At a Glance
- Tasks: Create stunning in-engine FX using Unreal Engine and collaborate with talented artists.
- Company: Goodbye Kansas Studios, a global leader in VFX and animation.
- Benefits: Flexible hybrid work, creative environment, and the chance to work on exciting projects.
- Other info: Inclusive workplace celebrating diversity and offering growth opportunities.
- Why this job: Join a dynamic team and bring your imagination to life with cutting-edge technology.
- Qualifications: Experience in Realtime VFX, strong Unreal Engine skills, and a passion for creativity.
The predicted salary is between 40000 - 60000 £ per year.
Location: Hybrid, Remote
Type: Freelance
Date: 01 Nov 2025 - 30 Apr 2026
About Us
Since 2014, we’ve been bringing imagination to life through world-class technology and extraordinary talent. As a global studio spanning Scanning, Mocap, VFX and Animation, our employees are part of shaping what’s next.
The Role
Goodbye Kansas Studios is looking for a Freelance Unreal Engine FX Artist to join our Realtime team and support an exciting upcoming project. You’ll collaborate closely with our in-house artists and partners to deliver world-class visuals in-engine.
What You’ll Do
- Creating high-quality in-engine FX with a focus on Unreal (Niagara and similar systems).
- Supporting in-engine lighting and VFX pipelines within a proprietary engine.
- Optimising and managing scenes/sequences to meet performance and fidelity targets.
- Collaborating with the Realtime Supervisor, developers, and other GBK departments to align workflows and troubleshoot issues.
- Providing creative and technical solutions to achieve the highest quality results.
What You Bring
- Solid professional experience in Realtime VFX for video games.
- Strong Unreal Engine skills (Niagara, materials, shaders, lighting).
- Proficiency in Houdini.
- Demonstrable understanding of the principles of realtime FX and cinematic visuals.
- Strong communication skills in English, with the ability to work effectively in a collaborative, embedded environment.
- Experience with Chaos (rigid body sims, destruction).
Even better if you have
- Experience with in-engine physics for cloth/grooms.
- Knowledge of Python, Blueprints, or shader languages (HLSL/C++).
- Familiarity with version control (Perforce, Git).
Goodbye Kansas Studios is an equal-opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.
Realtime FX Artist Shots3D · London, Stockholm · employer: Goodbye Kansas
Contact Detail:
Goodbye Kansas Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Realtime FX Artist Shots3D · London, Stockholm ·
✨Tip Number 1
Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions to get your name out there.
✨Tip Number 2
Show off your skills! Create a killer portfolio that highlights your best work in Unreal Engine and VFX. Make sure to include projects that demonstrate your ability to collaborate and solve problems creatively.
✨Tip Number 3
Stay updated with the latest trends and tools in the industry. Follow blogs, attend webinars, and join online courses to keep your skills sharp and relevant. This will make you stand out when applying for roles.
✨Tip Number 4
Apply through our website! We love seeing applications directly from passionate candidates. Tailor your application to showcase how your experience aligns with the role of Realtime FX Artist at Goodbye Kansas Studios.
We think you need these skills to ace Realtime FX Artist Shots3D · London, Stockholm ·
Some tips for your application 🫡
Show Off Your Skills: Make sure to highlight your experience with Unreal Engine and Realtime VFX in your application. We want to see what you've created, so include links to your portfolio or any relevant projects that showcase your talent!
Tailor Your Application: Don’t just send a generic application! Take the time to tailor your CV and cover letter to match the job description. Mention specific skills like Niagara and Houdini, and how they relate to the role we're offering.
Be Clear and Concise: When writing your application, keep it clear and to the point. We appreciate well-structured applications that are easy to read. Use bullet points if necessary to make your skills and experiences stand out!
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy to do!
How to prepare for a job interview at Goodbye Kansas
✨Know Your Tools Inside Out
Make sure you’re well-versed in Unreal Engine, especially with Niagara and other relevant systems. Brush up on your Houdini skills too! Being able to discuss specific projects where you've used these tools will show your expertise.
✨Showcase Your Creative Problem-Solving
Prepare examples of how you've tackled challenges in previous projects. Whether it’s optimising scenes or troubleshooting issues, demonstrating your ability to provide creative and technical solutions will impress the interviewers.
✨Collaborate Like a Pro
Since this role involves working closely with various teams, be ready to discuss your experience in collaborative environments. Share stories that highlight your communication skills and how you’ve successfully worked with others to achieve project goals.
✨Stay Updated on Industry Trends
Familiarise yourself with the latest trends in realtime VFX and gaming. Being able to discuss current technologies or techniques shows your passion for the field and your commitment to staying ahead of the curve.