Game Designer (Player Character) - RuneScape Dragonwilds
Game Designer (Player Character) - RuneScape Dragonwilds

Game Designer (Player Character) - RuneScape Dragonwilds

Cambridge Full-Time 36000 - 60000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Design and refine player mechanics for RuneScape: Dragonwilds, focusing on combat and exploration.
  • Company: Join Jagex, a leader in online gaming known for the iconic RuneScape franchise.
  • Benefits: Enjoy flexible hours, private healthcare, generous leave, and a vibrant team culture.
  • Why this job: Shape gameplay for millions and collaborate with a passionate, creative team in a dynamic environment.
  • Qualifications: Experience in action or survival games, familiarity with Unreal Engine 5, and a love for engaging gameplay.
  • Other info: Remote work available within the UK; onsite team days in Cambridge approximately four times a year.

The predicted salary is between 36000 - 60000 £ per year.

Game Designer (Player Character) – RuneScape Dragonwilds

Game Designer (Player Character) – RuneScape Dragonwilds

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Location: Cambridge, UK – (Remote available within the UK with team onsite days in the Cambridge office approx. 4 times per year)

Are you a game designer who crafts responsive, satisfying gameplay and would love to shape the player experience in RuneScape\’s newest game?

As a Game Designer (Player Character)on RuneScape: Dragonwilds, our open-world survival crafting game in early access and developed in Unreal Engine 5, you\’ll focus on the gameplay systems that define how it feels to move, fight, and explore in the world.

You\’ll work closely with the Senior Designer responsible for player systems, supporting the design, implementation, and tuning of core mechanics such as traversal, combat, and spellcasting. This is a highly collaborative and hands-on role, ideal for someone who is detail-oriented, responsive to feedback, and thrives in a cross-discipline team environment.

If you\’re excited by the opportunity to shape the moment-to-moment feel of a game that millions of players will explore, this is the role for you.

What you\’ll be doing:

  • Support the Senior Designer in developing and refining player mechanics including traversal, combat, and spellcasting.
  • Set up and balance a range of player weapons, including melee, ranged, and magic, ensuring they feel distinct, responsive, and satisfying.
  • Implement and iterate on gameplay features in Unreal Engine 5 using Blueprints and data-driven tools.
  • Tune player movement, animations, responsiveness, and timing to achieve a high level of polish and control.
  • Collaborate with animators, engineers, and VFX/audio teams to bring player abilities and weapons to life.
  • Contribute to balancing stamina, cooldowns, and other player resources across various weapon and ability types.
  • Maintain and improve weapon and ability data setups to support scalability and easy iteration.
  • Participate in playtests, gather feedback, and iterate based on team insights and direction.
  • Communicate clearly across disciplines and keep documentation up to date and aligned with team goals.
  • Work within technical and project constraints while advocating for great-feeling gameplay.

What we\’re looking for:

  • Proven experience working on player-facing gameplay features, ideally in action, adventure, or survival games.
  • A strong understanding of combat feel and pacing, especially across melee, ranged, and magic weapon types.
  • Familiarity with Unreal Engine 5 and Blueprint scripting, with an eye for clean, reusable setups.
  • A detail-oriented mindset when it comes to balancing and tuning weapons and abilities.
  • Ability to follow creative direction while bringing thoughtful ideas and problem-solving to the table.
  • Good communication and documentation habits, especially when working with cross-discipline teams.
  • Comfortable with iteration and feedback-driven development.
  • A genuine love of great-feeling gameplay and delivering experiences players will remember.

What we offer:

When you join Jagex you can look forward to a generous Perks & Benefits package including:

  • Private Healthcare, including Dental Plan.
  • Minimum 6% Pension contributions.
  • Employee Assistance Programme & onsite Counselling.
  • Life Insurance.
  • Discretionary annual performance bonus.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

About Jagex:

Jagex is a leader in developing and publishing deep, engaging online games that connect millions of players worldwide. Best known for the RuneScape franchise, which includes two of the world\’s longest running and most successful MMORPGs, in Old School Runescape and Runescape, and the open-world survival crafting game, Runescape: Dragonwilds; we have proven success in delivering immersive Forever Games and fostering strong player communities.

We strive to foster an inclusive workplace built on trust, autonomy, and a shared passion for creating forever games.

Our values guide everything we do: We Embrace Fellowship by collaborating and sharing openly. We Hone our Craft by always learning and improving; we Honour our Vows by being honest and transparent; we are our Customers\’ Heroes by striving to understand our team & player needs, and we Seize The Day by making the most of every opportunity.

With over two decades of experience, and over 400 people in our team, we continue to innovate in live game development, leveraging data-driven insights, and a commitment to player-first game design. We have a diverse and talented team where creativity, collaboration, and community-driven game development drives everything we do.

As part of Jagex, you\’ll have the opportunity to work on a globally successful franchise, contribute to exciting new projects, and be part of a company that hugely values both our employees and our players.

Seniority level

  • Seniority level

    Mid-Senior level

Employment type

  • Employment type

    Full-time

Job function

  • Job function

    Design

  • Industries

    Technology, Information and Internet

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Game Designer (Player Character) – RuneScape Dragonwilds

Cambridge, England, United Kingdom 2 days ago

Cambridge, England, United Kingdom 2 weeks ago

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Game Designer (Player Character) - RuneScape Dragonwilds employer: Jagex

At Jagex, we pride ourselves on being an exceptional employer, offering a vibrant work culture that champions creativity and collaboration. With flexible working hours, generous benefits including private healthcare and enhanced family leave, and a commitment to employee growth through continuous learning, our team members thrive in an environment that values their contributions. Located in Cambridge, with the option for remote work, you will be part of a passionate community dedicated to crafting unforgettable gaming experiences for millions worldwide.
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Contact Detail:

Jagex Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Game Designer (Player Character) - RuneScape Dragonwilds

Tip Number 1

Familiarise yourself with RuneScape: Dragonwilds and its gameplay mechanics. Play the game, if possible, to understand the player experience and identify areas where you can contribute your design skills.

Tip Number 2

Engage with the RuneScape community on forums and social media. Understanding player feedback and preferences can give you valuable insights that will help you align your ideas with what players are looking for.

Tip Number 3

Showcase your knowledge of Unreal Engine 5 and Blueprint scripting in your discussions. Be prepared to discuss specific examples of how you've used these tools in past projects to create engaging gameplay experiences.

Tip Number 4

Prepare to demonstrate your collaborative skills. Think of examples from your previous work where you successfully worked with cross-discipline teams, as this role requires strong communication and teamwork.

We think you need these skills to ace Game Designer (Player Character) - RuneScape Dragonwilds

Gameplay Design
Unreal Engine 5
Blueprint Scripting
Combat Mechanics
Player Movement Tuning
Balancing and Tuning Weapons
Cross-Discipline Collaboration
Documentation Skills
Feedback-Driven Development
Problem-Solving Skills
Attention to Detail
Iterative Design Process
Communication Skills
Passion for Game Design

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights relevant experience in game design, particularly focusing on player-facing gameplay features. Emphasise any work you've done with combat mechanics, traversal systems, or Unreal Engine 5.

Craft a Compelling Cover Letter: In your cover letter, express your passion for game design and specifically mention your interest in RuneScape: Dragonwilds. Discuss how your skills align with the role's requirements, such as your understanding of combat feel and pacing.

Showcase Your Portfolio: If you have a portfolio of previous work, include it in your application. Highlight projects that demonstrate your ability to create engaging gameplay experiences, especially those involving player mechanics and Unreal Engine 5.

Be Clear and Concise: When writing your application, ensure that your language is clear and concise. Avoid jargon unless it's specific to game design, and make sure to proofread for any spelling or grammatical errors before submitting.

How to prepare for a job interview at Jagex

Showcase Your Passion for Gameplay

Make sure to express your genuine love for great-feeling gameplay during the interview. Share examples of games that inspire you and discuss how they influence your design philosophy.

Demonstrate Technical Proficiency

Be prepared to discuss your experience with Unreal Engine 5 and Blueprint scripting. Highlight specific projects where you've implemented player mechanics, and be ready to explain your approach to balancing and tuning.

Prepare for Collaboration Questions

Since this role involves working closely with animators, engineers, and other teams, think of examples that showcase your ability to communicate effectively and collaborate across disciplines. Be ready to discuss how you handle feedback and iterate on designs.

Understand the Game's Core Mechanics

Familiarise yourself with RuneScape: Dragonwilds and its gameplay systems. Be ready to discuss how you would approach designing player mechanics like traversal, combat, and spellcasting, and share any ideas you have for enhancing the player experience.

Game Designer (Player Character) - RuneScape Dragonwilds
Jagex
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  • Game Designer (Player Character) - RuneScape Dragonwilds

    Cambridge
    Full-Time
    36000 - 60000 £ / year (est.)

    Application deadline: 2027-08-19

  • J

    Jagex

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