At a Glance
- Tasks: Design immersive open-world spaces and engaging quests for RuneScape: Dragonwilds.
- Company: Join Jagex, the creators of RuneScape, in a collaborative and innovative environment.
- Benefits: Enjoy flexible working hours, private healthcare, and generous annual leave.
- Other info: Be part of a passionate team dedicated to player-led innovation and community engagement.
- Why this job: Shape the future of gaming and create unforgettable experiences for millions of players.
- Qualifications: Experience in quest design and level scripting, preferably with Unreal Engine 5.
The predicted salary is between 35000 - 45000 € per year.
Location: Cambridge, UK – This position offers flexible working options, including predominantly remote work. Applicants are preferably based (or willing to relocate) within a comfortable commuting distance of our office to attend onsite as required.
Can you work with a wider team to create immersive experiences on an ever expanding world? We're seeking an experienced Mid-Level Level Designer to craft immersive, open world spaces filled with memorable quests, engaging activities and challenging combat encounters. This role requires a strong blend of narrative, gameplay, and level design expertise to expertly weave player exploration, challenge, narrative pacing and player progression through the expansive continent of Ashenfall.
What you’ll be doing:
- Design and develop quests from concept to completion, creating engaging narratives and gameplay hooks that motivate players.
- Layout open-world spaces to encourage natural exploration and support both solo and multiplayer gameplay while maintaining environmental storytelling.
- Design and tune combat encounters by placing enemies and shaping arenas for rewarding melee and ranged combat experiences.
- Collaborate with artists and designers to deliver cohesive and polished game elements.
- Script quest logic, NPC dialogue, and events using Unreal Engine 5 Blueprints and proprietary tools.
- Document designs, identify tooling needs, and iterate based on feedback, promoting clear communication and rapid improvement.
What we’re looking for:
- Proven quest design experience across gameplay beats, narrative pacing, and player-facing logic — open-world or multiplayer context a strong plus.
- Hands-on experience blocking out open-world environments, with a clear understanding of how space drives player behaviour and exploration.
- Practical background designing combat encounter spaces — enemy placement, sightlines, and arena flow that make fights readable and rewarding.
- Strong working knowledge of UE5, including Blueprints, level scripting, and cross-discipline workflows.
- A solid grasp of narrative structure and how to translate story intent into designed spaces and quest flow.
- A clear, proactive collaborator who stays aligned across art, narrative, and design in a fast-moving, iterative environment.
- MMO or survival genre experience, familiarity with RuneScape, or exposure to procedural world generation are all advantages but not required.
What we offer:
- Private Healthcare, including Dental Plan.
- Discretionary annual performance bonus.
- Minimum 6% Pension contributions.
- Life Insurance.
- Enhanced family leave policies from day 1.
- Flexible working hours.
- 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!
We are Jagex: The RuneScape Company. Home to one of gaming’s most enduring success stories. We create deep, community-powered games with worlds that evolve, inspire, and endure. Our flagship MMORPG franchise, RuneScape, has welcomed over 300 million player accounts, inspiring generations of players across PC and mobile for 25 years.
As we begin our 26th year, we are accelerating our strategy to expand RuneScape into a broader ecosystem of forever games and connected experiences, grounded in a renewed commitment to integrity and fair play. This includes the reduction of monetisation mechanics, as well as the launch of RuneScape: DragonWilds into Steam Early Access in 2025, representing a major step in building a multi-genre future for the RuneScape universe.
We remain focused on building enduring worlds, empowering player-led innovation, and laying the foundations for the boldest era in RuneScape’s history.
Inclusion & Accessibility Statement: We are committed to providing equal opportunities and creating an environment where everyone can thrive. We welcome applications from all backgrounds, and we recruit, develop, and promote based on merit and ability.
If you require any reasonable adjustments to support you during the recruitment process, please let us know when you’re invited to interview.
Right to Work Statement: This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship for this position, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.
Level Designer - RuneScape Dragonwilds in Cambridge employer: Jagex Limited
At Jagex, we pride ourselves on being an exceptional employer, offering a vibrant work culture that champions creativity and collaboration. Our flexible working options, generous benefits package, and commitment to employee growth ensure that our team members thrive both personally and professionally. Located in the heart of Cambridge, we foster an inclusive environment where passionate individuals can contribute to the evolution of iconic gaming experiences like RuneScape.
StudySmarter Expert Advice🤫
We think this is how you could land Level Designer - RuneScape Dragonwilds in Cambridge
✨Tip Number 1
Get your portfolio ready! Showcase your best level design work, especially any quests or open-world spaces you've created. Make sure to highlight how you’ve integrated narrative and gameplay elements.
✨Tip Number 2
Network like a pro! Connect with other designers and industry folks on platforms like LinkedIn or Discord. Join game development communities and share your insights; you never know who might be looking for someone just like you!
✨Tip Number 3
Prepare for the interview by brushing up on UE5 and Blueprints. Be ready to discuss your design process and how you tackle challenges in level design. Show them you’re not just a designer, but a problem solver too!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in being part of our team at Jagex. Let’s make some magic together!
We think you need these skills to ace Level Designer - RuneScape Dragonwilds in Cambridge
Some tips for your application 🫡
Show Your Passion for Level Design:When writing your application, let your enthusiasm for level design shine through! Share specific examples of your past work that highlight your skills in creating immersive worlds and engaging quests. We want to see your creativity and how you can contribute to the RuneScape universe.
Tailor Your Application:Make sure to customise your application to match the job description. Highlight your experience with UE5, quest design, and combat encounters. We love seeing candidates who take the time to align their skills with what we’re looking for!
Be Clear and Concise:Keep your application straightforward and to the point. Use clear language to describe your experiences and achievements. We appreciate well-structured applications that make it easy for us to see your qualifications at a glance.
Apply Through Our Website:Don’t forget to submit your application through our website! It’s the best way for us to receive your details and ensures you’re considered for the role. Plus, it shows you’re serious about joining our team at Jagex!
How to prepare for a job interview at Jagex Limited
✨Know Your Quests
Before the interview, dive deep into quest design principles. Familiarise yourself with how to create engaging narratives and gameplay hooks. Be ready to discuss your past experiences in crafting quests and how you can apply that knowledge to the expansive world of Ashenfall.
✨Showcase Your Level Design Skills
Prepare to talk about your hands-on experience with open-world environments. Bring examples of how you've blocked out spaces to encourage exploration and support both solo and multiplayer gameplay. Highlight your understanding of environmental storytelling and how it enhances player experience.
✨Combat Encounters Matter
Be ready to discuss your approach to designing combat encounters. Think about enemy placement, sightlines, and arena flow. Share specific examples of how you've created rewarding combat experiences in previous projects, and be prepared to brainstorm ideas for RuneScape's unique challenges.
✨Familiarity with Unreal Engine 5
Brush up on your UE5 skills, especially Blueprints and level scripting. During the interview, demonstrate your ability to communicate effectively with artists and designers. Show that you can collaborate in a fast-paced environment and iterate based on feedback to deliver polished game elements.