At a Glance
- Tasks: Lead the design of core gameplay systems for an exciting new RPG title.
- Company: Join Homa, a global mobile game developer with over 2 billion downloads.
- Benefits: Enjoy comprehensive perks, remote work options, and access to WeWork spaces across Europe.
- Why this job: Shape the future of gaming and create experiences that players will love for years.
- Qualifications: 4-6 years in Game Design, especially in RPGs or midcore titles.
- Other info: Be part of a diverse team that values curiosity, ambition, and collaboration.
The predicted salary is between 42000 - 84000 ÂŁ per year.
Homa is a global mobile game developer and publisher creating games people love. We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion downloads, and seen our game All in Hole break into the global topâ50 grossing charts.
With deep expertise in product and technology, we built Homa Lab, our proprietary platform that gives developers the market intelligence, data tools, and game tech, with AI builtâin, to find productâmarket fit fast and scale massâmarket games into lasting experiences players enjoy for years.
As a Lead Systems Designer, you will play a key role in shaping the core gameplay systems of our upcoming RPG title. You will report directly to the Design Director and partner closely with Product, Engineering, Analytics, and UX to drive longâterm engagement, deliver meaningful player choices, and define how Homa grows this new experience.
Responsibilities:- Designing and owning core progression systems (characters, skills, gear, upgrades) â ensuring depth, clarity, and longâterm player investment.
- Creating engaging combat systems and gameplay loops that feel satisfying, strategic, and replayable.
- Designing and balancing game economies, reward structures, and resource flows to support healthy progression and retention.
- Evaluating system performance with Product and Analytics, iterating based on KPIs, data insights, and player feedback.
- Writing and maintaining clear design documentation, feature specifications, and implementation guidelines to support smooth execution.
- Partnering with Engineering and UX to prototype, validate, and refine gameplay features.
- Supporting live operations with scalable systems and contentâdriven retention mechanics.
- Mentoring junior designers and contributing to design best practices and team growth.
- 4â6 years of experience in Game Design, with a strong focus on systems design.
- Experience shipping or working on midcore or RPG titles, preferably freeâtoâplay.
- Expertise in progression, combat systems, or economy balancing, with a deep understanding of how these systems interact.
- Understanding of F2P design principles, player retention loops, and live game systems.
- Strong analytical mindset, with experience using game KPIs to guide design decisions.
- Ability to own systemâlevel features endâtoâend, collaborating crossâfunctionally to drive impact.
- Excellent documentation, problemâsolving, and communication skills.
- Passion for RPGs and crafting meaningful, longâlasting player experiences.
At Homa, we prioritise talent, energy, and determination over traditional credentials. We believe true innovation comes from diverse perspectives, deep collaboration, and curiosity without limits.
Benefits:- Comprehensive Benefits: Depending on your location, you will enjoy a range of perks such as insurance, meal vouchers, public transport, gym memberships, and more.
- Paris HQ Access: Enjoy a desk at our private office in a wellâlocated WeWork building.
- Coworking Access: You will have access to WeWork spaces throughout Europe.
- Global Team: Collaborate in English with topâtier talent from 35+ countries.
- Team Gatherings: Join us for occasional team gatherings and offâsite retreats.
- Performance Reviews: Every six months, we reflect on your progress and align on clear development goals.
- Equipment Support: We will provide everything you need to do your best work.
We primarily hire within European time zones (UTC to UTC+3). If you are based there â or planning to be â we would love to hear from you!
Systems Design Lead - RPG in London employer: Homa
Contact Detail:
Homa Recruiting Team
StudySmarter Expert Advice đ¤Ť
We think this is how you could land Systems Design Lead - RPG in London
â¨Tip Number 1
Network like a pro! Reach out to folks in the gaming industry, especially those at Homa. Use LinkedIn or even Twitter to connect and engage with them. A friendly message can go a long way in getting your foot in the door.
â¨Tip Number 2
Show off your passion for RPGs! When you get the chance to chat with someone from Homa, share your favourite games and what makes them special to you. This shows you're not just looking for a job, but you genuinely care about the craft.
â¨Tip Number 3
Prepare for interviews by diving deep into Homa's games. Understand their mechanics, what works, and what could be improved. Bring fresh ideas to the table during your discussions â itâll impress them and show youâre ready to contribute!
â¨Tip Number 4
Donât forget to apply through our website! Itâs the best way to ensure your application gets seen. Plus, it shows youâre serious about joining the team at Homa and are keen to be part of our exciting journey.
We think you need these skills to ace Systems Design Lead - RPG in London
Some tips for your application đŤĄ
Show Your Passion for RPGs: When you're writing your application, let your love for RPGs shine through! Share specific examples of games that inspire you and how they influence your design thinking. We want to see your enthusiasm!
Be Clear and Concise: Keep your application straightforward and to the point. Use clear language to describe your experience and skills, especially in systems design. We appreciate a well-structured application thatâs easy to read.
Highlight Your Collaborative Spirit: Since we value teamwork, make sure to mention any cross-functional projects you've worked on. Talk about how you partnered with other teams like Engineering or UX to create engaging gameplay experiences. We love seeing collaboration in action!
Apply Through Our Website: Donât forget to submit your application through our website! Itâs the best way for us to receive your details and ensures youâre considered for the role. Plus, it shows youâre keen on joining our team at Homa!
How to prepare for a job interview at Homa
â¨Know Your RPG Systems Inside Out
Make sure you brush up on your knowledge of RPG systems design, especially progression and combat mechanics. Be ready to discuss how these elements interact and contribute to player engagement. Show them youâre not just familiar with the theory but can also apply it practically.
â¨Showcase Your Analytical Skills
Prepare to talk about how you've used KPIs and data insights in your previous roles to guide design decisions. Bring examples of how you've iterated on game systems based on player feedback and performance metrics. This will demonstrate your analytical mindset and ability to drive impact.
â¨Collaborate Like a Pro
Since this role involves working closely with Product, Engineering, and UX teams, be ready to share experiences where youâve successfully collaborated across functions. Highlight your communication skills and how youâve contributed to smooth execution in past projects.
â¨Embrace Homa's Culture
Familiarise yourself with Homa's values of humility, curiosity, focus, and ambition. Think of examples from your career that reflect these traits. Showing that you align with their culture will help you stand out as a candidate who fits right in.