At a Glance
- Tasks: Create and implement stylised 3D assets for Old School RuneScape.
- Company: Join Jagex, a leader in developing engaging online games with a strong player community.
- Benefits: Enjoy flexible working hours, private healthcare, and 25 days annual leave plus more!
- Why this job: Work on a beloved MMORPG and unleash your creativity in a collaborative environment.
- Qualifications: Professional experience in 3D modelling and a strong portfolio showcasing your skills.
- Other info: Remote work available within the UK; team onsite days in Cambridge once or twice a month.
The predicted salary is between 30000 - 42000 £ per year.
Location: Cambridge, UK – (Remote available within the UK with team onsite days in the Cambridge office approx. 1-2 times per month)
Are you a talented 3D artist who wants to work in the unique and classic style of one of the most beloved MMORPGs in gaming history?
As a Game Artist on OSRS, you will contribute across a broad range of visual elements on the game, filling a generalist position, giving you the opportunity to grow your experience across multiple different disciplines within the art team.
You’ll create characters, props, outfits, weapons, concept art & illustrations, even working with animation to deliver high quality work across multiple art functions in the team.
This is a role that will have significant impact on the productivity of the team, and is an opportunity for an artist with an adaptable and versatile skillset to flex their creative muscles across a variety of different avenues.
What you’ll be doing:
- Create and implement stylised 3D assets that match the art and creative direction of Old School RuneScape.
- Build detailed environments and set pieces that bring Gielinor to life.
- Own projects from concept to integration, ensuring all artwork is delivered to studio quality.
- Work closely with senior artists and Associate Art Director to define visual standards and maintain consistency.
- Use clean workflows and maintain optimal topology, ensuring all assets are animation-ready and technically sound.
- Collaborate across disciplines to deliver a polished, immersive game experience.
- Provide and receive feedback with openness and professionalism, always aiming to refine and elevate the final result.
- Ensure players have a great experience – visually and interactively – within the world of Old School RuneScape.
What we’re looking for:
- Professional experience in 3D modelling for video games.
- A strong portfolio of work showcasing a versatile skillset across multiple 3D assets.
- Strong working knowledge of Maya or Blender.
- An enthusiasm for stylised game art and retro aesthetics.
- A strong artistic foundation, with demonstrable skills in crafting stylised environments and props.
- A collaborative mindset with demonstrable experience working effectively within a team of artists, designers, and developers.
What we offer:
When you join Jagex you can look forward to a generous Perks & Benefits package including:
- Private Healthcare, including Dental Plan.
- Minimum 6% Pension contributions.
- Employee Assistance Programme & onsite Counselling.
- Life Insurance.
- Discretionary annual performance bonus.
- Enhanced family leave policies from day 1.
- Flexible working hours.
- 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!
About Jagex:
Jagex is a leader in developing and publishing deep, engaging online games that connect millions of players worldwide. Best known for the RuneScape franchise, which includes two of the world’s longest running and most successful MMORPGs, in Old School RuneScape and RuneScape, and the open-world survival crafting game, RuneScape: Dragonwilds; we have proven success in delivering immersive Forever Games and fostering strong player communities.
We strive to foster an inclusive workplace built on trust, autonomy, and a shared passion for creating forever games.
Our values guide everything we do:We Embrace Fellowshipby collaborating and sharing openly.We Hone our Craftby always learning and improving;We Honour our Vowsby being honest and transparent;We are our Customers’ Heroesby striving to understand our team & player needs, andWe Seize The Dayby making the most of every opportunity.
With over two decades of experience, and over 400 people in our team, we continue to innovate in live game development, leveraging data-driven insights, and a commitment to player-first game design. We have a diverse and talented team where creativity, collaboration, and community-driven game development drives everything we do.
As part of Jagex, you’ll have the opportunity to work on a globally successful franchise, contribute to exciting new projects, and be part of a company that hugely values both our employees and our players.
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3D Game Artist - Old School Runescape - 13 Month FTC employer: Jagex Ltd
Contact Detail:
Jagex Ltd Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land 3D Game Artist - Old School Runescape - 13 Month FTC
✨Tip Number 1
Familiarise yourself with the unique art style of Old School RuneScape. Spend some time playing the game and studying its visual elements to understand what makes it special. This will help you tailor your portfolio and discussions to align with their artistic direction.
✨Tip Number 2
Showcase a diverse range of 3D assets in your portfolio, particularly those that reflect stylised and retro aesthetics. Highlight any projects where you've created characters, props, or environments that demonstrate your versatility and ability to work across different disciplines.
✨Tip Number 3
Network with current or former employees of Jagex, especially those in the art department. Engaging with them on platforms like LinkedIn can provide valuable insights into the company culture and expectations, which you can leverage during your application process.
✨Tip Number 4
Prepare to discuss your collaborative experiences in detail. Since the role requires working closely with other artists and developers, be ready to share examples of how you've successfully contributed to team projects and handled feedback in a professional manner.
We think you need these skills to ace 3D Game Artist - Old School Runescape - 13 Month FTC
Some tips for your application 🫡
Tailor Your Portfolio: Make sure your portfolio showcases a variety of 3D assets that align with the stylised art style of Old School RuneScape. Include examples of characters, props, and environments to demonstrate your versatility.
Highlight Relevant Experience: In your CV and cover letter, emphasise any professional experience you have in 3D modelling for video games. Mention specific projects where you contributed to the creation of stylised assets or collaborated with other artists.
Showcase Your Artistic Skills: Include a strong statement about your artistic foundation and skills in crafting stylised environments and props. Discuss your proficiency in tools like Maya or Blender, and how you've used them in past projects.
Demonstrate Collaboration: In your application, provide examples of how you've effectively worked within a team of artists, designers, and developers. Highlight your ability to give and receive feedback professionally, as this is crucial for the role.
How to prepare for a job interview at Jagex Ltd
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best 3D modelling work. Focus on pieces that demonstrate your versatility and ability to create stylised assets, as this aligns with the unique aesthetic of Old School RuneScape.
✨Understand the Game's Art Style
Familiarise yourself with the art style of Old School RuneScape before the interview. Being able to discuss how your skills can contribute to maintaining and enhancing this style will show your genuine interest and understanding of the role.
✨Prepare for Collaboration Questions
Since the role involves working closely with other artists and developers, be ready to discuss your previous collaborative experiences. Highlight specific examples where you successfully worked in a team to achieve a common goal, showcasing your communication skills.
✨Demonstrate Your Technical Skills
Be prepared to talk about your proficiency in software like Maya or Blender. You might even want to mention any specific techniques or workflows you use to ensure your assets are animation-ready and technically sound, as this is crucial for the role.