Embedded Linux Software Developer (UK)

Embedded Linux Software Developer (UK)

Full-Time 45000 - 55000 £ / year (est.) On-site
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At a Glance

  • Tasks: Develop embedded Linux software for innovative musical products and collaborate with global teams.
  • Company: Join a leading tech company passionate about music and technology.
  • Benefits: Enjoy 24 days annual leave, private healthcare, and a £1,000 training allowance.
  • Other info: Dynamic team environment with opportunities for international travel and career growth.
  • Why this job: Make a real impact in the music industry while working with cutting-edge technology.
  • Qualifications: 3+ years in embedded Linux, proficient in C/C++, Python, and system-level thinking.

The predicted salary is between 45000 - 55000 £ per year.

We are seeking a Linux/C++ Software Developer for the development of embedded hardware products based on Linux. This role works with onboard support packages, drivers, and tools, supporting our musical products. This includes creating OS package configuration, user‑space programs, and scripts. Additionally, this role works cross‑functionally with our global application development teams, hardware engineers, and product design teams to create truly compelling products.

Responsibilities

  • Build solutions for product feature requirements, combining similar features from different product lines into a single unified solution.
  • Construct and support libraries and services consumed by application development teams.
  • Take ownership of product performance holistically considering application down to driver impact.
  • Work with hardware and software teams to create customer‑delighting products.
  • Work with a cross‑functional team to ensure product architecture is robust and fit for purpose.
  • Set up and debug build systems, e.g. CMake and Bitbake.

Requirements

  • Minimum 3+ years experience of embedded Linux.
  • Programming languages: C, C++, Python, scripting (including Bash).
  • Experience in Linux OS build toolchains such as Buildroot, Yocto, etc.
  • Ability to think at “system‑level,” from application code right down to the metal.
  • Knowledge of common comms interfaces (USB, Ethernet, UART, SPI, I2C).
  • Ability to perform profiling and tracing of real‑time applications, debugging using gdb and remote debug tools.
  • Experience with Git version control.
  • Ability to read technical documents (schematics, datasheets, application notes) and write code against them.
  • Ability to diagnose systems‑level/hardware issues.
  • Ability to work cooperatively in a team environment.
  • Strong communication and teamwork skills.

Nice to Haves

  • ARM (and ARM NEON) optimization experience.
  • Solid understanding of Linux kernel development, configuration, and tuning.
  • systemd service configuration.
  • Agile/Scrum/XP experience.
  • Background in music, with live, studio, or DJ experience.
  • A degree-level qualification in Computer Sciences.
  • Availability to travel internationally.

24 days annual leave (plus public holidays). Private healthcare. Pension scheme. inMusic UK Employee Assistance Programme. Cycle To Work scheme. Staff discount on inMusic products (for personal use only). £1,000 annual allowance for training and development. Sick pay.

Embedded Linux Software Developer (UK) employer: InMusic

inMusic is an exceptional employer that fosters a dynamic work culture, encouraging collaboration and innovation across its European finance teams. With a strong focus on employee growth, the company offers ample opportunities for professional development and strategic impact within the vibrant music technology and consumer electronics sectors. Located in a diverse and creative environment, employees benefit from engaging with multiple brands while enjoying a supportive atmosphere that values their contributions.

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Contact Details:

InMusic Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Embedded Linux Software Developer (UK)

✨Join Local Tech Meetups

Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at InMusic or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!

✨Contribute to Open Source Projects

Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to InMusic.

✨Tap into Online Developer Communities

Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like InMusic.

✨Explore Job Boards Specifically for Tech Roles

Keep your eyes peeled on job boards that focus on tech roles. Sites like TechCareers or Stack Overflow Jobs can often have listings for companies like InMusic that might not show up on broader job sites. Make it a habit to check these regularly, and don’t hesitate to apply directly through our website!

We think you need these skills to ace Embedded Linux Software Developer (UK)

Embedded Linux
C++
Python
Bash Scripting
Buildroot
Yocto
System-Level Thinking

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at InMusic.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at InMusic and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at InMusic

✨Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

✨Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If InMusic uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

✨Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

✨Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.