At a Glance
- Tasks: Create stunning textures for 3D characters and environments in groundbreaking films.
- Company: Join ILM, a leader in visual effects with a collaborative and creative culture.
- Benefits: Hybrid work model, competitive salary, and opportunities to work on iconic projects.
- Why this job: Be part of a team that redefines visual storytelling and pushes creative boundaries.
- Qualifications: Experience in VFX texturing and proficiency in software like Mari and Photoshop.
- Other info: Showcase your skills with a demo reel and join a legacy of innovation.
The predicted salary is between 36000 - 60000 £ per year.
Join ILM as a Texture Artist and become part of a team that defines excellence in the visual effects industry. We are seeking an artist who embodies our collaborative spirit and creative ambition to create textures and surface details for our world‑class productions.
What You’ll Do
- Develop high‑quality textures, colours, and organic surface qualities for 3D characters, digital doubles and creatures, with a focus on surface realism.
- Define technical approaches and textures for a variety of hard surface and environmental assets.
- Ensure assets are ready for look development and shot lighting.
- Work closely with Show supervision and Leads, Modelers, and Look‑Development TDs to ensure consistency and excellence in achieving a photorealistic finish.
- Actively participate in team reviews and provide constructive feedback during dailies.
- Maintain a high level of productivity, meeting deadlines while ensuring your work meets our quality standards.
What We’re Looking For
- Proven professional experience in VFX texturing with a portfolio that demonstrates expertise in texturing photorealistic assets.
- Proficiency in software such as Mari (preferred), Photoshop and Substance Designer as well as node‑based workflows.
- Proven experience in creating assets in a feature film or production environment.
- Familiarity with UV and modelling skills as a bonus.
- Strong organisational and time‑management abilities to navigate schedules and meet project demands.
- Ability to collaborate effectively across departments and assimilate new information quickly.
- A collaborative team player with excellent communication skills.
- Exceptional attention to detail and a keen eye for realism.
- A solid understanding of film production and computer graphics workflows.
Preferred Skills
- Experience with Mari (preferred) or equivalent software such as Substance.
- Experience with Katana, Nuke and Lookdev workflows is a plus.
- A basic understanding of the full CG pipeline.
- Production experience with industry‑standard tools and software.
This is your chance to contribute to groundbreaking visual effects and work on projects that redefine what’s possible in film production. Apply now to join the ILM legacy!
Application Details
As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.
Work Arrangement
This role is Hybrid, which means the employee will be required to work a minimum of 2 days on‑site per week at a company‑designated location, and occasionally from home.
Seniority level: Mid‑Senior level.
Employment type: Full‑time.
Job function: Design, Art/Creative, and Information Technology.
Industry: Entertainment Providers.
Texture Artist (All Levels) - ILM London employer: Industrial Light & Magic
Contact Detail:
Industrial Light & Magic Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Texture Artist (All Levels) - ILM London
✨Tip Number 1
Get your portfolio in tip-top shape! Make sure it showcases your best work, especially those photorealistic textures. We want to see your creativity and technical skills shine through!
✨Tip Number 2
Network like a pro! Connect with other artists and industry professionals on platforms like LinkedIn or even at local meetups. We can help you find opportunities that might not be advertised yet!
✨Tip Number 3
Prepare for interviews by brushing up on your knowledge of the latest software and techniques. Be ready to discuss your process and how you tackle challenges in texturing. We love seeing passion and expertise!
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we’re always looking for talented individuals to join our team, so don’t hold back!
We think you need these skills to ace Texture Artist (All Levels) - ILM London
Some tips for your application 🫡
Showcase Your Best Work: When you're putting together your demo reel, make sure to highlight your best textures and surface details. We want to see your creativity and technical skills shine through, so pick pieces that really showcase your expertise in photorealism.
Tailor Your Resume: Your resume should reflect the skills and experiences that align with the Texture Artist role. We’re looking for specific software proficiencies and production experience, so don’t forget to mention your work with Mari, Photoshop, or any other relevant tools.
Be Clear and Concise: In your application, clarity is key! Make sure your shot breakdown is easy to follow and clearly explains your contributions. We appreciate a well-organised presentation that makes it simple for us to see your thought process and artistic choices.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, it shows us you’re serious about joining the ILM team!
How to prepare for a job interview at Industrial Light & Magic
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best work in texturing. Include a variety of assets that demonstrate your ability to create photorealistic textures, as this is crucial for the role at ILM.
✨Know Your Software
Brush up on your skills with Mari, Photoshop, and Substance Designer before the interview. Be ready to discuss your experience with these tools and how you've used them in past projects to achieve high-quality results.
✨Prepare for Collaboration Questions
Since teamwork is key at ILM, think of examples from your previous experiences where you successfully collaborated with others. Be prepared to discuss how you handle feedback and contribute to team reviews.
✨Understand the Production Pipeline
Familiarise yourself with the full CG pipeline and how your role as a Texture Artist fits into it. This knowledge will not only impress your interviewers but also show that you're ready to hit the ground running in a production environment.