Graphics Software Engineer

Graphics Software Engineer

City of London Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead the development of immersive 3D graphics for innovative supply chain solutions.
  • Company: Join Kallikor, a dynamic tech unit within Improbable, focused on transformative change.
  • Benefits: Competitive salary, collaborative culture, and opportunities for personal growth.
  • Why this job: Shape the future of technology while solving complex problems in a supportive team.
  • Qualifications: Experience with 3D graphics libraries and mentoring junior engineers.
  • Other info: Exciting challenges await in a start-up environment with a focus on innovation.

The predicted salary is between 36000 - 60000 £ per year.

At Kallikor, we’re redefining the future of supply chains and automation by building immersive, world-scale synthetic environments. Leveraging the latest in AI, gaming, and open-source technologies, we empower businesses to continuously optimise, plan, and respond dynamically by providing a digital representation of their entire operations. Through advanced digital twins and enterprise metaverses, our platform allows companies to visualise, analyse, explore, and experiment with their supply chain environments, enabling smarter, faster decisions that drive real-world impact.

At Kallikor, you’ll work alongside individuals who strive for excellence in all they do and are driven to uplift and challenge those around them. We’re motivated by solving complex problems, aiming to achieve transformative change in the industrial landscape. Our roots lie in cutting-edge technology and strategic innovation, originally developed for the gaming, entertainment, and defence sectors. Learn more about our mission at kallikor.ai.

Kallikor is a newly formed business unit of 30+ people within Improbable, and with it, there are lots of interesting engineering problems to solve. We are looking for a senior engineer to work with our teams in developing a modern graphical user interface to allow our customers to interact with our advanced simulation capabilities. You will be surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative.

Your Opportunity:

  • You will be a key player in shaping the future of both your and the wider Engineering teams. We are a new unit in start-up mode and have a lot of exciting challenges accordingly.

  • Lead and shape the future of our engineering team consisting of software engineers, working closely with our Product, Modelling and DevOps teams.

  • Drive our technical direction in the solution space – we have a strong technical foundation, but we are always looking to innovate further and push boundaries.

  • Mentor and grow the team – with a strong focus on coaching and developing our talented junior engineers.

  • Handle interdependencies with our other teams.

  • Effectively balance the creative exploration of a consumer-facing experience with the need to maintain our delivery commitments.

Why you\\u2019re made for this:

  • You thrive on the inherent ambiguity of an early-stage business. You can navigate around frequent changes and see the opportunity to learn and adapt our technology as we go along.

  • You enjoy working on 3D graphics libraries such as Playcanvas.

  • You’re passionate about technology and how it can help deliver a great product. We use React, Node and Typescript as our core technologies and expect all our engineers to be proficient in those but if you believe there are other tools for the job, you’ll be happy to suggest and convince your team and stakeholders to adopt those.

  • You are experienced in developing 3D web platforms. Prior experience (Three.js, Babylon.js, Unity, Unreal Engine, Godot)in the gaming world will be beneficial to this role.

  • You’re experienced with coaching and mentoring a team – you don’t want to stop being hands-on but you also enjoy other activities (whether it’s pairing and teaching a more junior member or sitting with your product team to figure out where we’re heading in the next 3 months).

  • You prioritise quick delivery: foundations are important and we’re all in when it comes to doing this right, especially when it has a lasting impact. However, the biggest risk to us is building the wrong stuff rather than building the stuff wrong. We prefer to ship quickly and learn quickly.

  • You love working as part of a close-knit group. We’re a highly collaborative team and often work together to solve complex problems and learn new skills. You proactively reach out to the wider team when there’s a need for input and encourage others to do so as well.

Improbable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.

We do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.

Improbable Candidate Privacy Policy

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Graphics Software Engineer employer: Improbable Ltd.

At Kallikor, we pride ourselves on being an exceptional employer, fostering a dynamic and innovative work culture that thrives on collaboration and excellence. Our team is dedicated to solving complex engineering challenges in a supportive environment, where mentorship and personal growth are paramount. Located within the vibrant tech hub of Improbable, we offer unique opportunities to work with cutting-edge technologies while making a meaningful impact in the supply chain and automation sectors.
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Contact Detail:

Improbable Ltd. Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Graphics Software Engineer

✨Tip Number 1

Network like a pro! Reach out to current employees at Kallikor on LinkedIn or other platforms. Ask them about their experiences and the company culture. This not only shows your interest but can also give you insider info that might help you stand out in interviews.

✨Tip Number 2

Get hands-on with your skills! If you’re into 3D graphics, create a small project using Playcanvas or Three.js. Showcase it in your portfolio or even bring it up during your interview. It’s a great way to demonstrate your passion and technical prowess.

✨Tip Number 3

Prepare for those tricky interview questions! Think about how you’d tackle real-world problems related to supply chains and automation. Practice articulating your thought process clearly, as Kallikor values innovative problem-solving.

✨Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re serious about joining the team and contributing to Kallikor’s exciting journey.

We think you need these skills to ace Graphics Software Engineer

3D Graphics Libraries
Playcanvas
React
Node
Typescript
Three.js
Babylon.js
Unity
Unreal Engine
Godot
Coaching and Mentoring
Problem-Solving
Collaboration
Adaptability
Technical Innovation

Some tips for your application 🫡

Show Your Passion for Technology: When writing your application, let us see your enthusiasm for technology and how it can transform products. Share specific examples of projects or technologies you've worked with that align with our mission at Kallikor.

Highlight Your Team Spirit: We love collaboration! Make sure to mention your experiences working in teams, especially in mentoring roles. Tell us how you’ve helped others grow and how you thrive in a close-knit environment.

Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so avoid jargon unless it's necessary. Show us your ability to communicate complex ideas simply, just like you would in a user interface.

Apply Through Our Website: Don’t forget to submit your application through our website! It’s the best way for us to receive your details and ensures you’re considered for the role. We can’t wait to hear from you!

How to prepare for a job interview at Improbable Ltd.

✨Know Your Tech Stack

Make sure you’re well-versed in React, Node, and Typescript, as these are the core technologies Kallikor uses. Brush up on your experience with 3D graphics libraries like Playcanvas, Three.js, or Babylon.js, and be ready to discuss how you've used them in past projects.

✨Showcase Your Problem-Solving Skills

Kallikor is all about solving complex problems, so come prepared with examples of challenges you've faced in previous roles. Think about how you approached these issues and what innovative solutions you implemented, especially in a team setting.

✨Emphasise Team Collaboration

Since Kallikor values a collaborative environment, highlight your experiences working closely with product teams and mentoring junior engineers. Share specific instances where you’ve helped others grow or contributed to a team’s success.

✨Adaptability is Key

Given that Kallikor is in start-up mode, demonstrate your ability to thrive in ambiguous situations. Talk about times when you had to adapt quickly to changes and how you turned those challenges into opportunities for learning and growth.

Graphics Software Engineer
Improbable Ltd.
Location: City of London
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