AI Combat Designer - RuneScape Dragonwilds
AI Combat Designer - RuneScape Dragonwilds

AI Combat Designer - RuneScape Dragonwilds

Cambridge Full-Time 36000 - 60000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Design and implement engaging AI combat for RuneScape: Dragonwilds.
  • Company: Join Jagex, a leader in online gaming with a passion for player engagement.
  • Benefits: Enjoy flexible hours, private healthcare, generous leave, and more perks!
  • Why this job: Shape core gameplay and collaborate with a creative team in an exciting game environment.
  • Qualifications: Experience in combat design, especially with Unreal Engine 5 and AI systems.
  • Other info: Remote work available within the UK; join a diverse and inclusive team.

The predicted salary is between 36000 - 60000 £ per year.

Location: Cambridge, UK - (Remote available within the UK with team onsite days in the Cambridge office approx. 4 times per year)

Are you a creative and technically-minded designer with experience crafting memorable enemy encounters and responsive AI combat? As a Game Designer focused on AI combat on RuneScape: Dragonwilds, our new open-world survival crafting game currently in early access and built in Unreal Engine 5, you'll own the design and implementation of enemies, creatures, and boss encounters that define the moment-to-moment gameplay experience.

You'll be responsible for creating dynamic NPC archetypes and intelligent combat behaviours that challenge, surprise, and immerse players. Collaborating closely with animators, engineers, and fellow designers, you'll breathe life into the game's world through thoughtful combat mechanics and behaviour-driven storytelling. This is a hands-on, cross-disciplinary role where you'll prototype, iterate, and refine encounters from concept through to polish. If you're excited by the opportunity to shape the core gameplay experience and elevate the art of enemy design, we'd love to hear from you.

What you'll be doing:

  • Design, prototype, and own compelling NPC enemy archetypes and boss encounters that fit the tone of RuneScape: Dragonwilds.
  • Use UE5's AI tools and scripting systems (Blueprints, behaviour trees, state machines) to bring creatures to life with responsive and engaging behaviours.
  • Collaborate closely with AI engineers, animators, and artists to build seamless, combat-ready creatures that feel alive in the world.
  • Tune combat pacing, difficulty, and readability to ensure each fight feels satisfying and fair.
  • Align enemy design with narrative, worldbuilding, and level design to deliver a cohesive player experience.
  • Create and maintain design documentation that clearly communicates your vision and implementation details.
  • Drive and support playtests to gather actionable feedback and refine combat design through iteration.
  • Be a strong, reliable voice in a multi-disciplinary team, ensuring systems and encounters are well supported and technically sound.
  • Foster a proactive, collaborative environment that values feedback, iteration, and creative problem-solving.

What we're looking for:

  • Proven experience in combat or technical design, ideally on survival, action-adventure, or melee-focused titles.
  • At least one shipped game in a combat design or enemy systems role.
  • Deep understanding of AI systems and behaviours, such as behaviour trees and state machines.
  • Hands-on experience working with Unreal Engine 5 (or UE4), particularly using its AI and combat tools.
  • Strong Blueprints scripting skills with a knack for rapid prototyping and iteration.
  • A balanced mindset, with creative instincts matched by a practical approach to technical and scope constraints.
  • Able to demonstrate a clear sense of what makes encounters memorable and meaningful.
  • Strong collaboration and communication skills, with a talent for visualising ideas through diagrams, flowcharts, or mockups.
  • Player-focused attitude and a strong understanding of pacing, difficulty tuning, and gameplay readability.
  • Comfortable leading your own features while working as part of a larger team to achieve shared goals.

What we offer:

  • Private Healthcare, including Dental Plan.
  • Minimum 6% Pension contributions.
  • Employee Assistance Programme & onsite Counselling.
  • Life Insurance.
  • Discretionary annual performance bonus.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

About Jagex:

Jagex is a leader in developing and publishing deep, engaging online games that connect millions of players worldwide. Best known for the RuneScape franchise, which includes two of the world's longest running and most successful MMORPGs, in Old School Runescape and Runescape, and the open-world survival crafting game, Runescape: Dragonwilds; we have proven success in delivering immersive Forever Games and fostering strong player communities.

We strive to foster an inclusive workplace built on trust, autonomy, and a shared passion for creating forever games. Our values guide everything we do: We Embrace Fellowship by collaborating and sharing openly. We Hone our Craft by always learning and improving; we Honour our Vows by being honest and transparent; we are our Customers' Heroes by striving to understand our team & player needs, and we Seize The Day by making the most of every opportunity.

With over two decades of experience, and over 400 people in our team, we continue to innovate in live game development, leveraging data-driven insights, and a commitment to player-first game design. We have a diverse and talented team where creativity, collaboration, and community-driven game development drives everything we do. As part of Jagex, you'll have the opportunity to work on a globally successful franchise, contribute to exciting new projects, and be part of a company that hugely values both our employees and our players.

AI Combat Designer - RuneScape Dragonwilds employer: Jagex

At Jagex, we pride ourselves on being an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration. As an AI Combat Designer for RuneScape: Dragonwilds, you'll enjoy flexible working hours, generous benefits including private healthcare and enhanced family leave, and the opportunity to contribute to a globally successful franchise while working alongside a talented team in our Cambridge office. We are committed to your professional growth and well-being, ensuring that every employee feels valued and empowered to make a meaningful impact.
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Contact Detail:

Jagex Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land AI Combat Designer - RuneScape Dragonwilds

✨Tip Number 1

Familiarise yourself with Unreal Engine 5, especially its AI tools and scripting systems like Blueprints and behaviour trees. Having hands-on experience will not only boost your confidence but also demonstrate your technical skills during discussions.

✨Tip Number 2

Showcase your understanding of combat design by preparing examples of memorable encounters you've created in past projects. Be ready to discuss the thought process behind your designs and how they enhance player engagement.

✨Tip Number 3

Network with current or former employees of Jagex, especially those in design roles. Engaging with them can provide valuable insights into the company culture and expectations, which you can leverage during your application process.

✨Tip Number 4

Prepare to discuss how you approach collaboration within a multi-disciplinary team. Highlight any experiences where you successfully integrated feedback from animators, engineers, or other designers to refine your combat mechanics.

We think you need these skills to ace AI Combat Designer - RuneScape Dragonwilds

AI Systems Design
Behaviour Trees
State Machines
Unreal Engine 5 (UE5)
Blueprints Scripting
Rapid Prototyping
Combat Design
Enemy Encounter Design
Gameplay Readability
Difficulty Tuning
Collaboration Skills
Visual Communication (Diagrams, Flowcharts)
Creative Problem-Solving
Player-Focused Design

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights relevant experience in combat design, particularly any work with AI systems and Unreal Engine. Use specific examples from your past projects that demonstrate your skills in creating engaging enemy encounters.

Craft a Compelling Cover Letter: In your cover letter, express your passion for game design and specifically mention your interest in RuneScape: Dragonwilds. Discuss how your background aligns with the role's requirements and how you can contribute to the game's development.

Showcase Your Portfolio: Include a link to your portfolio that showcases your previous work in AI combat design. Highlight projects where you've implemented dynamic NPC behaviours or designed memorable encounters, as this will give the hiring team insight into your capabilities.

Demonstrate Collaboration Skills: In your application, emphasise your ability to work within a multi-disciplinary team. Provide examples of how you've successfully collaborated with animators, engineers, and other designers to create cohesive gameplay experiences.

How to prepare for a job interview at Jagex

✨Showcase Your Combat Design Experience

Be prepared to discuss your previous work in combat design, especially any projects that involved AI systems. Highlight specific examples of enemy encounters or combat mechanics you've created, and how they contributed to the overall gameplay experience.

✨Familiarise Yourself with Unreal Engine 5

Since the role involves using UE5's AI tools, make sure you brush up on your skills with Blueprints, behaviour trees, and state machines. Being able to speak confidently about your experience with these tools will demonstrate your technical capability.

✨Prepare for Collaboration Questions

This position requires strong collaboration with animators, engineers, and other designers. Think of examples where you've successfully worked in a team, and be ready to discuss how you handle feedback and iterate on designs based on team input.

✨Understand Player Experience

A player-focused attitude is crucial for this role. Be ready to talk about what makes combat encounters memorable and how you would ensure pacing and difficulty are balanced. Consider discussing how you gather and implement player feedback into your designs.

AI Combat Designer - RuneScape Dragonwilds
Jagex
J
  • AI Combat Designer - RuneScape Dragonwilds

    Cambridge
    Full-Time
    36000 - 60000 £ / year (est.)

    Application deadline: 2027-06-21

  • J

    Jagex

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