Remote Technical Artist for Games – Art–Engineering Bridge in Newcastle upon Tyne

Remote Technical Artist for Games – Art–Engineering Bridge in Newcastle upon Tyne

Newcastle upon Tyne Full-Time 30000 - 40000 £ / year (est.) Working from home possible
Independent Games Developers Association Limited (TIGA)

At a Glance

  • Tasks: Collaborate with the Art Director to enhance game visuals and performance.
  • Company: Join a leading independent games developer in the North East.
  • Benefits: Flexible working options, including 100% remote or hybrid.
  • Other info: Showcase your skills with an online portfolio and grow your career.
  • Why this job: Be a key player in creating amazing console and PC games.
  • Qualifications: Experience in the games industry and proficiency in Unity 3D or Unreal Engine.

The predicted salary is between 30000 - 40000 £ per year.

Independent Games Developers Association Limited (TIGA) is looking for a Technical Artist to work on Console/PC games in the North East. This role offers the opportunity to collaborate closely with the Art Director and contribute significantly to the game's development process.

The successful candidate will have experience in the games industry, proficient in Unity 3D or Unreal Engine, and must provide an online portfolio. The position allows for flexible working, either 100% remote or hybrid options available.

Remote Technical Artist for Games – Art–Engineering Bridge in Newcastle upon Tyne employer: Independent Games Developers Association Limited (TIGA)

At TIGA, we pride ourselves on being an excellent employer, offering a dynamic work culture that fosters creativity and collaboration in the gaming industry. Our flexible working arrangements, including 100% remote or hybrid options, empower our employees to achieve a healthy work-life balance while contributing to exciting projects. With a strong focus on professional development, we provide ample opportunities for growth and innovation, making TIGA a rewarding place to advance your career in game development.

Independent Games Developers Association Limited (TIGA)

Contact Details:

Independent Games Developers Association Limited (TIGA) Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Remote Technical Artist for Games – Art–Engineering Bridge in Newcastle upon Tyne

Tip Number 1

Make sure your online portfolio is top-notch! Showcase your best work that highlights your skills in Unity 3D or Unreal Engine. We want to see your creativity and technical prowess shine through.

Tip Number 2

Network like a pro! Connect with other game developers and artists on platforms like LinkedIn or Discord. We can help you find opportunities and get your foot in the door by making those valuable connections.

Tip Number 3

Prepare for interviews by brushing up on your technical knowledge and soft skills. We recommend practising common interview questions related to game development and being ready to discuss your portfolio in detail.

Tip Number 4

Apply through our website! It’s the easiest way to ensure your application gets noticed. Plus, we love seeing candidates who take the initiative to apply directly!

We think you need these skills to ace Remote Technical Artist for Games – Art–Engineering Bridge in Newcastle upon Tyne

Technical Artistry
Unity 3D
Unreal Engine
Collaboration Skills
Game Development
Portfolio Presentation
Flexible Working

Some tips for your application 🫡

Showcase Your Portfolio:Make sure to include a link to your online portfolio in your application. We want to see your best work, so pick projects that highlight your skills in Unity 3D or Unreal Engine!

Tailor Your Application:When applying, take a moment to tailor your CV and cover letter to the role. Mention specific experiences that relate to working with Art Directors and game development processes, as this will help us see how you fit into our team.

Be Clear and Concise:Keep your application clear and to the point. We appreciate well-structured applications that make it easy for us to understand your experience and what you can bring to the table.

Apply Through Our Website:Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, we love seeing candidates who follow instructions!

How to prepare for a job interview at Independent Games Developers Association Limited (TIGA)

Showcase Your Portfolio

Make sure to have your online portfolio ready and easily accessible. Highlight projects that demonstrate your skills in Unity 3D or Unreal Engine, as well as any collaborative work with art teams. This will give the interviewers a clear view of your capabilities and style.

Understand the Role

Familiarise yourself with the responsibilities of a Technical Artist, especially how they bridge art and engineering. Be prepared to discuss how your experience aligns with this role and how you can contribute to the game's development process.

Prepare for Technical Questions

Expect questions about technical challenges you've faced in previous projects. Think of specific examples where you solved problems or improved workflows, particularly in game development. This will show your practical knowledge and problem-solving skills.

Engage with the Art Director's Vision

Research the company and its games to understand the Art Director's vision. During the interview, express your enthusiasm for their projects and share ideas on how you could enhance their artistic direction. This shows you're not just a fit for the role but also genuinely interested in their work.