Remote UI Artist for Mobile Games (Unity)
Remote UI Artist for Mobile Games (Unity)

Remote UI Artist for Mobile Games (Unity)

Freelance 30000 - 42000 £ / year (est.) Home office possible
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Homa

At a Glance

  • Tasks: Create stunning UI designs for a top-grossing mobile game and collaborate with a talented art team.
  • Company: Leading mobile game developer with a vibrant work culture.
  • Benefits: Remote work, creative freedom, and access to a global team.
  • Why this job: Shape the visual experience of an exciting game and showcase your creativity.
  • Qualifications: Strong portfolio in mobile UI design and hands-on Unity experience.
  • Other info: Join a dynamic team and elevate your career in the gaming industry.

The predicted salary is between 30000 - 42000 £ per year.

A leading mobile game developer is seeking a talented UI Artist to shape the visual experience of their top-grossing game, All in Hole. In this role, you will take ownership of the UI vision and collaborate closely with a skilled art team to deliver high-impact designs.

The ideal candidate should have:

  • a strong portfolio in mobile UI design,
  • hands-on Unity experience,
  • proficiency in tools like Figma and Photoshop.

This position offers a vibrant work culture and access to a global team.

Remote UI Artist for Mobile Games (Unity) employer: Homa

Join a leading mobile game developer that champions creativity and innovation, offering a vibrant work culture where your contributions directly impact the success of top-grossing games like All in Hole. With access to a global team and opportunities for professional growth, this role as a Remote UI Artist allows you to thrive in a collaborative environment while honing your skills in mobile UI design using industry-standard tools.
Homa

Contact Detail:

Homa Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Remote UI Artist for Mobile Games (Unity)

✨Tip Number 1

Show off your portfolio! Make sure it highlights your best mobile UI designs. We want to see your creativity and how you can elevate the visual experience in games like All in Hole.

✨Tip Number 2

Get familiar with Unity if you haven't already. Since this role requires hands-on experience, brush up on your skills and maybe even create a small project to showcase your abilities. We love seeing practical applications!

✨Tip Number 3

Network with other artists and developers in the gaming community. Join forums or social media groups where you can share ideas and get feedback. We believe collaboration can lead to amazing opportunities!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets noticed. Plus, we’re always looking for passionate individuals who want to be part of our vibrant work culture.

We think you need these skills to ace Remote UI Artist for Mobile Games (Unity)

UI Design
Mobile Game Development
Unity
Figma
Photoshop
Collaboration
Visual Design
Portfolio Development

Some tips for your application 🫡

Show Off Your Portfolio: Make sure to include a link to your portfolio that highlights your best mobile UI designs. We want to see your creativity and how you’ve shaped user experiences in the past!

Tailor Your Application: When applying, customise your application to reflect the skills mentioned in the job description. We love seeing how your experience aligns with our needs, especially in Unity and design tools like Figma and Photoshop.

Be Authentic: Let your personality shine through in your written application. We’re looking for someone who fits into our vibrant work culture, so don’t be afraid to show us who you are!

Apply Through Our Website: For the best chance of success, make sure to apply directly through our website. It helps us keep track of applications and ensures you’re considered for this exciting opportunity!

How to prepare for a job interview at Homa

✨Showcase Your Portfolio

Make sure to bring your A-game by preparing a strong portfolio that highlights your best mobile UI designs. Focus on projects that demonstrate your skills in Unity, Figma, and Photoshop, as these are key tools for the role.

✨Understand the Game

Before the interview, play 'All in Hole' and analyse its UI. Think about what works well and what could be improved. This shows your genuine interest in the game and gives you a solid foundation for discussing your ideas during the interview.

✨Collaborative Mindset

Since this role involves working closely with an art team, be ready to discuss your collaborative experiences. Share examples of how you've successfully worked with others to achieve a common vision, and highlight your ability to take feedback positively.

✨Prepare Questions

Have a few thoughtful questions ready to ask the interviewers. Inquire about their design process, team dynamics, or future projects. This not only shows your enthusiasm but also helps you gauge if the company culture aligns with your values.

Remote UI Artist for Mobile Games (Unity)
Homa
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