At a Glance
- Tasks: Create stunning game environments from concept to implementation with a passionate team.
- Company: Join Kinetic Games, the indie studio behind the hit game Phasmophobia.
- Benefits: Enjoy flexible working, free lunches, bonuses, and a supportive team culture.
- Why this job: Make your mark in the gaming world while collaborating with creative minds.
- Qualifications: 5+ years in the games industry, Unity expertise, and strong teamwork skills.
- Other info: Hybrid role with opportunities for growth and industry travel.
The predicted salary is between 36000 - 60000 £ per year.
Kinetic Games is a video game development studio based in Southampton, we’re a truly independent games studio best known for creating Phasmophobia, enjoyed by millions of players worldwide. Our team is passionate, creative, and collaborative and we’re looking for someone equally enthusiastic about games to join our growing team. We’re a tight-knit, friendly team that values creativity, openness, and personal growth. Whether you’re helping with the creation of a key asset or talking about your favourite horror game, you’ll be part of a supportive environment where passion and curiosity are celebrated.
About the Role: As a Senior Environment Artist, you will play a crucial role in the creation of the environments our players explore from conceptualization to implementation. You will be a key member of our art team, working closely with other artists to deliver outstanding results for our games. Your expertise in creating compelling environments will be a valued part of our team, where you will be instrumental in creating and refining visual elements. This role is hybrid at our offices in Southampton. Applicants please note: We will commence evaluating applications for this role starting early January so please be aware of the delay in processing in this instance.
Responsibilities:
- Create high quality and performance efficient assets for levels, working closely with other artists and designers.
- Collaborate with others to ensure consistency across environments.
- Create new Substance assets, textures, materials, and 3D props — contributing to both hero assets and modular environment sets as required.
- Use the DCC tools of your choice — we want you working with the software you’re most comfortable with to deliver your best modelling work.
- Take ownership of visual aspects of environments and related assets throughout the process.
- Providing regular updates, participating in creative discourse and proving advice to more junior artists as required.
- Contribute to a constant approach of refinement and improvement across the art department.
Requirements:
- Solid experience of working with Unity engine.
- Solid experience working with Substance Designer and Substance Painter.
- Strong interpersonal skills.
- Strong collaborator with a team mindset.
- A solid knowledge of, and commitment to keeping up to date with industry trends and new technologies.
- Experienced with composition from purpose and structure through spatial relationships, colour, form and style.
- Excellent understanding of modular and hero asset creation and workflows.
- Experience of using JIRA or similar.
- Experience using version control such as Git, Perforce or Plastic.
- Minimum of 5 years' experience within the games industry with at least 1 shipped title.
Nice To Have:
- Experience creating shaders in Unity with the Universal Render Pipeline.
Benefits:
- 5% Employer Match Pension Scheme.
- Annual performance bonus + Company performance bonus.
- Weekly free team lunches – good food, great company!
- Regular social events – we love bringing our teams together!
- Hybrid & flexible working options.
- Flexitime – because life doesn’t always fit 9–5.
- Opportunities to travel to industry events.
- Relocation package to help you settle in.
- Employee of the Month vouchers.
Senior Environment Artist in Southampton employer: InfluencerUpdate
Contact Detail:
InfluencerUpdate Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Environment Artist in Southampton
✨Tip Number 1
Network like a pro! Reach out to current employees at Kinetic Games on LinkedIn or other platforms. A friendly chat can give you insights into the company culture and might just get your foot in the door.
✨Tip Number 2
Show off your portfolio! Make sure it highlights your best work, especially projects that align with the role of Senior Environment Artist. Tailor it to showcase your skills in creating immersive environments.
✨Tip Number 3
Prepare for the interview by brushing up on your knowledge of Unity and Substance tools. Be ready to discuss your past projects and how you tackled challenges in creating game environments.
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who take that extra step!
We think you need these skills to ace Senior Environment Artist in Southampton
Some tips for your application 🫡
Show Your Passion: When you're writing your application, let your enthusiasm for games shine through! We want to see your love for creating immersive environments and how you can contribute to our team’s creative spirit.
Tailor Your Portfolio: Make sure to showcase your best work that aligns with the role of a Senior Environment Artist. Highlight projects where you've created compelling environments, and don’t forget to mention any experience with Unity and Substance tools!
Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so make sure your skills and experiences are easy to spot. Use bullet points if it helps to break down your achievements!
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity in our friendly team!
How to prepare for a job interview at InfluencerUpdate
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best work as an environment artist. Include a variety of assets you've created, especially those that demonstrate your skills in using Unity and Substance tools. Be ready to discuss the thought process behind each piece and how it contributes to gameplay.
✨Know the Company and Its Games
Do your homework on Kinetic Games and their title, Phasmophobia. Understand the game's art style and themes, and think about how your skills can enhance their future projects. This shows genuine interest and helps you connect your experience with their needs.
✨Prepare for Technical Questions
Expect questions about your technical skills, especially regarding asset creation and workflows. Brush up on your knowledge of modular and hero asset creation, as well as version control systems like Git or Perforce. Being able to speak confidently about these topics will impress the interviewers.
✨Demonstrate Team Collaboration Skills
Since this role involves working closely with other artists and designers, be prepared to discuss your experience in collaborative environments. Share examples of how you've contributed to team projects, resolved conflicts, or mentored junior artists. This will highlight your interpersonal skills and team mindset.