Lead Designer - RuneScape: Dragonwilds in Cambridge

Lead Designer - RuneScape: Dragonwilds in Cambridge

Cambridge Full-Time 43200 - 72000 £ / year (est.) No working from home possible
Jagex Limited

At a Glance

  • Tasks: Lead the design vision for RuneScape: Dragonwilds, focusing on multiplayer survival and sandbox systems.
  • Company: Join Jagex, a leader in online gaming known for the iconic RuneScape franchise.
  • Benefits: Enjoy flexible working hours, private healthcare, generous leave, and a performance bonus.
  • Other info: Work remotely within the UK, with occasional onsite team days in Cambridge.
  • Why this job: Be part of an innovative team creating engaging player experiences in a beloved game universe.
  • Qualifications: Experience as a Lead Designer in multiplayer or combat-centric games, with strong Unreal Engine 5 skills.

The predicted salary is between 43200 - 72000 £ per year.

Description

Office location: Cambridge, UK – This position offers flexible working options, including predominantly remote work. However, applicants should be based (or be willing to relocate) within a comfortable commuting distance of our office to attend onsite as required.

Are you an experienced game design leader who excels with collaboration and enjoys helping external development teams deliver exceptional player experiences?

As a Lead Designer on RuneScape: Dragonwilds, our open-world survival crafting game currently in early access and being developed in Unreal Engine 5, you'll play a pivotal role in ensuring our co-development partners deliver gameplay and content that meets the creative vision, quality standards, and player experience expectations of the project.

Working closely with Creative Leadership and Production, you'll act as the bridge between internal direction and external execution, providing clear design leadership, reviewing deliverables, solving development challenges, and helping multiple teams deliver cohesive, player-focused experiences. This is a highly collaborative role where your ability to communicate, mentor, and influence will be just as important as your design expertise.

What you'll be doing:

  • Drive the execution of the RuneScape: Dragonwilds design vision across external development and outsourcing partners.
  • Act as the primary design contact for assigned co-development teams, providing clear direction and ongoing support.
  • Translate high-level creative vision into actionable design guidance that enables partners to deliver high-quality gameplay and content.
  • Review features, gameplay systems, and content, providing constructive, timely feedback that maintains quality and consistency.
  • Ensure externally developed work aligns with established design pillars, technical constraints, and player experience goals.
  • Collaborate closely with Creative Leadership and Production to maintain consistency across all areas of development.
  • Identify risks, blockers, and quality concerns early, working proactively with partners to resolve them.
  • Provide hands-on design support where needed, helping unblock teams through implementation guidance, prototyping, or problem-solving.
  • Facilitate effective communication between internal stakeholders and external development partners.
  • Help establish efficient review processes, design workflows, and best practices across co-development teams.
  • Participate in planning sessions, milestone reviews, and feature evaluations to support successful delivery.
  • Champion player-focused design through regular playtesting, feedback analysis, and iterative improvement.
  • Support the onboarding of new development partners, helping them understand the project's vision, workflows, and quality expectations.
  • Build trusted relationships with external teams, encouraging accountability, collaboration, and shared ownership of outcomes.

What we're looking for:

  • Proven experience leading design efforts on shipped PC or console titles.
  • Previous experience working with co-development studios, outsourcing partners, or distributed development teams.
  • Strong understanding of gameplay systems, progression, content design, and player experience principles.
  • Excellent communication, presentation, and stakeholder management skills.
  • Proven ability to influence teams and drive alignment without direct line management responsibility.
  • Experience reviewing work across multiple design disciplines and providing clear, actionable feedback.
  • Strong problem-solving skills with the ability to identify risks and unblock development teams.
  • Experience creating and maintaining clear design documentation.
  • Comfortable balancing creative vision with production realities and technical constraints.
  • Strong proficiency with Unreal Engine 5, including hands-on experience implementing and reviewing gameplay content.
  • Working knowledge of Unreal Engine systems including Blueprints, Data Assets, Gameplay Framework, and content authoring workflows.
  • Experience debugging gameplay issues and collaborating closely with engineering teams.
  • Strong understanding of feature development pipelines, iteration, and content integration.
  • Experience working closely with multidisciplinary teams including Engineering, Art, Audio, Narrative, QA, and Production.
  • Deep understanding of player psychology, usability, and gameplay pacing.

What we offer:

When you join Jagex you can look forward to a generous Perks & Benefits package including:

  • Private Healthcare, including Dental Plan.
  • Minimum 6% Pension contributions.
  • Employee Assistance Programme & onsite Counselling.
  • Life Insurance.
  • Discretionary annual performance bonus.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

About Jagex:

We are Jagex: The RuneScape Company- home to one of gaming’s most enduring success stories. We create deep, community-powered games with worlds that evolve, inspire, and endure. Our flagship MMORPG franchise, RuneScape has welcomed over 300 million player accounts, inspiring generations of players across PC and mobile for 25 years.

As we begin our 26th year, we are accelerating our strategy to expand RuneScape into a broader ecosystem of forever games and connected experiences, grounded in a renewed commitment to integrity and fair play. This includes the reduction of monetisation mechanics, as well as the launch of RuneScape: DragonWilds into Steam Early Access in 2025 representing a major step in building a multi-genre future for the RuneScape universe. We remain focused on building enduring worlds, empowering player-led innovation, and laying the foundations for the boldest era in RuneScape’s history. For more information, visit www.jagex.com.

Headquartered in Cambridge, United Kingdom, We are home to passionate creators, storytellers, engineers, and even a few dreamers, all united by a single mission- to shape the future of online worlds and empower players to make them their own. We’re looking for people to join us who share our ambitions & values - We foster an inclusive workplace built on trust, autonomy, and a shared passion for creating experiences which inspire our communities. Our values guide everything we do: We Embrace Fellowship by collaborating and sharing openly. We Hone our Craft by always learning and improving; We Honour our Vows by being honest and transparent; We are our Customers’ Heroes by striving to understand our team & player needs, and We Seize The Day by making the most of every opportunity.

Join us. The next era of RuneScape - and the next chapter of Jagex: The RuneScape Company - starts now.

We are committed to providing equal opportunities and creating an environment where everyone can thrive. We welcome applications from all backgrounds, and we recruit, develop, and promote based on merit and ability.

If you require any reasonable adjustments to support you during the recruitment process, please let us know when you’re invited to interview.

Lead Designer - RuneScape: Dragonwilds in Cambridge employer: Jagex Limited

Jagex is an exceptional employer, offering a vibrant work culture that prioritises creativity, collaboration, and employee growth. With flexible working arrangements, generous benefits including private healthcare and enhanced family leave, and a commitment to fostering an inclusive environment, employees are empowered to thrive both personally and professionally while contributing to the success of beloved franchises like RuneScape: Dragonwilds.

Jagex Limited

Contact Details:

Jagex Limited Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Lead Designer - RuneScape: Dragonwilds in Cambridge

Tip Number 1

Familiarise yourself with the RuneScape universe and its gameplay mechanics. Understanding the core elements that make RuneScape unique will help you align your design vision with the game's heritage, which is crucial for a Lead Designer role.

Tip Number 2

Showcase your experience with multiplayer and survival game design in your discussions. Be prepared to discuss specific projects where you've successfully implemented systems that enhance player agency and engagement, as this will demonstrate your capability to lead in this area.

Tip Number 3

Highlight your proficiency in Unreal Engine 5 during interviews. Be ready to share examples of how you've used the engine for prototyping and collaboration, as hands-on experience is essential for guiding design implementation effectively.

Tip Number 4

Prepare to discuss your leadership style and how you foster a high-performance culture within teams. Sharing specific examples of mentoring and developing designers will show that you can elevate team capabilities and drive creative alignment across disciplines.

We think you need these skills to ace Lead Designer - RuneScape: Dragonwilds in Cambridge

Creative Vision Development
Multiplayer Game Design
System Design for Survival Gameplay
Player Agency and Engagement Strategies
Prototyping and Iteration
Data-Informed Decision Making
Team Leadership and Mentorship

Some tips for your application 🫡

Understand the Role:Before applying, make sure you fully understand the responsibilities and requirements of the Lead Designer position. Familiarise yourself with RuneScape: Dragonwilds and its gameplay mechanics to tailor your application accordingly.

Highlight Relevant Experience:In your CV and cover letter, emphasise your experience in game design, particularly in multiplayer, MMO, or survival games. Provide specific examples of projects where you've led design teams and implemented innovative gameplay systems.

Showcase Your Skills:Make sure to detail your proficiency in Unreal Engine 5, including any relevant projects that demonstrate your scripting and prototyping skills. Mention your understanding of combat design and how it relates to player engagement.

Craft a Compelling Cover Letter:Your cover letter should reflect your passion for game design and your alignment with Jagex's values. Discuss how your leadership style fosters creativity and collaboration, and how you plan to contribute to the team culture at Jagex.

How to prepare for a job interview at Jagex Limited

Showcase Your Creative Vision

As a Lead Designer, it's crucial to demonstrate your ability to define and champion a creative vision. Prepare examples of past projects where you successfully led design initiatives, focusing on how you translated high-level concepts into concrete gameplay mechanics.

Highlight Your Leadership Skills

Emphasise your experience in managing and mentoring multidisciplinary teams. Be ready to discuss specific instances where you fostered a high-performance culture and how you conducted feedback sessions to elevate team capabilities.

Demonstrate Technical Proficiency

Since the role requires hands-on engagement with Unreal Engine 5, ensure you can speak confidently about your technical skills. Discuss your experience with scripting, prototyping, and any collaborative workflows you've implemented in previous roles.

Prepare for Cross-Discipline Collaboration

The position involves working closely with various departments. Be prepared to share examples of how you've successfully collaborated with production, engineering, and art teams in the past, ensuring alignment towards common goals.