Mid-Snr Level Generalist Artist in London

Mid-Snr Level Generalist Artist in London

London Full-Time 35000 - 45000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Create stunning 3D assets and environments for innovative games and prototypes.
  • Company: Join an AI-native game studio pushing the boundaries of interactive entertainment.
  • Benefits: Collaborative culture, creative freedom, and opportunities to explore emerging technologies.
  • Other info: Ideal for proactive artists eager to experiment and grow in a dynamic environment.
  • Why this job: Be part of a team that values human creativity in the future of gaming.
  • Qualifications: Proficiency in Blender/Maya and experience with Unity/Unreal Engine required.

The predicted salary is between 35000 - 45000 £ per year.

Iconic Interactive is an AI-native game development and research studio exploring the future of interactive entertainment, digital actors, and intelligent worlds. We are looking for a versatile Mid-Level Generalist Artist to join our growing creative team. This role is ideal for an artist who enjoys working across multiple disciplines, from modelling and texturing through to look development, world-building, realtime implementation, and experimental AI-assisted workflows.

You should be comfortable operating in a fast-moving prototyping environment and collaborating closely with designers, engineers, technical artists, and AI researchers. Although we are an AI-native studio, we strongly value human creativity, artistic authorship, and craft. Our work combines advanced AI systems with carefully authored art direction, storytelling, design, and world-building created by real artists and developers. Projects such as The Oversight Bureau reflect our belief that strong artistic vision and human creativity remain central to the future of interactive entertainment.

We are particularly interested in enthusiastic, proactive, positive individuals who are capable of self-starting, organising their own work, and contributing constructively within a collaborative team environment. We value people with a strong can-do attitude who are comfortable taking ownership and helping drive ideas forward.

Responsibilities:
  • Create high-quality 3D assets, environments, props, and supporting content for games and prototypes.
  • Model, texture, UV, and optimise assets for realtime applications.
  • Work within stylised and/or realistic art directions depending on project needs.
  • Support rapid prototyping and iterative development workflows.
  • Integrate and test assets within Unity and/or Unreal Engine.
  • Collaborate with technical teams to ensure assets function effectively in-engine.
  • Contribute creatively to visual development, mood, tone, and world-building.
  • Help maintain clean, organised project files and asset structures.
  • Explore and evaluate emerging AI-assisted creative workflows where appropriate.
Requirements:
  • Strong working knowledge of Blender and/or Maya.
  • Strong foundational art skills, with a good eye for shape, silhouette, proportion, colour, composition, lighting, and visual storytelling.
  • Working knowledge of Unity and/or Unreal Engine, including importing, setting up, and testing assets in-engine.
  • Comfortable creating characters, creatures and organic models.
  • Good understanding of realtime game art pipelines and optimisation constraints.
  • Experience with modelling, UVs, texturing, materials, and asset preparation for games.
  • Familiarity with PBR workflows and modern realtime rendering techniques.
  • Ability to work across a broad range of artistic tasks as a generalist.
  • Comfortable receiving feedback and iterating quickly in a collaborative environment.
  • Passion for games, interactive media, AI, and emerging technology.
Nice to Have:
  • Technical art experience (shaders, rigging, procedural tools, scripting, etc.).
  • Experience integrating assets into gameplay or interactive systems.
  • Knowledge of animation pipelines, facial rigs, or character workflows.
  • Familiarity with AI-assisted creative workflows and generative tools.
  • Experience working in startup, indie, or R&D environments.
What We Value:
  • Curiosity and experimentation.
  • Strong artistic taste and judgement.
  • Initiative and ownership.
  • Clear communication and collaboration.
  • Comfort operating across disciplines.
  • Interest in the future of AI-native interactive experiences.

Please include a portfolio/showreel demonstrating relevant work across modelling, environments, texturing, or realtime content creation.

Mid-Snr Level Generalist Artist in London employer: Iconic

At Iconic Interactive, we pride ourselves on being an innovative employer that champions creativity and collaboration in the heart of the interactive entertainment industry. Our dynamic work culture fosters artistic growth and experimentation, providing employees with opportunities to explore cutting-edge AI-assisted workflows while contributing to exciting projects like The Oversight Bureau. With a focus on teamwork and individual initiative, we offer a supportive environment where your artistic vision can thrive, making us an ideal place for passionate artists looking to make a meaningful impact.

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Contact Details:

Iconic Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Mid-Snr Level Generalist Artist in London

Tip Number 1

Get your portfolio in tip-top shape! Make sure it showcases your best work across modelling, texturing, and environments. We want to see your creativity shine, so include a variety of styles and techniques that highlight your versatility as a generalist artist.

Tip Number 2

Network like a pro! Reach out to fellow artists, designers, and anyone in the gaming industry. Join online forums or local meetups to connect with people who share your passion for interactive media. You never know who might have a lead on your dream job!

Tip Number 3

Prepare for interviews by brushing up on your technical skills and understanding of game art pipelines. Be ready to discuss your creative process and how you collaborate with others. We love seeing candidates who can articulate their ideas clearly and confidently!

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we’re always on the lookout for enthusiastic individuals who are eager to contribute to our innovative projects. Don’t miss out on the chance to join our team!

We think you need these skills to ace Mid-Snr Level Generalist Artist in London

3D Modelling
Texturing
UV Mapping
Realtime Asset Optimisation
Blender
Maya
Unity

Some tips for your application 🫡

Show Off Your Portfolio:Make sure to include a portfolio or showreel that highlights your best work in modelling, texturing, and realtime content creation. We want to see your creativity and skills in action, so pick pieces that really showcase your versatility as a generalist artist!

Tailor Your Application:When applying, take a moment to tailor your application to our studio's focus on AI-native game development. Mention any experience you have with AI-assisted workflows or how you’ve integrated technology into your artistic process. This will help us see how you fit into our vision!

Be Yourself:We value enthusiasm and a positive attitude, so let your personality shine through in your application! Share your passion for games and interactive media, and don’t hesitate to mention any unique experiences that have shaped your artistic journey.

Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way to ensure your application gets to us quickly and efficiently. Plus, it shows you’re proactive and ready to jump into our fast-moving environment!

How to prepare for a job interview at Iconic

Showcase Your Versatility

As a Mid-Level Generalist Artist, it's crucial to demonstrate your ability to work across multiple disciplines. Prepare a portfolio that highlights your skills in modelling, texturing, and world-building. Make sure to include examples of how you've integrated assets into engines like Unity or Unreal, as this will show your practical experience.

Emphasise Collaboration

This role requires close collaboration with designers, engineers, and AI researchers. During the interview, share specific examples of past projects where you worked in a team. Highlight how you contributed to the creative process and how you handled feedback, as this will showcase your collaborative spirit.

Demonstrate Your Passion for AI and Games

Iconic Interactive values enthusiasm for games and emerging technology. Be prepared to discuss your interest in AI-assisted workflows and how they can enhance creativity in game development. Share any personal projects or experiments you've undertaken that reflect this passion.

Prepare for Technical Questions

Expect questions about your technical skills, especially regarding Blender, Maya, and game art pipelines. Brush up on your knowledge of PBR workflows and optimisation constraints. Being able to articulate your understanding of these concepts will show that you're not just an artist but also a technically savvy contributor.