Principal GPU Architect (Graphics Processors)
Principal GPU Architect (Graphics Processors)

Principal GPU Architect (Graphics Processors)

Glasgow Full-Time No home office possible
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Working for a leading semiconductor R&D department, I am recruiting for a high-level GPU Architect, to work on the latest developments in Graphics Hardware Processors.

There is also opportunity for leadership within this exciting GPU Hardware team.

A key-selling point is this is a highly innovative and exciting opportunity to work with leading experts in GPU development to define cutting-edge Graphics products in the industry.

This is a multi-functional role, where you will also contribute to the future strategy of next-generation IP.

Salary details

Salary will be based upon years and relevance of experience – circa £100k and / or above for highly-skilled architects

Location & additional info

  • This is a UK based role, so 1st preference and priority will be given to applicatints with UK working rights
  • There is also the potential for hybrid / remote / fully remote working from other European locations
  • Visa sponsorship and relocation support can also be considered for qualified applicants who are motivated to relocate permanently to the UK

Key / \”Must-Have\” skills

  • Significant knowledge and experience with design and architecture of GPU IPs – Graphics Hardware Processors (circa 10+ years\’ experience)
  • Strong understanding of modern 3D graphics and/or compute APIs, such as Vulkan, D3D12 and OpenCL, CUDA etc.
  • Definition of high-level GPU architecture / micro-architecture
  • Confidence knowledge in the ASIC digital design flow
  • Ability to take a concept through to production and delivery / tape-out, including performance review, analysis, costing, and optimisation
  • Understanding of the product\’s design & verification needs, standardisation, adherence to frameworks and methodolgies e.g. UVM
  • Excellent communicator, with a keen interest in team collaboration and a clear approach to the design & development process

Bonus / \”Nice-to-have\” skills

  • Digital Video processing / video compression / video codecs or similar field
  • Image signal processsing
  • (Computer) arithmetic / maths / algorithm development or algorithm implementation
  • Modelling – System C, UML, TLM 2
  • Strong maths and algorithm skills
  • Understanding of / analysis of: compiler performance / driver performance
  • Functional Safety – ISO26262
  • Graphics software development

For more information, please contact Rob Hudson @ Ic Resources for a discussion today!

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Contact Detail:

IC Resources Recruiting Team

Principal GPU Architect (Graphics Processors)
IC Resources
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  • Principal GPU Architect (Graphics Processors)

    Glasgow
    Full-Time

    Application deadline: 2027-02-26

  • I

    IC Resources

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