure your application gets seen. Plus, we’re always on the lookout for talented individuals like you to join our team.
We think you need these skills to ace Rendering Algorithm Engineer - European Tech Recruit in Cambridge
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience with graphic algorithms and GPU architecture. We want to see how your skills align with the role, so don’t be shy about showcasing relevant projects or technologies you've worked with!
Craft a Compelling Cover Letter: Your cover letter is your chance to shine! Use it to explain why you’re passionate about rendering algorithms and how your background makes you a perfect fit for our client’s needs. Keep it engaging and personal!
Showcase Your Technical Skills: Don’t forget to mention your knowledge of graphics APIs like Vulkan and OpenGLES. If you’ve got experience with neural rendering techniques or game engines like Unreal Engine, make sure that stands out in your application!
Apply Through Our Website: We encourage you to apply directly through our website for a smoother process. It helps us keep track of applications better and ensures you don’t miss any important updates from us!
How to prepare for a job interview at Jobster
✨Know Your Graphics Inside Out
Make sure you brush up on your knowledge of graphic algorithms and rendering flows. Be prepared to discuss specific projects where you've implemented these concepts, especially in relation to Vulkan or OpenGLES. This will show your depth of understanding and passion for the field.
✨Showcase Your Problem-Solving Skills
Think of examples where you've proposed optimisation solutions at the GPU subsystem level. Be ready to explain your thought process and the impact of your solutions. This will demonstrate your ability to think critically and contribute to the team effectively.
✨Familiarise Yourself with Mobile Platforms
Since this role involves prototyping on mobile platforms, make sure you understand the nuances of mobile-specific GPU architecture. Bring up any relevant experience you have with mobile development during the interview to highlight your suitability for the role.
✨Prepare for Technical Questions
Expect technical questions related to neural rendering techniques and industry frame generation. Brush up on these topics and be ready to discuss how you've applied them in past projects. This will help you stand out as a knowledgeable candidate who can hit the ground running.