Principal Graphics Software Architect
Principal Graphics Software Architect

Principal Graphics Software Architect

Full-Time 65000 - 78000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Lead the design of cutting-edge graphics software architecture for high-performance GPUs.
  • Company: Join Imagination, a leader in GPU technology and innovation.
  • Benefits: Competitive salary, flexible working, and opportunities for professional growth.
  • Other info: Collaborative environment with opportunities to engage with key customers and industry leaders.
  • Why this job: Make a real impact on technology that powers devices used by billions worldwide.
  • Qualifications: 5+ years in graphics software development and expertise in modern 3D graphics APIs.

The predicted salary is between 65000 - 78000 £ per year.

The role involves joining a world-class hardware and software architecture team at Imagination, an industry authority in designing power-efficient and high-performance GPUs for graphics and compute workloads. You will help customers integrate and achieve success with our GPUs by driving software architecture across our silicon IP products.

Your role will have broad visibility within the organisation and provides the opportunity for close engagement with our key customers and internal engineering and product teams.

You will:

  • Work across multiple platforms and application domains, from consumer or mobile to automotive or data centre, to understand how graphics software is deployed and executed on Imagination products.
  • Develop the software architecture responsible for mapping multiple modern graphics APIs from high level, user-facing software to silicon deployment.
  • Investigate and optimize end-to-end performance of various graphics software, including proposing and prototyping new features or techniques at the boundary between hardware and software.
  • Work with product owners to understand and define the roadmap for graphics APIs and their implementation across current and future hardware platforms.
  • Maintain a holistic view of graphics software architecture, informing and coordinating with Imagination teams working on specific areas of implementation.
  • Work with customers in understanding their issues and steering the technical roadmap to help solve issues they face.
  • Establish the technical standards and architectural software patterns that Imagination uses to develop and support multiple hardware generations and graphics APIs.
  • Collaborate with the wider ecosystem: evaluating, developing and refining common standards, APIs and technologies to efficiently deliver high-quality and performant graphics.

About you:

Committed to making your customers, stakeholders and colleagues successful, you’re an excellent communicator, listener and collaborator who builds trusted partnerships by delivering what you say, when you say. You’re curious, solutions orientated and a world-class problem solver who constantly seeks opportunities to innovate and achieve the best possible outcome to the highest imaginable standard.

You'll have:

  • A background of 5+ years in commercial software development in a graphics-related field.
  • In-depth knowledge of at least one modern 3D graphics API and its associated software ecosystems (e.g. Vulkan, DirectX, OpenGL ES, Metal).
  • Demonstrable technical expertise in the optimisation of software targeting such ecosystems (e.g. game engines, visual effects, UI frameworks).
  • Experience with GPU profiling or API tracing tools.
  • Knowledge of how to write and optimize graphics shaders or compute kernels.
  • Understanding of both the fixed-function and programmable aspects of GPU architecture.
  • Experience of working directly with senior technical stakeholders and mapping their requirements and requests back into product roadmap items.
  • Excellent problem-solving abilities along with the ability to break down and solve problems and complex situations which lack existing solutions.
  • Experience of architecting software products spanning multiple development teams and enabling iterative development.

You might also have:

  • A solid understanding of computer architecture at both instruction level and system level, e.g. understanding memory and communication interfaces and how they impact software.
  • Experience of working closely with silicon architects and design engineers to improve platforms for software applications.
  • Exposure to graphics/display drivers for Android/Linux/Windows operating systems.
  • Experience interacting with open-source communities and external ecosystems.
  • Understanding of debug or performance analysis hardware in support of application development.
  • Experience with presenting at a technical conference or supporting external events and shows.
  • Occasional willingness to travel, working onsite to support or train our customers around the world.
  • A breadth of software programming experience that spans multiple languages and development platforms.

Who we are:

Imagination is a UK-based company that creates silicon and software IP designed to give its customers an edge in competitive global technology markets. Its GPU and AI technologies enable outstanding power, performance, and area (PPA), fast time-to-market, and lower total cost of ownership. Products based on Imagination IP are used by billions of people across the globe in their smartphones, cars, homes, and workplaces.

We need your skills to help us continue to deliver technology that will impress the industry and our customers alike, ensuring that people everywhere can enjoy smarter and faster tech than ever before. So come join us if you're wanting that something more. Bring your talent, curiosity and expertise and we’ll help you do the rest. You’ll be part of one of the world’s most exciting companies who are one of the leaders in semiconductor IP solutions. As a part of our team, you can help us transform, innovate, and inspire the lives of millions through our technology.

If you encounter accessibility barriers in the application process or if you have access needs and require support or adjustments to participate equitably in the recruitment process, please email recruitment@imgtec.com.

Principal Graphics Software Architect employer: imgtec

Imagination is an exceptional employer, offering a dynamic work culture that fosters innovation and collaboration among its world-class hardware and software architecture teams. With a commitment to employee growth, you will have the opportunity to engage closely with key customers and internal teams, driving impactful projects across diverse platforms. Located in the UK, Imagination provides a unique environment where your contributions can directly influence cutting-edge technology used by billions globally, ensuring a rewarding and meaningful career path.
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Contact Detail:

imgtec Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Principal Graphics Software Architect

✨Tip Number 1

Network like a pro! Reach out to folks in the industry, attend meetups, and connect with people on LinkedIn. You never know who might have the inside scoop on job openings or can put in a good word for you.

✨Tip Number 2

Show off your skills! Create a portfolio or GitHub repository showcasing your projects and contributions to graphics software. This gives potential employers a taste of what you can do and sets you apart from the crowd.

✨Tip Number 3

Prepare for interviews by brushing up on common technical questions related to graphics APIs and software architecture. Practice explaining your thought process and problem-solving approach, as this will impress interviewers.

✨Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining our awesome team at Imagination.

We think you need these skills to ace Principal Graphics Software Architect

Graphics Software Architecture
3D Graphics API (e.g. Vulkan, DirectX, OpenGL ES, Metal)
Software Optimisation
GPU Profiling
API Tracing Tools
Graphics Shaders
Compute Kernels
GPU Architecture Understanding
Stakeholder Engagement
Problem-Solving Skills
Software Product Architecture
Computer Architecture Knowledge
Collaboration with Silicon Architects
Performance Analysis
Software Programming Experience

Some tips for your application 🫡

Tailor Your CV: Make sure your CV reflects the skills and experiences that align with the Principal Graphics Software Architect role. Highlight your experience with graphics APIs and software architecture to catch our eye!

Craft a Compelling Cover Letter: Use your cover letter to tell us why you're passionate about graphics software and how your background makes you a perfect fit for Imagination. Share specific examples of your problem-solving skills and collaboration with stakeholders.

Showcase Your Technical Expertise: Don’t shy away from detailing your technical skills! Mention your experience with GPU profiling, shader writing, and any relevant projects that demonstrate your ability to optimise graphics software.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity at Imagination!

How to prepare for a job interview at imgtec

✨Know Your Graphics APIs

Make sure you brush up on your knowledge of modern 3D graphics APIs like Vulkan, DirectX, or OpenGL ES. Be ready to discuss how you've used these in past projects and how they relate to the role at Imagination.

✨Showcase Your Problem-Solving Skills

Prepare examples of complex problems you've solved in software development, especially those related to graphics optimisation. Highlight your thought process and the impact of your solutions on previous projects.

✨Understand the Company’s Vision

Familiarise yourself with Imagination's products and their applications across various platforms. This will help you align your answers with their goals and demonstrate your genuine interest in contributing to their success.

✨Engage with Technical Stakeholders

Be prepared to discuss how you've collaborated with senior technical stakeholders in the past. Share specific instances where you mapped their requirements into actionable product roadmap items, showcasing your communication and collaboration skills.

Principal Graphics Software Architect
imgtec

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