Automation Engineer in Cambridge

Automation Engineer in Cambridge

Cambridge Full-Time 40000 - 50000 £ / year (est.) No working from home possible
Jagex

At a Glance

  • Tasks: Design and build automation frameworks for Unreal Engine game development, focusing on faster delivery.
  • Company: Join Jagex, a leading multiplayer game developer based in Cambridge, UK.
  • Benefits: Enjoy private healthcare, a discretionary annual bonus, and flexible working hours.
  • Other info: This role is a 22-month fixed-term contract with predominantly remote work options.
  • Why this job: Be the first dedicated automation specialist, shaping the framework from the ground up.
  • Qualifications: Demonstrable UE5 C++ experience and proven track record in building automation systems required.

The predicted salary is between 40000 - 50000 £ per year.

This role is offered on a 22-month fixed-term contract basis. Location: Cambridge, UK – This position offers flexible working options, including predominantly remote work. Applicants should be based (or willing to relocate) within a comfortable commuting distance of our office to attend onsite as required.

Want to build the automation framework that gives a major multiplayer game team faster feedback, stronger builds, and more confidence across every platform? As an Automation Engineer at Jagex, you’ll design, build, and evolve the automation systems, tools, and workflows that support an open-world experience in Unreal Engine across PC and console platforms. This is a rare opportunity to become the first dedicated automation specialist on the project, with the ownership to shape the automation framework from the ground up. Rather than stepping into a mature process, you’ll identify the highest-impact opportunities, deliver early wins, and help QA shift from constant basic verification into more strategic, player-focused testing. The standout opportunity here is ownership: you’ll be building the foundations, not just maintaining them. Your automation work will directly influence development velocity, confidence in builds, and the quality of a high-quality multiplayer game experience at scale.

What you’ll be doing:

  • Design and build automation frameworks, tools, and workflows for Unreal Engine game development, creating the foundations for faster, more reliable delivery.
  • Identify the highest-impact automation opportunities with QA and engineering teams, prioritising work that removes repetitive manual testing and unlocks more strategic QA coverage.
  • Develop automated validation, smoke testing, and build verification systems across PC and console, helping teams surface quality risks earlier and with greater confidence.
  • Integrate automation workflows into CI/CD pipelines, supporting continuous integration and delivery across game systems, content, services, and release processes.
  • Build tooling for gameplay systems, content validation, asset pipelines, backend services, deployment, and release workflows, reducing friction across development and testing.
  • Create reporting, telemetry, and monitoring solutions that give teams clear, actionable insight into automation health, failures, and build quality.
  • Support automated build management, deployment, and environment maintenance, improving reliability across development and test workflows.
  • Partner with QA, engineering, production, technical design, art, and Build Engineering to shape automation standards that improve overall project quality.

What we’re looking for:

  • Demonstrable UE5 C++ experience, with the ability to build robust automation, tooling, or systems for game development.
  • Proven experience designing, building, and maintaining automation systems or frameworks from the ground up.
  • Strong experience in game QA automation, with an understanding of player-focused testing and how automation improves coverage, confidence, and risk detection.
  • Track record integrating automation with CI/CD platforms such as TeamCity, Jenkins, GitHub Actions, Azure DevOps, or similar.
  • Strong experience with build systems, deployment pipelines, release management workflows, and version control systems such as Perforce.
  • Demonstrable experience developing tools for game development pipelines, validation workflows, content processing, or developer productivity.
  • Strong understanding of PC and console development environments and the tooling requirements involved in testing and delivery across multiple platforms.

What we offer:

  • Private Healthcare, including Dental Plan.
  • Discretionary annual performance bonus.
  • Minimum 6% Pension contributions.
  • Life Insurance.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

Inclusion & Accessibility Statement

We are committed to providing equal opportunities and creating an environment where everyone can thrive. We welcome applications from all backgrounds, and we recruit, develop, and promote based on merit and ability. If you require any reasonable adjustments to support you during the recruitment process, please let us know when you’re invited to interview.

Right to Work Statement

This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship for this position, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.

Automation Engineer in Cambridge employer: Jagex

Jagex offers a dynamic environment in Cambridge, UK, with private healthcare and enhanced family leave policies. The team focuses on creating high-quality multiplayer experiences, making this a unique opportunity to influence game development significantly.

Jagex

Contact Details:

Jagex Recruitment Team

We think you need these skills to ace Automation Engineer in Cambridge

Unreal Engine 5 (UE5)
C++ Programming
Automation Framework Design
Game QA Automation
Continuous Integration/Continuous Delivery (CI/CD)
TeamCity
Jenkins