Level Designer, Casual Puzzle Games in London

Level Designer, Casual Puzzle Games in London

London Full-Time 40000 - 50000 £ / year (est.) No working from home possible
IMAGE FRAME INVESTMENT (UK) LIMITED

At a Glance

  • Tasks: Design engaging puzzle levels and collaborate with creative teams to enhance player experiences.
  • Company: Join Level Infinite, Tencent’s global gaming brand, dedicated to innovative gaming.
  • Benefits: Competitive salary, inclusive culture, and opportunities for professional growth.
  • Other info: Work in a dynamic environment that values diversity and creativity.
  • Why this job: Create fun puzzles for millions and shape the future of casual gaming.
  • Qualifications: 3-5 years in level design, experience with Unity, and a passion for gaming.

The predicted salary is between 40000 - 50000 £ per year.

Level Infinite is Tencent’s global gaming brand, dedicated to delivering engaging and original gaming experiences to a worldwide audience while building a community that fosters inclusivity, connection, and accessibility. We provide a wide range of services and resources to our network of developers and partner studios to help them unlock the true potential of their games.

As a Puzzle Level Designer working in a cross-functional team, you will play a key role in the development and delivery of new and exciting experiences for our players. We’re looking for a data-driven, creative and highly motivated Level Designer to help drive the development of a flagship puzzle title in Tencent’s portfolio.

  • Create and have impact over the day-to-day level design for a key puzzle title.
  • Be key in helping us establish level design best practice guidelines and workflows.
  • Work side by side with the design talents from our partner studios to be a creative expert for new levels.
  • Collaborate with Tencent's data analysts and business teams to keep the game feeling fresh for users.
  • Work on games experienced by millions of users daily, and have real impact over the game direction.

Who We Look For

  • 3-5 years of experience on both Unity and In-House level creation tools and casual level design background.
  • Understand the sprint cycle for a casual puzzle game, and can explain in detail the processes associated with creating and maintaining these games.
  • Proven experience working on a live title and can show your work and your level designs.
  • Experience using both qualitative and quantitative data to improve level designs.
  • Self-confidence and the experience to self-manage and self-motivate.
  • A passion for puzzle and casual gaming, with your finger on the pulse of the industry.
  • Articulate with strong English written and verbal communication skills.
  • An ability to take complex level design issues and simplify them for non-designers.
  • An ability to use broad data and individual level KPI’s to drive design decision making.

Bonus Skills

  • Skilled in SQL or Python.
  • A passion for Game Design and feature work.

Equal Employment Opportunity

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.

Level Designer, Casual Puzzle Games in London employer: IMAGE FRAME INVESTMENT (UK) LIMITED

Level Infinite is an exceptional employer that champions creativity and inclusivity within the gaming industry. With a strong focus on employee growth, we offer opportunities to work alongside talented professionals in a collaborative environment, where your contributions directly impact millions of players worldwide. Our commitment to fostering a supportive culture ensures that every team member feels valued and empowered to innovate.

IMAGE FRAME INVESTMENT (UK) LIMITED

Contact Details:

IMAGE FRAME INVESTMENT (UK) LIMITED Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Level Designer, Casual Puzzle Games in London

Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at Level Infinite. A friendly chat can open doors that a CV just can't.

Tip Number 2

Show off your skills! Create a portfolio that highlights your best level designs. Make it easy for us to see your creativity and how you use data to enhance gameplay.

Tip Number 3

Stay updated on industry trends! Follow gaming news and engage with communities. This will not only fuel your passion but also give you great talking points during interviews.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who take that extra step.

We think you need these skills to ace Level Designer, Casual Puzzle Games in London

Level Design
Unity
In-House Level Creation Tools
Casual Level Design
Sprint Cycle Understanding
Live Title Experience
Qualitative Data Analysis

Some tips for your application 🫡

Show Your Passion:Let your love for puzzle games shine through in your application. Share specific examples of games that inspire you and how they influence your design approach. We want to see your enthusiasm!

Highlight Your Experience:Make sure to detail your experience with Unity and any in-house tools you've used. We’re looking for someone who can hit the ground running, so showcase your previous work on live titles and the impact you've made.

Be Data-Driven:Since we value a data-driven approach, mention how you've used both qualitative and quantitative data to enhance your level designs. This will show us that you understand the importance of metrics in game development.

Keep It Professional Yet Personal:While we want to see your personality, remember to keep your application professional. Use clear and concise language, and don’t forget to proofread! Apply through our website to ensure your application gets the attention it deserves.

How to prepare for a job interview at IMAGE FRAME INVESTMENT (UK) LIMITED

Know Your Tools Inside Out

Make sure you’re well-versed in Unity and any in-house level creation tools. Be ready to discuss specific projects where you've used these tools, showcasing your level design skills and how they contributed to the game's success.

Showcase Your Data Savvy

Since the role involves using both qualitative and quantitative data, prepare examples of how you've used data to inform your design decisions. Bring along any metrics or KPIs from previous projects that demonstrate your ability to enhance player experience.

Understand the Sprint Cycle

Brush up on the sprint cycle for casual puzzle games. Be prepared to explain how you’ve navigated this process in past roles, including how you manage time and resources to meet deadlines while maintaining creativity.

Communicate Clearly and Confidently

Practice articulating complex design concepts in simple terms. This is crucial when working with non-designers. During the interview, aim to convey your passion for puzzle gaming and your vision for creating engaging experiences for players.