RPG Systems Design Lead - End-to-End, Live Ops in London

RPG Systems Design Lead - End-to-End, Live Ops in London

London Full-Time 50000 - 70000 Β£ / year (est.) No working from home possible
Homa

At a Glance

  • Tasks: Lead the design of immersive RPG systems and collaborate with diverse teams.
  • Company: Homa, a dynamic mobile game developer focused on innovative player experiences.
  • Benefits: Competitive salary, flexible work options, and opportunities for professional growth.
  • Other info: Join a creative team in a fast-paced environment with great career advancement potential.
  • Why this job: Shape exciting RPG experiences and make a lasting impact in the gaming world.
  • Qualifications: 4-6 years in game design with a focus on systems and free-to-play expertise.

The predicted salary is between 50000 - 70000 Β£ per year.

Homa is seeking a Lead Systems Designer to shape a new RPG experience, collaborating with Product, Engineering, Analytics, and UX to build scalable progression, combat, and live operations. The role emphasizes end-to-end ownership and cross-functional impact across a growing portfolio of mobile games.

The ideal candidate has 4–6 years in game design with systems focus, deep free-to-play knowledge, and a passion for crafting long-lasting player experiences.

RPG Systems Design Lead - End-to-End, Live Ops in London employer: Homa

Homa is an exceptional employer that fosters a vibrant and inclusive work culture, prioritising talent and innovation in the mobile gaming industry. With comprehensive benefits, access to collaborative WeWork spaces across Europe, and a commitment to employee growth through regular performance reviews, Homa empowers its team to thrive while working on exciting projects like All in Hole. Join a global community of passionate professionals where your contributions directly shape the future of entertainment.

Homa

Contact Details:

Homa Recruitment Team

We think you need these skills to ace RPG Systems Design Lead - End-to-End, Live Ops in London

Game Design
Systems Design
End-to-End Ownership
Collaboration
Cross-Functional Impact
Free-to-Play Knowledge
Player Experience Crafting