At a Glance
- Tasks: Create stunning real-time VFX and build high-quality cinematic sequences using Unreal Engine.
- Company: Goodbye Kansas is a global studio known for its expertise in VFX, Cinematics, and Animation since 2014.
- Benefits: Enjoy a hybrid working model with full flexibility and access to industry-leading tools and training opportunities.
- Other info: This is an expression of interest for future opportunities in the UK, Sweden, or Europe.
- Why this job: Join a vibrant team that values creativity, collaboration, and offers career progression.
- Qualifications: 3+ years of experience in Unreal Engine and a strong portfolio demonstrating AAA quality work.
The predicted salary is between 35000 - 45000 £ per year.
Location: UK, Sweden, Europe (Hybrid/Remote)
Contract Type: Various
About Us
Since 2014, we've been bringing imagination to life through world-class technology and extraordinary talent. As a global studio spanning Scanning, Mocap, VFX, Cinematics and Animation, our employees are part of shaping what's next.
The Role
We're expanding our network and looking for talented and driven Unreal Artists to join our VFX and Cinematics division. You'll work across high-profile real-time productions - from breathtaking in-engine game cinematics and trailers to real-time rendered and previsualised production workflows.
Whether you're a lighting artist, a TD building blueprints, a cinematic artist with a sharp eye for camera and staging, or an environment artist building worlds with PCG at scale - if you live and breathe Unreal Engine, we want to hear from you!
PLEASE NOTE: This is an expression of interest — we're building our network for future opportunities, so while we may not be able to respond to every submission, we'll make sure to reach out when the right project comes along.
What you could bring
- Create and implement stunning real-time VFX using particle and FX systems including Niagara, from hero effects to full scene integration
- Build high-quality cinematic sequences, with a sharp eye for camera, lighting, staging and final frame quality
- Collaborate with directors and leads to realise cinematic vision in-engine
- Develop and optimise materials, shaders and post-process pipelines
- Integrate and manage complex scene assets including characters, environments and FX layers
- Importing and optimising assets into Unreal, ensuring they're pipeline-ready and performant
- Troubleshoot and resolve engine behaviours, supporting departments in achieving the best possible real-time output
- Build custom tools and pipeline solutions using Blueprints or C++ to solve production challenges
- Produce in-game and pre-rendered cinematic trailers to AAA production standards
- Contribute to lookdev and art direction for real-time environments and cutscenes
- Act as a real-time problem solver; helping clients and collaborators understand what's possible in engine and how to get there
What you are
- 3+ years of professional experience working in Unreal Engine on commercial productions
- Experience working with version control systems such as Perforce, Git or similar
- A strong portfolio demonstrating real-time cinematic or VFX work at broadcast / AAA quality
- Deep understanding of real-time rendering principles, performance budgets, and optimisation
- Comfortable working in fast-paced production environments with evolving creative briefs
- Excellent communicator who thrives in collaborative, multi-discipline teams
- A genuine passion for games, film, and the art of real-time storytelling
- Self‐motivated with a hunger to learn and push the medium forward
Why Join Us?
At Goodbye Kansas, we strive to cultivate an inclusive company culture that celebrates the passion and talent of our employees. We believe that creative excellence thrives when supported by strong values, mutual respect, and a vibrant workplace environment.
We have a strong emphasis on work-life balance and employee well-being. We offer a hybrid working model with full flexibility - work from home, the office, or a mix of both. We do however encourage office presence to help foster a collaborative atmosphere with team members and colleagues.
We're proud of our supportive and friendly atmosphere. We value knowledge-sharing, teamwork, and curiosity - whether you're on-site or remote. You'll have access to industry-leading pipeline, software, tools, and workflows, along with opportunities to join workshops, attend training, and work on a wide range of ambitious projects.
We encourage internal mobility and career progression, giving you the chance to take on new challenges and expand your role over time.
Goodbye Kansas Studios is an equal‐opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.
Realtime Artist - General Application in London employer: Goodbye Kansas
Goodbye Kansas Studios fosters an inclusive culture that values creativity and teamwork. Located in the UK and Sweden, they offer a hybrid work model and emphasize employee well-being. The studio provides access to cutting-edge technology and encourages internal mobility for career growth.
StudySmarter Expert Advice🤫
We think this is how you could land Realtime Artist - General Application in London
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We think you need these skills to ace Realtime Artist - General Application in London
Some tips for your application 🫡
Showcase Your GitHub Projects:When applying for a freelance software engineering gig at Goodbye Kansas, make sure to include your GitHub link in your application. Highlighting your code repositories, contributions to Open Source, and any personal projects can really set you apart and give us insight into your skills and coding style.
Tailor Your CV with Relevant Skills:In software development, the specifics matter! Make sure your CV lists the programming languages and technologies you excel at. Focus on the ones that align with the projects Goodbye Kansas is working on. Listing your tech stack clearly will help us understand how you fit into our team.
Include a Portfolio of Your Work:A solid portfolio is a must when applying for freelance roles. Include links to any apps, websites, or software you've developed. Highlight any projects that reflect a strong user experience, efficiency, or innovative solutions—this is your chance to shine and show us what you can bring to the table!
Mention Your Availability and Rates:Since this is a freelance role, we want to know when you’re available and what your rates are like! Be upfront about your typical work hours and project timelines. This transparency will help us see if we can sync up for future projects at Goodbye Kansas.
How to prepare for a job interview at Goodbye Kansas
✨Showcase Your Code Wizardry
Since you're going for a freelance role in software engineering, have a solid portfolio ready to flaunt your best work. Include projects that highlight your coding skills, frameworks you excel in, and any problem-solving feats you've pulled off. This is your chance to shine, so choose pieces that reflect your unique style and expertise!
✨Prepare for Technical Challenges
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As a freelancer, be prepared to discuss your rates upfront. It's crucial to communicate your pricing structure clearly and whether you're open to negotiation. Do your homework on industry standards to ensure you pitch a fair and competitive rate that reflects your skills and experience!
✨Understand Their Tech Stack
Before the interview, get familiar with the tools and technologies used at Goodbye Kansas. Whether it's a particular framework or a specific coding methodology, being knowledgeable about their tech stack not only shows your interest but also helps you present how you could fit seamlessly into their existing projects. Demonstrating you’ve done your homework can set you apart from other candidates!