Developer Technology Engineer

Developer Technology Engineer

Full-Time 60000 - 80000 £ / year (est.) Working from home possible
Intel

At a Glance

  • Tasks: Shape the future of gaming tech by collaborating with developers on Intel's cutting-edge graphics.
  • Company: Join Intel, a leader in innovative computing solutions and gaming technology.
  • Benefits: Enjoy remote work, competitive salary, and opportunities for professional growth.
  • Other info: Fully remote role with occasional site visits; great career advancement potential.
  • Why this job: Make a real impact on millions of gamers while working with the latest technologies.
  • Qualifications: 5+ years in game tech, strong programming skills, and excellent communication.

The predicted salary is between 60000 - 80000 £ per year.

The Role and Impact

As an experienced Developer Technology Engineer, you will play a pivotal role in shaping the future of Intel's cutting-edge graphics and computing technology. Working at the forefront of innovation, you will work with game developers to enable Intel GPU and CPU technologies contributing to solutions that impact millions of gamers worldwide. This role offers opportunities to work on high-end video games and game engines, modern graphics APIs, device drivers, as well as tools and technologies vital for optimizing and productizing Intel GPUs, CPUs, and graphics software solutions. Your contributions will drive quality, performance, and innovation, empowering developers and enhancing the user experience across the video games ecosystem.

Key Responsibilities

  • Work with game developers to improve reliability, quality, and performance of game titles on Intel products to improve customer and developer experiences by engaging with independent software developers (ISVs) to integrate features, resolve technical issues, and apply best practices for working on Intel hardware.
  • Collaborate with driver, feature development, and hardware teams to resolve technical issues, drive innovative solutions to improve performance, enhance quality, and represent developers' requests for future hardware and software development.
  • Debug and optimize game code/game engines, graphics and compute shaders, APIs, feature integrations, and tools for reliability, enhanced performance, and visual fidelity on Intel CPU and GPU products.
  • Drive feature integrations and support developer tools necessary for profiling, debugging, and optimizing graphics solutions.
  • Develop supportive documentation and materials to promote best practices while developing for Intel hardware.
  • Represent Intel at game developer related conferences through technological discussions and presentations.

Qualifications

Minimum Qualifications:

  • 5+ years working on game technologies for GPU and/or CPU
  • Experience with modern game engine architecture, rendering pipelines, techniques, and technologies
  • Working knowledge of profiling tools used by game developers on Windows including PIX, RenderDoc, WPA, and GPUView
  • Fluency and ability to program in HLSL and C/C++
  • Experience using the latest DirectX 12 features
  • Excellent communication skills. You will communicate with game developers, rendering engineers, internal driver teams, developer relationship managers, hardware engineers and potentially other external partners.
  • Experience reporting bugs, entering them such that others can reproduce them, and the ability to follow them through until resolution
  • Driven to learn new skills and take on challenging tasks

Preferred Qualifications:

  • Working knowledge of Vulkan, GLSL, nSight, Windows architecture, x86 architecture
  • Understanding of the game development lifecycle
  • Experience creating and productizing new technologies and tools
  • Experience optimizing Unreal engine

This role is available as a fully home-based position and generally would require you to attend Intel sites only occasionally based on business need. However, you must live and work from the country specified in the job posting, in which Intel has a legal presence. Due to legal regulations, remote work from any other country is unfortunately not permitted.

Developer Technology Engineer employer: Intel

Intel is an exceptional employer, offering a dynamic work culture that fosters innovation and collaboration among talented professionals in the gaming technology sector. With a strong commitment to employee growth, Intel provides opportunities for continuous learning and development, while its fully remote work model allows for flexibility and work-life balance. Joining Intel means being part of a team that shapes the future of graphics and computing technology, impacting millions of gamers worldwide.

Intel

Contact Details:

Intel Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Developer Technology Engineer

Tip Number 1

Network like a pro! Reach out to game developers and tech folks on LinkedIn or at industry events. Building connections can open doors that job applications alone can't.

Tip Number 2

Show off your skills! Create a portfolio showcasing your projects, especially those involving game technologies and graphics APIs. This gives potential employers a taste of what you can do.

Tip Number 3

Prepare for interviews by brushing up on common technical questions related to game development and Intel technologies. Practice coding challenges and be ready to discuss your past experiences in detail.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who are proactive about their job search.

We think you need these skills to ace Developer Technology Engineer

Game Development Technologies
Modern Game Engine Architecture
Rendering Pipelines
Profiling Tools (PIX, RenderDoc, WPA, GPUView)
HLSL Programming
C/C++ Programming
DirectX 12 Features

Some tips for your application 🫡

Tailor Your CV:Make sure your CV is tailored to the Developer Technology Engineer role. Highlight your experience with game technologies, modern game engines, and any relevant programming skills. We want to see how your background aligns with what we're looking for!

Showcase Your Projects:Include specific projects or achievements that demonstrate your expertise in optimising game performance and working with graphics APIs. This is your chance to show us what you've done and how it relates to the role at Intel.

Craft a Compelling Cover Letter:Your cover letter should tell us why you're passionate about this role and how you can contribute to our team. Be sure to mention your communication skills and your ability to collaborate with developers, as these are key for us.

Apply Through Our Website:We encourage you to apply through our website for the best chance of getting noticed. It’s straightforward and ensures your application goes directly to us. Don’t miss out on the opportunity to join our innovative team!

How to prepare for a job interview at Intel

Know Your Tech Inside Out

Make sure you brush up on your knowledge of modern game engine architecture and rendering pipelines. Be ready to discuss your experience with profiling tools like PIX and RenderDoc, as well as your fluency in HLSL and C/C++. This will show that you're not just familiar with the tech but can also apply it effectively.

Showcase Your Problem-Solving Skills

Prepare examples of how you've debugged and optimised game code or graphics solutions in the past. Highlight specific challenges you faced and how you resolved them, especially when working with Intel products. This will demonstrate your ability to tackle technical issues head-on.

Communicate Like a Pro

Since you'll be collaborating with various teams, practice articulating your thoughts clearly and concisely. Think about how you would explain complex technical concepts to non-technical stakeholders. Good communication skills are key, so don’t shy away from showcasing your ability to engage with different audiences.

Stay Updated on Industry Trends

Familiarise yourself with the latest trends in game development and graphics technology. Being knowledgeable about DirectX 12 features and emerging tools will not only impress your interviewers but also show that you're passionate about the field and eager to contribute to Intel's innovations.