At a Glance
- Tasks: Design and create realistic hair, fur, and feathers for digital characters.
- Company: Join the renowned ILM London team in a creative environment.
- Benefits: Hybrid work model, competitive salary, and opportunities for professional growth.
- Other info: Collaborate with talented artists and enjoy a dynamic, innovative workplace.
- Why this job: Be part of groundbreaking projects that push the boundaries of visual effects.
- Qualifications: Experience in grooming with a strong portfolio showcasing photorealistic assets.
The predicted salary is between 40500 - 49500 Β£ per year.
- Position Summary
- The Groom Artist is responsible for design and construct hair, fur and feathers for digital doubles and creatures with a focus on detail, form, and realism, ensuring they are ready for look development, rigging, and simulation.
- Support the design and construction of stylised, non photoreal assets when required.
- Utilise advanced grooming tools to craft the guide curves and detailed structure of hair, that meet the technical and artistic needs of production.
- The Groom Artist is responsible for design and construct hair, fur and feathers for digital doubles and creatures with a focus on detail, form, and realism, ensuring they are ready for look development, rigging, and simulation.
- Support the design and construction of stylised, non photoreal assets when required.
- Utilise advanced grooming tools to craft the guide curves and detailed structure of hair, that meet the technical and artistic needs of production.
What You'll Do
- Collaborate with a cross-functional team, including Modelers, Texture Artists, and Rigging to achieve the desired look and functionality of assets.
- Incorporate artistic skill and technical expertise to develop grooms that seamlessly integrate into the production pipeline.
- Ability to create photoreal grooms for a mid to close up level of detail from scan data, reference, art and their own design ideas.
- Participate in creative discussions and provide feedback during team reviews.
- Capable of managing multiple assets and communicating with downstream departments
- Possess a growth mindset.
What We're Looking For
Required Skills / Competencies
- Proven professional experience in grooming, with a portfolio that demonstrates expertise of hair and fur of photorealistic assets in a feature film or production environment.
- Strong spatial awareness and technical skills for the construction of complex hair and fur.
- Strong organisational and time-management abilities to navigate schedules and meet project demands.
- Ability to communicate and collaborate effectively across departments and assimilate new information quickly.
- Exceptional attention to detail and a keen eye for realism.
Preferred Skills / Competencies
- A good understanding of the full CG pipeline.
- Ability to use node networks and procedural workflows is a plus.
Technical Skills
- Established production experience with grooming software.
- Experience with Houdini is preferred.
- Knowledge of Linux is a necessity as to navigate through ILM's production pipeline.
- Knowledge of VEX and HDA is a plus.
- The closing date for applications: 21st August 2026
This role is Hybrid, which means the employee will be required to work a minimum of 1 day on-site per week at a Company designated location, and occasionally from home
- Join ILM
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Groom Artist (All Levels) - ILM London employer: Industrial Light & Magic
At ILM London, we pride ourselves on fostering a dynamic and collaborative work culture that empowers Motion Editors to thrive in their craft. Our Lacon House studio offers a vibrant environment where creativity flourishes, alongside opportunities for professional growth and mentorship from experienced team members. With a commitment to high-quality standards and innovative projects, we provide a unique platform for animators to develop their skills while contributing to groundbreaking visual effects in the film and gaming industries.
Contact Details:
Industrial Light & Magic Recruitment Team