Remote 2D Artist - All in Hole in Newport

Remote 2D Artist - All in Hole in Newport

Newport Full-Time 30000 - 40000 £ / year (est.) Working from home possible
Homa

At a Glance

  • Tasks: Create stunning 2D visuals for the hit game All in Hole and collaborate with a creative team.
  • Company: Join Homa, a leading mobile game developer with over 2 billion downloads.
  • Benefits: Enjoy comprehensive perks, remote work flexibility, and access to WeWork spaces across Europe.
  • Other info: Embrace a culture of curiosity, ambition, and collaboration in a diverse global team.
  • Why this job: Be part of a dynamic team shaping the future of gaming with your artistic talent.
  • Qualifications: Strong skills in 2D art, Photoshop proficiency, and a passion for game visuals.

The predicted salary is between 30000 - 40000 £ per year.

Homa is a global mobile game developer and publisher creating games people love. We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion downloads, and seen our game All in Hole break into the global top-50 grossing charts. These are milestones, not the finish line. With deep expertise in product and technology, we built Homa Lab, our proprietary platform that gives developers the market intelligence, data tools, and game tech, with AI built-in, to find product–market fit fast and scale mass-market games into lasting experiences players enjoy for years.

As a 2D Artist, you’ll play a key role in shaping the visual identity of All in Hole. You will partner closely with artists, game designers, and AI specialists to drive the creation of engaging, high-quality game visuals, and contribute to shaping how Homa grows from here. Your main responsibilities will include:

  • Create a wide range of visual assets - including in-game items and pack content, level backgrounds and environments, characters and illustrations, icons, and supporting UI elements to support a rich and engaging player experience.
  • Collaborate closely with game designers to bring gameplay ideas to life visually - translating concepts into compelling art that supports both game feel and clarity.
  • Develop color keys and visual directions for new content - helping define the artistic direction and visual consistency of the game.
  • Contribute creatively to the overall look and feel of the game - bringing strong artistic sensibility and a sharp eye for detail to every asset.
  • Work alongside artists, designers, and AI specialists to refine and elevate assets to a near-final level - leveraging close multidisciplinary collaboration, including cutting-edge AI support, to push asset quality further.

This is a great opportunity to take on a highly creative role with a broad scope, from objects and environments to characters and illustrations, while working in close collaboration with a multidisciplinary team. We are looking for someone with proven expertise in 2D game art and the humility, curiosity, ambition, and drive to make an impact fast. You’re a great fit if you have:

  • A strong foundation in perspective, lighting, color theory, composition, and visual storytelling - with the ability to apply strong artistic fundamentals across a variety of asset types.
  • Experience working on or a strong affinity for stylized, cartoonish casual games - with the ability to create appealing, readable, and engaging visuals suited for a broad audience.
  • Excellent drawing skills and artistic sensibility - with a passion for creating engaging game visuals and a sharp eye for detail.
  • High proficiency in Photoshop - with the ability to produce polished, high-quality assets efficiently.
  • The ability to adapt style and deliver a variety of visual assets - from in-game items and environments to characters, illustrations, icons, and supporting UI elements.
  • Strong communication and collaboration skills - with the ability to work effectively with artists, designers, and AI specialists in a multidisciplinary team.

Even if you don’t check every box in our requirements, we encourage you to apply. We value diverse perspectives and backgrounds, and we’re more interested in your potential and passion than a perfect match to our checklist.

At Homa, we prioritize talent, energy, and determination over traditional credentials. We’re building a global community of brilliant, driven people who think boldly, act with pragmatism, move fast, and push boundaries. We believe true innovation comes from diverse perspectives, deep collaboration, and curiosity without limits. Our culture is grounded in four core values:

  • Humility: We recognise that we are always learning, we can always improve and grow - we stay grounded in a clear view of ourselves.
  • Curiosity: We continuously seek the “why” behind the “what” - we explore with purpose and practicality.
  • Focus: Our curiosity takes us deeper, not wider - we obsess over the details and let pragmatism guide our attention.
  • Ambition: We strive for the best - we don’t settle for “good enough,” - we use common sense to reach higher.

Building great games starts with building a great place to work. Here’s what you can expect:

  • Comprehensive Benefits: Depending on your location, you’ll enjoy a range of perks such as insurance, meal vouchers, public transport, gym memberships, and more.
  • Paris HQ Access: Enjoy a desk at our private office in a well-located WeWork building that will give you access to WeWork perks like rooftop view and designed coworking spaces.
  • Coworking Access: You will have access to WeWork spaces throughout Europe, along with all their perks and professional office environments.
  • Global Team: Collaborate in English with top-tier talent from 35+ countries, spanning Europe, the UK, the US, and more. Diversity fuels our creativity and innovation.
  • Team Gatherings: We value time together beyond the screen. Join us for occasional team gatherings, off-site retreats (Workations as we name them) to connect, recharge, and celebrate.
  • Performance Reviews: We’re committed to your growth. Every six months, we reflect on your progress, recognize your achievements, and align on clear development goals.
  • Equipment Support: From day one, we’ll provide everything you need to do your best work, including a home office setup allowance if you're working remotely.

Our HQ in Paris is a vibrant hub of creativity, collaboration, and connection. From rooftop lunches and coffee chats to after-work apéros and community events, we’ve designed a space people genuinely enjoy - all within a cozy WeWork filled with good energy (and snacks). We also have incredible team members across Europe - from Spain and Turkey to Germany, North Macedonia, Poland, the UK, and more. Whether you’re working from a sunny WeWork in Barcelona or your home setup in Warsaw, you’re fully part of our culture. To keep collaboration smooth, we primarily hire within European time zones (UTC to UTC+3). If you're based there - or planning to be - we’d love to hear from you!

Please note: this is one remote position open to multiple countries, not multiple openings.

Remote 2D Artist - All in Hole in Newport employer: Homa

Homa is an exceptional employer that fosters a vibrant and inclusive work culture, prioritising creativity and collaboration among its diverse team of over 220 talented individuals from 30+ nationalities. With comprehensive benefits, access to modern coworking spaces in Paris and across Europe, and a strong commitment to employee growth through regular performance reviews, Homa empowers its employees to thrive while shaping the future of mobile gaming. Join us to be part of a dynamic environment where your artistic contributions will directly impact the creation of engaging player experiences.

Homa

Contact Details:

Homa Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Remote 2D Artist - All in Hole in Newport

Tip Number 1

Network like a pro! Reach out to fellow artists and game developers on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions to get your name out there and show off your passion for game art.

Tip Number 2

Showcase your work! Create an online portfolio that highlights your best 2D art pieces, especially those that align with the casual gaming vibe. Make sure it’s easy to navigate and visually appealing – first impressions matter!

Tip Number 3

Prepare for interviews by researching Homa and its games. Understand their style and values, and think about how your skills can contribute to their projects. Be ready to discuss your creative process and how you collaborate with teams.

Tip Number 4

Don’t hesitate to apply through our website! Even if you don’t tick every box, we value potential and passion. Your unique perspective could be just what we need to create the next big hit in gaming!

We think you need these skills to ace Remote 2D Artist - All in Hole in Newport

2D Game Art
Visual Storytelling
Perspective
Lighting
Colour Theory
Composition
Drawing Skills

Some tips for your application 🫡

Show Off Your Skills:Make sure to highlight your 2D art skills in your application. Include a portfolio that showcases your best work, especially any stylised or cartoonish game art you've created. We want to see your artistic flair and how you can bring our game visuals to life!

Tailor Your Application:Don’t just send a generic application! Take the time to tailor your CV and cover letter to reflect how your experience aligns with our mission at Homa. Mention specific projects or experiences that demonstrate your ability to collaborate with multidisciplinary teams, just like we do.

Be Yourself:We value diverse perspectives, so don’t be afraid to let your personality shine through in your application. Share your passion for game art and what drives you creatively. We’re looking for someone who fits our culture of curiosity and ambition!

Apply Through Our Website:For the best chance of getting noticed, make sure to apply directly through our website. It’s the easiest way for us to keep track of your application and ensures it lands in the right hands. Plus, we love seeing candidates who take that extra step!

How to prepare for a job interview at Homa

Know Your Art Inside Out

Before the interview, make sure you have a solid portfolio showcasing your 2D art skills. Highlight pieces that demonstrate your understanding of perspective, lighting, and colour theory, especially in stylised, cartoonish styles. Be ready to discuss your creative process and how you approach visual storytelling.

Research Homa and All in Hole

Familiarise yourself with Homa's games, particularly All in Hole. Understand its visual style and gameplay mechanics. This will help you tailor your responses and show genuine interest in how you can contribute to their projects. Mention specific elements you admire and how you could enhance them.

Collaboration is Key

Since the role involves working closely with game designers and AI specialists, be prepared to discuss your collaboration experiences. Share examples of how you've worked in multidisciplinary teams to refine and elevate assets. Highlight your communication skills and adaptability in these settings.

Show Your Curiosity and Ambition

Homa values curiosity and ambition, so come prepared with questions about their processes and future projects. Discuss how you stay updated with industry trends and your eagerness to learn and grow within the role. This will demonstrate that you're not just looking for a job, but a place to make an impact.