Animator - 12 Month FTC - Old School Runescape
Animator - 12 Month FTC - Old School Runescape

Animator - 12 Month FTC - Old School Runescape

Cambridge Full-Time 36000 - 60000 £ / year (est.) No home office possible
Jagex

At a Glance

  • Tasks: Create stunning animations for iconic characters in Old School RuneScape.
  • Company: Join Jagex, a leader in online gaming with a vibrant community.
  • Benefits: Enjoy flexible hours, private healthcare, and generous annual leave.
  • Other info: Collaborative environment with opportunities for growth and innovation.
  • Why this job: Shape the animation style of a beloved MMORPG and make your mark.
  • Qualifications: Strong animation skills, experience with Maya, and a creative mindset.

The predicted salary is between 36000 - 60000 £ per year.

Location: Cambridge, UK - (Remote available within the UK with monthly team onsite days in the Cambridge office)

Are you an experienced Animator with a flair for expressive motion and stylised character work? Do you want to help shape the animation style of one of the world's most iconic, successful and long running MMORPGs? Old School RuneScape is looking for an Animator to bring significant contributions to the animation of several creatures and characters within the game. You'll play a pivotal role in developing systems and pipelines for animation productions and delivering recognisable, impactful animation that stays true to the visual identity of OSRS. You'll collaborate closely with Technical Art, Engineering and the wider team to evolve and elevate the feel of the game, while helping us retain the charm that our players love.

What you'll be doing:

  • Work closely with the OSRS Associate Art Director to raise quality and refine the look and feel for the project.
  • Work with Technical Art, Engineering and other artists to develop the animation creation and integration pipeline.
  • Responsible for the delivery of benchmark quality in game animation.
  • Provide support to the team in supervising animation production/quality standards and provide feedback and critique to juniors.
  • Work independently when prototyping, problem solving and carrying out R&D in animation pipelines.
  • Support, promote and build good team and studio morale in an open, creative environment.
  • Assist the Associate Art Director with delivering feedback/correspondence to outsource partners or freelancers as required.

What we're looking for:

  • Excellent keyframe animation skills across a range of characters and creatures, with a strong sense of timing, stylisation, exaggeration and more for traversal, combat and locomotion.
  • Practical experience using Maya in a production environment for games.
  • A well-curated demo reel that demonstrates a mix of both character and creature animations.
  • Strong communication and collaboration skills while being open to feedback and committed to supporting others.
  • A proactive, organised approach to asset management and in-game implementation.
  • Experience rigging and weighting characters in Maya is strongly preferred.

What we offer:

  • Private Healthcare, including Dental Plan.
  • Minimum 6% Pension contributions.
  • Employee Assistance Programme & onsite Counselling.
  • Life Insurance.
  • Discretionary annual performance bonus.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

About Jagex:

Jagex is a leader in developing and publishing deep, engaging online games that connect millions of players worldwide. Best known for the RuneScape franchise, which includes two of the world's longest running and most successful MMORPGs, in Old School RuneScape and RuneScape, and the open-world survival crafting game, RuneScape: Dragonwilds; we have proven success in delivering immersive Forever Games and fostering strong player communities. We strive to foster an inclusive workplace built on trust, autonomy, and a shared passion for creating forever games. Our values guide everything we do: We Embrace Fellowship by collaborating and sharing openly. We Hone our Craft by always learning and improving; we Honour our Vows by being honest and transparent; we are our Customers' Heroes by striving to understand our team & player needs, and we Seize The Day by making the most of every opportunity. With over two decades of experience, and over 400 people in our team, we continue to innovate in live game development, leveraging data-driven insights, and a commitment to player-first game design. We have a diverse and talented team where creativity, collaboration, and community-driven game development drives everything we do. As part of Jagex, you'll have the opportunity to work on a globally successful franchise, contribute to exciting new projects, and be part of a company that hugely values both our employees and our players.

Animator - 12 Month FTC - Old School Runescape employer: Jagex

Jagex is an exceptional employer that champions creativity and collaboration, offering a vibrant work culture where animators can thrive. With flexible working arrangements, generous benefits including private healthcare and enhanced family leave, and a commitment to employee growth, Jagex provides a supportive environment for those looking to make a meaningful impact in the gaming industry. Join a passionate team in Cambridge, where your contributions will help shape the future of iconic games like Old School RuneScape.
Jagex

Contact Detail:

Jagex Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Animator - 12 Month FTC - Old School Runescape

✨Tip Number 1

Get your demo reel sorted! Make sure it showcases your best character and creature animations. We want to see your flair for expressive motion, so pick pieces that really highlight your skills in timing and stylisation.

✨Tip Number 2

Network like a pro! Connect with other animators and industry folks on platforms like LinkedIn or Discord. We can’t stress enough how important it is to build relationships; you never know who might have the inside scoop on job openings!

✨Tip Number 3

Prepare for interviews by brushing up on your collaboration skills. You’ll be working closely with Technical Art and Engineering teams, so be ready to discuss how you’ve successfully worked in a team before. We love to see candidates who can communicate effectively!

✨Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we’re always looking for passionate individuals who want to contribute to the Old School RuneScape community, so show us what you’ve got!

We think you need these skills to ace Animator - 12 Month FTC - Old School Runescape

Keyframe Animation
Maya
Character Animation
Creature Animation
Timing and Stylisation
Exaggeration in Animation
Animation Pipeline Development
Collaboration Skills
Feedback and Critique
Asset Management
Rigging and Weighting Characters
Problem-Solving Skills
Proactive Approach
Organisational Skills

Some tips for your application 🫡

Show Off Your Skills: Make sure your demo reel is top-notch! We want to see a mix of character and creature animations that really showcase your keyframe skills. Highlight your best work and let your creativity shine!

Tailor Your Application: When applying, don’t just send a generic application. Take the time to tailor your CV and cover letter to reflect how your experience aligns with our needs. We love seeing candidates who understand what we’re all about!

Be Yourself: We value authenticity, so let your personality come through in your application. Share your passion for animation and gaming, and don’t be afraid to show us what makes you unique!

Apply Through Our Website: For the best chance of getting noticed, apply directly through our website. It’s the easiest way for us to keep track of your application and ensures it lands in the right hands!

How to prepare for a job interview at Jagex

✨Showcase Your Animation Skills

Make sure your demo reel is polished and highlights a variety of character and creature animations. Focus on showcasing your keyframe animation skills, timing, and stylisation, as these are crucial for the role.

✨Know Your Tools

Brush up on your Maya skills before the interview. Be prepared to discuss your experience in a production environment and how you've used Maya for rigging and weighting characters. This will show that you're ready to hit the ground running.

✨Collaborate and Communicate

Since the role involves working closely with various teams, be ready to talk about your collaboration experiences. Share examples of how you've given and received feedback, and how you’ve supported others in a team setting.

✨Understand the Game's Visual Identity

Familiarise yourself with Old School RuneScape's animation style and visual identity. Being able to discuss how you can contribute to maintaining the charm of the game while elevating its feel will impress the interviewers.

Animator - 12 Month FTC - Old School Runescape
Jagex
Location: Cambridge

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