At a Glance
- Tasks: Bridge art and engineering teams to create AAA-quality game visuals.
- Company: Join Side, a global leader in video game development and services.
- Benefits: Be part of a dynamic talent pool with future project opportunities.
- Why this job: Contribute to cutting-edge projects and shape the future of gaming.
- Qualifications: 3+ years as a Technical Artist with experience in game development.
- Other info: Stay engaged with regular updates and insights from our hiring team.
The predicted salary is between 36000 - 60000 £ per year.
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia. Our industry-leading services include co-dev, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets.
As a Technical Artist, you will serve as a bridge between the art and engineering teams, ensuring that our assets and tools meet both creative and technical requirements for AAA-quality games across PC, console, mobile, and VR / AR platforms. Your expertise will play a vital role in optimizing pipelines, solving complex technical challenges, and delivering world-class visuals.
This listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest. Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles. Only resumes submitted in English will be considered.
Key Responsibilities- Serve as a liaison between art and engineering teams, facilitating communication and solving technical challenges.
- Develop, optimize, and maintain pipelines and tools for art asset creation and integration.
- Collaborate with artists and engineers to ensure that assets meet performance, memory, and technical requirements across platforms.
- Debug and resolve technical issues related to shaders, rendering, and asset optimization.
- Implement and refine real-time visual effects, lighting setups, and material systems to achieve high-quality visuals.
- Provide technical support and training to artists, helping them leverage tools and workflows efficiently.
- Stay up to date with industry trends and technologies, incorporating innovative solutions into workflows.
- Document tools, pipelines, and best practices to ensure seamless onboarding and knowledge sharing within the team.
- Experience: 3+ years of experience as a Technical Artist in the video game industry. Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR / AR.
- Technical Skills: Proficiency in scripting languages (e.g., Python, MEL, or MaxScript) and tools development. Strong understanding of shaders, rendering pipelines, and material creation in game engines like Unreal Engine or Unity. Experience with 3D modeling and texturing tools such as Maya, Blender, Substance Painter, or ZBrush. Knowledge of optimization techniques for performance across platforms.
- Problem-Solving Skills: Strong analytical and debugging skills, with the ability to identify and resolve technical challenges efficiently.
- Collaboration Skills: Excellent communication and teamwork abilities, with experience working closely with multidisciplinary teams. Ability to balance technical and creative goals, ensuring high-quality results.
- Preferred Skills: Familiarity with procedural tools like Houdini. Experience with visual scripting systems such as Unreal Engine’s Blueprint or Unity’s Shader Graph. Knowledge of rigging, skinning, and animation workflows. Experience in VR / AR development or real-time ray tracing technologies.
Note: Specific requirements may vary depending on project needs.
Tech & VFX Artist - Talent Pool (EU) employer: Impleo
Contact Detail:
Impleo Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Tech & VFX Artist - Talent Pool (EU)
✨Tip Number 1
Network like a pro! Reach out to industry professionals on LinkedIn or attend gaming events. We all know that sometimes it’s not just what you know, but who you know that can land you that dream role.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work as a Technical Artist. Include projects that demonstrate your problem-solving abilities and technical prowess. We want to see what you can do!
✨Tip Number 3
Stay updated with the latest trends in the gaming industry. Follow blogs, podcasts, and forums. This knowledge will not only help you in interviews but also show your passion for the field when we chat about potential opportunities.
✨Tip Number 4
Apply through our website! Even if there’s no immediate opening, getting your name in our Talent Pool means we’ll consider you for future roles. It’s a great way to stay on our radar for exciting projects down the line.
We think you need these skills to ace Tech & VFX Artist - Talent Pool (EU)
Some tips for your application 🫡
Show Your Passion: When writing your application, let your enthusiasm for gaming and tech shine through! We want to see that you’re not just qualified, but genuinely excited about the opportunity to contribute to cutting-edge projects.
Tailor Your CV: Make sure your CV highlights relevant experience and skills that align with the Technical Artist role. We love seeing how your past work connects to what we do at Side, so don’t hold back on showcasing your best projects!
Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so avoid jargon and focus on what makes you a great fit for our talent pool. Remember, less is often more!
Apply Through Our Website: We encourage you to submit your application directly through our website. This way, you’ll ensure it reaches the right people and gets the attention it deserves. Plus, it’s super easy!
How to prepare for a job interview at Impleo
✨Know Your Tech Inside Out
Make sure you brush up on your technical skills, especially in scripting languages like Python or MEL. Be ready to discuss your experience with shaders and rendering pipelines, as well as any tools you've developed. This will show that you're not just a creative mind but also a technical powerhouse.
✨Showcase Your Collaboration Skills
Since the role involves liaising between art and engineering teams, be prepared to share examples of how you've successfully collaborated in the past. Highlight specific projects where you solved technical challenges while working closely with artists and engineers.
✨Stay Current with Industry Trends
Familiarise yourself with the latest trends and technologies in the gaming industry. Mention any new tools or techniques you've been exploring, especially those related to VR/AR or real-time visual effects. This shows your passion for the field and your commitment to continuous learning.
✨Prepare for Problem-Solving Questions
Expect to face questions that test your analytical and debugging skills. Think of specific technical challenges you've encountered and how you resolved them. Being able to articulate your problem-solving process will demonstrate your value as a Technical Artist.