Low-Latency Video Streaming Engineer (C/C++) – Hybrid

Low-Latency Video Streaming Engineer (C/C++) – Hybrid

Full-Time On-site
HellaGoodAudio

Sony Interactive Entertainment in London is seeking a mid‑level engineer to design and optimise PlayStation’s real‑time game streaming technologies. You will work on low‑latency video systems across capture, encoding, transport and presentation, primarily in C/C++ on embedded and native platforms.

The role emphasizes performance debugging, kernel‑level optimisations and cross‑team collaboration within the GDFT group, with hybrid work options in the Greater London area.

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Low-Latency Video Streaming Engineer (C/C++) – Hybrid employer: HellaGoodAudio

HellaGoodAudio provides a collaborative and innovative work environment, allowing employees to thrive in a remote-first setting. The company emphasizes professional growth and offers diverse opportunities across various markets. With a focus on cutting-edge technology, HellaGoodAudio is an attractive employer for those looking to advance their careers in digital communications.

HellaGoodAudio

Contact Details:

HellaGoodAudio Recruitment Team