At a Glance
- Tasks: Create stunning lighting for environments and characters in RuneScape: Dragonwilds.
- Company: Join Jagex, a leader in immersive online gaming with a vibrant community.
- Benefits: Enjoy private healthcare, flexible hours, generous leave, and a performance bonus.
- Why this job: Shape the visual storytelling of a beloved franchise and enhance player experiences.
- Qualifications: Proven experience in AAA games and proficiency in Unreal Engine.
- Other info: Collaborate with a diverse team and grow your skills in a creative environment.
The predicted salary is between 36000 - 60000 £ per year.
Location: Cambridge, UK – (Remote available within the UK with team onsite days in the Cambridge office approx. 4 times per year). This role is a Fixed Term Contract anticipated to end mid-late 2027.
Are you an experienced lighting artist in games who loves working with a versatile set of environments, moods, atmospheres and sources to enhance gameplay and visual storytelling? As a Senior Lighting Artist on RuneScape: Dragonwilds, our open-world survival crafting game developed in Unreal Engine 5, you’ll take ownership of the lighting vision that defines the look, feel, and emotional tone of the world. You’ll collaborate closely with the Art Director, Tech Art, Environment Art and Engineering teams to build stunning real-time lighting across environments, characters, and cinematics, ensuring a beautiful experience and artistic consistency throughout the game.
This is a highly creative and technically challenging role where you’ll shape tools, workflows and standards that empower the team to deliver on their vision, and provide our players with a game that looks and feels great to play.
What you’ll be doing:
- Define and implement high-quality lighting across environments, scenes, characters, and cinematics in line with the project’s art direction and visual style.
- Establish and maintain the game’s lighting vision, setting artistic and technical benchmarks for the team.
- Prototype and deliver visual targets, ensuring lighting contributes to gameplay readability, emotional tone, and narrative intent.
- Identify and resolve complex visual challenges both technically and artistically, maintaining aesthetic consistency under real-time constraints.
- Balance artistic excellence with performance, optimizing lighting systems to meet platform and engine requirements.
- Serve as a bridge between art and engineering, collaborating to refine rendering features, shaders, and lighting pipelines.
- Drive the development of advanced lighting tools and workflows in partnership with Technical Art and Engineering, improving efficiency and creative flexibility.
- Ensure timely and consistent lighting delivery, aligning work with production milestones and broader visual goals.
- Contribute to lighting-related VFX development, ensuring seamless integration with the overall lighting scheme.
- Mentor and support junior artists, fostering growth and maintaining high standards across the lighting discipline.
What we’re looking for:
- A portfolio showcasing high-quality examples of lighting a variety of indoor and outdoor environments running in-engine in real-time.
- Proven experience lighting AAA or high-quality game projects.
- Deep understanding of real-time rendering, physically based lighting, and post-processing.
- Proficiency with Unreal Engine (preferred) or similar industry-standard engines.
- Strong artistic eye for colour, contrast, tone, and composition.
- Excellent communication and cross-disciplinary collaboration skills.
- Demonstrated ability to balance visual impact and performance across multiple platforms.
What we offer:
- Private Healthcare, including Dental Plan.
- Minimum 6% Pension contributions.
- Employee Assistance Programme & onsite Counselling.
- Life Insurance.
- Discretionary annual performance bonus.
- Enhanced family leave policies from day 1.
- Flexible working hours.
- 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!
About Jagex:
Jagex is a leader in developing and publishing deep, engaging online games that connect millions of players worldwide. Best known for the RuneScape franchise, which includes two of the world’s longest running and most successful MMORPGs, in Old School RuneScape and RuneScape, and the open-world survival crafting game, RuneScape: Dragonwilds; we have proven success in delivering immersive Forever Games and fostering strong player communities. We strive to foster an inclusive workplace built on trust, autonomy, and a shared passion for creating forever games.
Our values guide everything we do: We Embrace Fellowship by collaborating and sharing openly. We Hone our Craft by always learning and improving; We Honour our Vows by being honest and transparent; We are our Customers’ Heroes by striving to understand our team & player needs, and We Seize The Day by making the most of every opportunity. With over two decades of experience, and over 400 people in our team, we continue to innovate in live game development, leveraging data-driven insights, and a commitment to player-first game design. We have a diverse and talented team where creativity, collaboration, and community-driven game development drives everything we do. As part of Jagex, you’ll have the opportunity to work on a globally successful franchise, contribute to exciting new projects, and be part of a company that hugely values both our employees and our players.
Senior Lighting Artist - RuneScape: Dragonwilds in Cambridge employer: Jagex
Contact Detail:
Jagex Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Lighting Artist - RuneScape: Dragonwilds in Cambridge
✨Tip Number 1
Network like a pro! Reach out to fellow lighting artists and industry professionals on platforms like LinkedIn. Join relevant groups and forums where you can share your work and get noticed.
✨Tip Number 2
Show off your skills! Create a stunning portfolio that highlights your best lighting work in real-time environments. Make sure it’s easy to navigate and showcases a variety of styles and techniques.
✨Tip Number 3
Prepare for interviews by brushing up on your technical knowledge and artistic vision. Be ready to discuss your previous projects and how you tackled specific lighting challenges. Confidence is key!
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who are proactive about their job search.
We think you need these skills to ace Senior Lighting Artist - RuneScape: Dragonwilds in Cambridge
Some tips for your application 🫡
Showcase Your Best Work: Make sure your portfolio is top-notch! Include high-quality examples of your lighting work in various environments, especially those that run in-engine. We want to see your creativity and technical skills shine through!
Tailor Your Application: When applying, don’t just send a generic application. Tailor your CV and cover letter to highlight your experience with Unreal Engine and your understanding of real-time rendering. Show us how you fit into our vision for RuneScape: Dragonwilds!
Be Clear and Concise: Keep your written application clear and to the point. Use straightforward language to describe your experience and skills. We appreciate clarity, and it helps us understand your journey as a lighting artist better!
Apply Through Our Website: Don’t forget to apply through our website! It’s the best way to ensure your application gets to the right people. Plus, it shows us you’re serious about joining our team at Jagex!
How to prepare for a job interview at Jagex
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best lighting work, especially in real-time environments. Focus on showcasing a variety of indoor and outdoor scenes that demonstrate your understanding of colour, contrast, and composition.
✨Understand the Game's Vision
Before the interview, dive deep into RuneScape: Dragonwilds and understand its artistic direction. Familiarise yourself with the game's mood and atmosphere so you can discuss how your lighting vision aligns with their goals during the interview.
✨Prepare for Technical Questions
Expect questions about real-time rendering and physically based lighting. Brush up on your knowledge of Unreal Engine 5 and be ready to discuss how you've tackled complex visual challenges in past projects, balancing performance with artistic excellence.
✨Demonstrate Collaboration Skills
Since this role involves working closely with various teams, be prepared to share examples of how you've successfully collaborated with artists and engineers in the past. Highlight your communication skills and how you’ve contributed to refining workflows and tools.