At a Glance
- Tasks: Create engaging UI for RuneScape: Dragonwilds using Unreal Engine and collaborate with a creative team.
- Company: Join a leading gaming company in Cambridge with a flexible and inclusive culture.
- Benefits: Enjoy private healthcare, performance bonuses, generous leave, and flexible working hours.
- Other info: Dynamic environment with opportunities for growth and creativity.
- Why this job: Shape the future of gameplay UI and make a real impact in a beloved game.
- Qualifications: Experience with Unreal Engine and a passion for multiplayer game development.
The predicted salary is between 45000 - 60000 ÂŁ per year.
Location: Cambridge, UK – This position offers flexible working options, including predominantly remote work. Applicants are preferably based (or willing to relocate) within a comfortable commuting distance of our office to attend onsite as required.
We’re looking for a UI Engineer to join the RuneScape: Dragonwilds development team, owning gameplay‑facing UI systems from architecture through to implementation. This is a hands‑on engineering role where you’ll work closely with designers, gameplay engineers, and UX to deliver new features, modernise existing UI, and create robust patterns that help the team build scalable, performant interfaces with confidence. You’ll have the opportunity to shape how complex gameplay systems are surfaced to players, from abilities and attributes to cooldowns, status states, match flow, death, respawn, and spectating. The role goes beyond implementing screens: you’ll help define the technical foundations that make UI reliable, maintainable, and effective in a networked multiplayer environment.
What you’ll be doing:
- Build gameplay‑facing UI in Unreal using UMG, Common UI, and MVVM where appropriate.
- Create reusable widgets, frameworks, data flows, and tools that help designers iterate quickly.
- Connect UI to gameplay systems, including abilities, attributes, cooldowns, and player status.
- Refactor legacy UI into cleaner, more consistent, production‑ready systems.
- Work with designers and UX to turn player‑facing goals into practical Unreal solutions.
- Keep UI performant, reliable, and multiplayer‑safe under complex gameplay conditions.
- Debug UI, input, replicated state, and edge cases across core game flows.
- Help set UI engineering standards for architecture, naming, ownership, and Blueprint/C++ usage.
What we’re looking for:
- Solid experience with Unreal Engine development.
- Knowledge of UMG, Slate fundamentals, Blueprint/C++ integration, and the Unreal gameplay framework.
- Demonstrable experience integrating UI with GAS or similarly complex gameplay and state systems.
- Understanding of ViewModel usage, separation of concerns, and maintainable UI architecture.
- Track record of refactoring inherited UI codebases and improving technical structure.
- Strong experience working on multiplayer games.
- Experience with Unreal Viewmodel/MVVM plugin in production is a benefit.
- Experience with Common UI, input routing, platform UX, and UI tooling is a benefit.
What we offer:
- Private Healthcare, including Dental Plan.
- Discretionary annual performance bonus.
- Minimum 6% pension contributions.
- Life Insurance.
- Enhanced family leave policies from day 1.
- Flexible working hours.
- 25 days annual leave + bank holidays & the option to buy/sell holidays + so much more!
Inclusion & Accessibility Statement
We are committed to providing equal opportunities and creating an environment where everyone can thrive. We welcome applications from all backgrounds, and we recruit, develop, and promote based on merit and ability. If you require any reasonable adjustments to support you during the recruitment process, please let us know when you’re invited to interview.
Right to Work Statement
This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship for this position, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.
UI Engineer - RuneScape: Dragonwilds in Cambridge employer: Jagex: The RuneScape Company
Contact Detail:
Jagex: The RuneScape Company Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land UI Engineer - RuneScape: Dragonwilds in Cambridge
✨Tip Number 1
Network like a pro! Reach out to folks in the gaming industry, especially those who work with Unreal Engine. Join relevant forums or social media groups where you can connect with potential colleagues and learn about job openings.
✨Tip Number 2
Show off your skills! Create a portfolio showcasing your UI projects, especially any work with UMG or multiplayer games. This will give you an edge when chatting with hiring managers and help them see what you can bring to the table.
✨Tip Number 3
Prepare for technical interviews by brushing up on your knowledge of Blueprint/C++ integration and the Unreal gameplay framework. Practice coding challenges related to UI systems to demonstrate your problem-solving skills during interviews.
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining our team at RuneScape: Dragonwilds.
We think you need these skills to ace UI Engineer - RuneScape: Dragonwilds in Cambridge
Some tips for your application 🫡
Show Off Your Skills: When you're writing your application, make sure to highlight your experience with Unreal Engine and any relevant projects you've worked on. We want to see how you’ve tackled UI challenges in the past, so don’t hold back!
Tailor Your Application: Take a moment to customise your application for this role. Mention specific skills like UMG, Blueprint/C++, and your experience with multiplayer games. This shows us you’re genuinely interested and have done your homework.
Be Clear and Concise: Keep your application straightforward and to the point. Use clear language to describe your experiences and achievements. We appreciate a well-structured application that’s easy to read!
Apply Through Our Website: Don’t forget to submit your application through our website! It’s the best way for us to receive your details and ensures you’re considered for the role. Plus, it helps us keep everything organised!
How to prepare for a job interview at Jagex: The RuneScape Company
✨Know Your Unreal Engine Inside Out
Make sure you brush up on your Unreal Engine skills, especially UMG and Blueprint/C++. Familiarise yourself with the gameplay framework and be ready to discuss how you've used these tools in past projects. Being able to talk about specific examples will show your hands-on experience.
✨Showcase Your UI Design Process
Prepare to discuss your approach to building gameplay-facing UI systems. Think about how you’ve created reusable widgets and frameworks in the past. Be ready to explain your thought process when connecting UI to gameplay systems, as this will demonstrate your understanding of the role's requirements.
✨Be Ready to Talk Multiplayer Challenges
Since this role involves working on multiplayer games, think about the unique challenges that come with it. Prepare examples of how you've kept UI performant and reliable under complex gameplay conditions. This will highlight your problem-solving skills and technical knowledge.
✨Ask Insightful Questions
Interviews are a two-way street! Prepare some thoughtful questions about the team’s current projects or their approach to UI engineering standards. This shows your genuine interest in the role and helps you assess if the company is the right fit for you.