Intern Software Engineer: Visual Simulation

Intern Software Engineer: Visual Simulation

Full-Time 27000 - 27000 £ / year (est.) No working from home possible
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At a Glance

  • Tasks: Join our Perception team to create synthetic datasets for AI in space.
  • Company: Lodestar, a pioneering tech company focused on space security.
  • Benefits: Competitive salary, vibrant office, and a collaborative work environment.
  • Other info: Dynamic team with opportunities for growth and learning.
  • Why this job: Make a real impact in space technology while gaining hands-on experience.
  • Qualifications: Pursuing a degree in Game Design, Computer Science, or related field.

The predicted salary is between 27000 - 27000 £ per year.

About Lodestar

Lodestar's mission is to develop the first "Protect and Defend" capability for high‑value space assets in orbit. Our flagship product, MITHRIL, is our hardware‑agnostic, AI‑enabled autonomy software suite that enables us to augment any off‑the‑shelf spacecraft with the ability to autonomously detect, characterise, and reversibly neutralise orbital threats. By building on the proven space heritage of our best‑in‑class satellite‑bus partners and fully integrating MITHRIL into a single unified platform, we deliver an end‑to‑end, autonomous in‑space bodyguarding service.

About the Job

We are looking for a motivated Software Engineer Intern to support our Perception team in developing and enhancing our synthetic dataset generation system. This role offers hands‑on experience with the full associated pipeline, including modeling, material and texture work, automation scripts, and Game Engine development. This is a unique opportunity to contribute directly to a core enabling technology for AI perception in space applications.

What You’ll Do

  • Support the Perception team in creating high‑quality synthetic datasets for satellite perception and AI training.
  • Further develop the existing dataset generation pipeline to make necessary system updates and expansion, as well as optimise for efficiency and scalability.
  • Perform mesh preparation, including 3D modeling, material creation, and texturing.
  • Develop automation scripts for processing data and assets, and interfacing between tools.
  • Implement scene generation workflows, world‑building, and rendering within a 3D game engine.
  • Collaborate with engineers to prototype new dataset generation workflows.

Qualifications

  • Currently pursuing or recently completed a degree in Game Design, Computer Science, Software Engineering, or a related field.
  • Proficiency in Python and experience with C++.
  • Experience with game engines (e.g. Unreal Engine, Unity, or equivalent).
  • Familiarity with 3D modelling software (e.g., Blender, Maya, or equivalent).
  • Enthusiastic, self‑starter with a willingness to learn new tools and workflows.
  • Good communication skills and ability to collaborate with a small, multidisciplinary team.

Preferred Skills & Experience

  • Understanding of 3D graphics, materials, and lighting.
  • Experience with scripting pipelines for asset processing or automation.
  • Experience in a Linux development environment.
  • Exposure to AI/ML especially related to computer vision workflows.
  • Familiarity with Git or version control systems.

Benefits

  • Vibrant, open‑plan office in London
  • Be part of a scrappy, dynamic, multidisciplinary, collaborative crew
  • Salary of £27,000 Pro Rata

Important Information: For security reasons background checks will be undertaken prior to any employment offers being made to an applicant. These checks will include nationality checks as it is a requirement of this position that you be eligible to access equipment and data regulated by the United States' International Traffic in Arms Regulations. Under these Regulations, you may be ineligible for this role if you do not hold citizenship of United Kingdom, Australia, Japan, New Zealand, Switzerland, the European Union or a country that is part of NATO, or if you hold ineligible dual citizenship or nationality.

Intern Software Engineer: Visual Simulation employer: Inflection Managing Partner, Inc.

Lodestar is an exceptional employer that fosters a vibrant and collaborative work culture in the heart of London, where innovation meets purpose. As an intern, you'll gain invaluable hands-on experience in cutting-edge AI technology while working alongside a dynamic team dedicated to protecting high-value space assets. With a focus on employee growth and development, Lodestar offers a unique opportunity to contribute to meaningful projects that shape the future of space security.

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Contact Details:

Inflection Managing Partner, Inc. Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Intern Software Engineer: Visual Simulation

Tip Number 1

Get your hands dirty with projects! Build a portfolio showcasing your skills in Python, C++, and game engines. This will not only impress potential employers but also give you real-world experience that sets you apart.

Tip Number 2

Network like a pro! Attend industry meetups or online webinars related to AI and game development. Connecting with professionals can lead to valuable insights and even job opportunities. Don’t forget to mention us at StudySmarter when you do!

Tip Number 3

Practice your interview skills! Mock interviews can help you articulate your thoughts clearly and confidently. Focus on explaining your projects and how they relate to the role at Lodestar. We’re here to help you prepare!

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets noticed. Plus, we love seeing candidates who are proactive about their job search. Let’s get you on board with the team!

We think you need these skills to ace Intern Software Engineer: Visual Simulation

Python
C++
Game Engine Development
3D Modelling
Material Creation
Texturing
Automation Scripting

Some tips for your application 🫡

Show Your Passion:When writing your application, let your enthusiasm for software engineering and space tech shine through! We want to see that you’re genuinely excited about the role and how it fits into our mission at Lodestar.

Tailor Your CV:Make sure your CV highlights relevant skills and experiences that align with the job description. We love seeing specific examples of your work with game engines, Python, or 3D modelling software that demonstrate your fit for the role.

Craft a Compelling Cover Letter:Your cover letter is your chance to tell us why you’re the perfect fit for our team. Be sure to mention any projects or experiences that relate to dataset generation or AI perception, and don’t forget to express your eagerness to learn!

Apply Through Our Website:We encourage you to submit your application through our website. It’s the best way for us to receive your details and ensures you’re considered for the role. Plus, it’s super easy to do!

How to prepare for a job interview at Inflection Managing Partner, Inc.

Know Your Tech

Make sure you brush up on your Python and C++ skills before the interview. Be ready to discuss any projects you've worked on that involved these languages, especially in relation to game engines like Unreal or Unity. Showing your technical prowess will definitely impress them!

Showcase Your Creativity

Since this role involves 3D modelling and scene generation, prepare to talk about your experience with tools like Blender or Maya. Bring examples of your work or even a portfolio if you have one. They’ll want to see how you can contribute creatively to their synthetic dataset generation.

Collaboration is Key

This position requires working closely with a multidisciplinary team, so be ready to share examples of how you've successfully collaborated in the past. Highlight your communication skills and any experiences where teamwork led to a successful project outcome.

Understand the Mission

Familiarise yourself with Lodestar's mission and the MITHRIL product. Understanding their goals in developing AI-enabled autonomy software for space applications will show your genuine interest in the role and help you align your answers with their objectives during the interview.