Open-World Level Designer for RuneScape Dragonwilds

Open-World Level Designer for RuneScape Dragonwilds

Temporary 29700 - 36300 £ / year (est.) Home office (partial)
Jagex

At a Glance

  • Tasks: Design immersive open-world spaces and quests for RuneScape Dragonwilds.
  • Company: Join Jagex, a leading game developer in Cambridge with a vibrant team culture.
  • Benefits: Enjoy a competitive salary, full benefits, and flexible remote work options.
  • Other info: Collaborative environment with opportunities for creativity and growth.
  • Why this job: Shape player experiences in a beloved game while working with cutting-edge technology.
  • Qualifications: Mid-level experience in level design and proficiency in Unreal Engine 5.

The predicted salary is between 29700 - 36300 £ per year.

Jagex in Cambridge, UK, is seeking a mid-level Level Designer to craft immersive open-world spaces set in Ashenfall, with a 22-month fixed-term contract and full benefits.

Remote work is encouraged, with onsite attendance as needed.

You’ll design quests, tune combat, collaborate with artists, and implement logic in Unreal Engine 5 Blueprints, shaping player exploration and progression within Rune Scape-inspired worlds.

This role offers flexible scheduling and a strong team culture.

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Open-World Level Designer for RuneScape Dragonwilds employer: Jagex

Jagex is an excellent employer that fosters a dynamic and collaborative work culture, where innovation and creativity are highly valued. Located in the vibrant city of Cambridge, employees benefit from a hybrid working model that promotes work-life balance, alongside opportunities for professional growth and development within the finance sector. With a commitment to employee well-being and a focus on enhancing skills through meaningful projects, Jagex stands out as a rewarding place to advance your career in revenue analysis.

Jagex

Contact Details:

Jagex Recruitment Team

We think you need these skills to ace Open-World Level Designer for RuneScape Dragonwilds

Level Design
Quest Design
Combat Tuning
Unreal Engine 5
Blueprints
Collaboration with Artists
Player Exploration Design