We're looking for an Environment Artist to join the IMPRNT team on Hounded. You'll work directly with our Creative Director and Design Team to build atmospheric, believable, and gameplay-focused environments for Hounded, helping shape the visual quality and player experience of key levels. Responsibilities - Take ownership of environment art for levels and gameplay spaces in Hounded - Work closely with the Creative Director to deliver environments that support the game's visual direction - Collaborate with the design team to ensure spaces are readable, functional, and enjoyable to explore - Create high-quality environment assets using both traditional and efficient production workflows - Help maintain consistency, quality, and organisation across level art content Requirements - Strong experience with Unreal Engine 5 - Experience with Blender - Experience creating materials in Substance Painter and/or Substance Designer - Confident using a traditional high poly / low poly bake workflow - Confident working with trim sheets - Strong artistic eye for composition, material definition, and environmental storytelling - Able to work independently and communicate clearly in a remote team Bonus - Experience with lighting in Unreal Engine - Experience working with Blueprints - Experience working with Sequencer This is a remote position, but applicants must be UK-based.
Environment Artist
Environment Artist
Full-Time No working from home possible