Tech & VFX Artist - Talent Pool (EU) in London
Tech & VFX Artist - Talent Pool (EU)

Tech & VFX Artist - Talent Pool (EU) in London

London Full-Time 36000 - 60000 Β£ / year (est.) No home office possible
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At a Glance

  • Tasks: Bridge art and engineering teams to create stunning visuals for AAA games.
  • Company: Join a global leader in video game development with a passion for creativity.
  • Benefits: Be part of exciting projects with opportunities for growth and collaboration.
  • Why this job: Contribute to cutting-edge game development and make your mark in the industry.
  • Qualifications: 3+ years as a Technical Artist with experience in game engines and scripting.
  • Other info: Join our talent pool for future project-based opportunities across the globe.

The predicted salary is between 36000 - 60000 Β£ per year.

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia. Our industry-leading services include co-dev, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets.

As a Technical Artist, you will serve as a bridge between the art and engineering teams, ensuring that our assets and tools meet both creative and technical requirements for AAA-quality games across PC, console, mobile, and VR / AR platforms. Your expertise will play a vital role in optimizing pipelines, solving complex technical challenges, and delivering world-class visuals.

This listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability.

How We Keep You Engaged: We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest. Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps: If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles. Only resumes submitted in English will be considered.

Key Responsibilities:
  • Serve as a liaison between art and engineering teams, facilitating communication and solving technical challenges.
  • Develop, optimize, and maintain pipelines and tools for art asset creation and integration.
  • Collaborate with artists and engineers to ensure that assets meet performance, memory, and technical requirements across platforms.
  • Debug and resolve technical issues related to shaders, rendering, and asset optimization.
  • Implement and refine real-time visual effects, lighting setups, and material systems to achieve high-quality visuals.
  • Provide technical support and training to artists, helping them leverage tools and workflows efficiently.
  • Stay up to date with industry trends and technologies, incorporating innovative solutions into workflows.
  • Document tools, pipelines, and best practices to ensure seamless onboarding and knowledge sharing within the team.
Requirements:
  • 3+ years of experience as a Technical Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR / AR.
  • Proficiency in scripting languages (e.g., Python, MEL, or MaxScript) and tools development.
  • Strong understanding of shaders, rendering pipelines, and material creation in game engines like Unreal Engine or Unity.
  • Experience with 3D modeling and texturing tools such as Maya, Blender, Substance Painter, or ZBrush.
  • Knowledge of optimization techniques for performance across platforms.
  • Strong analytical and debugging skills, with the ability to identify and resolve technical challenges efficiently.
  • Excellent communication and teamwork abilities, with experience working closely with multidisciplinary teams.
  • Ability to balance technical and creative goals, ensuring high-quality results.
Preferred Skills:
  • Familiarity with procedural tools like Houdini.
  • Experience with visual scripting systems such as Unreal Engine's Blueprint or Unity's Shader Graph.
  • Knowledge of rigging, skinning, and animation workflows.
  • Experience in VR / AR development or real-time ray tracing technologies.

Tech & VFX Artist - Talent Pool (EU) in London employer: Impleo

At Side, we pride ourselves on being a leading employer in the video game industry, offering a dynamic work culture that fosters creativity and collaboration among passionate gamers. Our global presence across Europe and beyond provides unique opportunities for professional growth, with access to cutting-edge projects and a supportive network of talented individuals. Join us to be part of an innovative team where your contributions will help shape the future of gaming.
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Contact Detail:

Impleo Recruiting Team

StudySmarter Expert Advice 🀫

We think this is how you could land Tech & VFX Artist - Talent Pool (EU) in London

✨Tip Number 1

Network like a pro! Reach out to industry professionals on LinkedIn or gaming forums. Join groups related to game development and VFX, and don’t be shy about sharing your work. You never know who might have a lead on the next big opportunity!

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work as a Technical Artist. Include projects that demonstrate your problem-solving abilities and technical prowess. Make sure it’s easy to navigate and visually appealing – first impressions matter!

✨Tip Number 3

Stay updated with industry trends! Follow gaming news, attend webinars, and participate in online workshops. This not only keeps you informed but also gives you great talking points during interviews. Plus, it shows your passion for the field!

✨Tip Number 4

Apply through our website! Even if there’s no immediate opening, getting your name in our Talent Pool means you’ll be considered for future roles. Keep your application fresh and let us know if your skills evolve – we love to see growth!

We think you need these skills to ace Tech & VFX Artist - Talent Pool (EU) in London

Technical Artistry
Scripting Languages (Python, MEL, MaxScript)
Shaders and Rendering Pipelines
Material Creation in Game Engines (Unreal Engine, Unity)
3D Modelling and Texturing (Maya, Blender, Substance Painter, ZBrush)
Asset Optimization Techniques
Analytical and Debugging Skills
Collaboration and Teamwork
Communication Skills
Problem-Solving Skills
Procedural Tools (Houdini)
Visual Scripting Systems (Unreal Engine's Blueprint, Unity's Shader Graph)
Rigging and Skinning Workflows
VR / AR Development

Some tips for your application 🫑

Show Your Passion: When writing your application, let your enthusiasm for gaming and tech shine through! We want to see how your passion aligns with our mission at Side. Share what excites you about the industry and why you want to be part of our team.

Tailor Your CV: Make sure your CV is tailored to highlight your relevant experience as a Technical Artist. Focus on your contributions to previous projects, especially any shipped titles. We love seeing how your skills can bridge the gap between art and engineering!

Be Clear and Concise: Keep your application clear and to the point. Use straightforward language to describe your skills and experiences. We appreciate brevity, so make every word count while ensuring we understand your expertise and how it fits with our needs.

Apply Through Our Website: Don’t forget to apply through our website! This ensures your application goes directly into our talent pool. Plus, it’s the best way for us to keep you updated on future opportunities that match your skills and interests.

How to prepare for a job interview at Impleo

✨Know Your Tech Inside Out

Make sure you brush up on your technical skills, especially in scripting languages like Python or MEL. Be ready to discuss your experience with shaders and rendering pipelines, as well as any tools you've developed. This will show that you're not just a creative mind but also a technical powerhouse.

✨Showcase Your Collaboration Skills

Since the role involves liaising between art and engineering teams, be prepared to share examples of how you've successfully collaborated in the past. Highlight specific projects where you solved technical challenges while working closely with artists and engineers.

✨Stay Current with Industry Trends

Familiarise yourself with the latest trends and technologies in the gaming industry. Mention any recent innovations you've incorporated into your work, such as procedural tools like Houdini or real-time ray tracing. This shows your passion for the field and your commitment to continuous learning.

✨Prepare for Problem-Solving Questions

Expect to face questions that test your analytical and debugging skills. Think of specific technical challenges you've encountered and how you resolved them. Being able to articulate your problem-solving process will demonstrate your value as a Technical Artist.

Tech & VFX Artist - Talent Pool (EU) in London
Impleo
Location: London

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