Realtime Artist - General Application in London

Realtime Artist - General Application in London

London Full-Time 35000 - 45000 £ / year (est.) No working from home possible
Goodbye Kansas

At a Glance

  • Tasks: Create stunning real-time VFX and build high-quality cinematic sequences using Unreal Engine.
  • Company: Goodbye Kansas is a global studio known for its expertise in VFX, Cinematics, and Animation since 2014.
  • Benefits: Enjoy a hybrid working model with full flexibility and access to industry-leading tools and training opportunities.
  • Other info: This is an expression of interest for future opportunities in the UK, Sweden, or Europe.
  • Why this job: Join a vibrant team that values creativity, collaboration, and offers career progression.
  • Qualifications: 3+ years of experience in Unreal Engine and a strong portfolio demonstrating AAA quality work.

The predicted salary is between 35000 - 45000 £ per year.

Location: UK, Sweden, Europe (Hybrid/Remote)

Contract Type: Various

About Us

Since 2014, we've been bringing imagination to life through world-class technology and extraordinary talent. As a global studio spanning Scanning, Mocap, VFX, Cinematics and Animation, our employees are part of shaping what's next.

The Role

We're expanding our network and looking for talented and driven Unreal Artists to join our VFX and Cinematics division. You'll work across high-profile real-time productions - from breathtaking in-engine game cinematics and trailers to real-time rendered and previsualised production workflows.

Whether you're a lighting artist, a TD building blueprints, a cinematic artist with a sharp eye for camera and staging, or an environment artist building worlds with PCG at scale - if you live and breathe Unreal Engine, we want to hear from you!

PLEASE NOTE: This is an expression of interest — we're building our network for future opportunities, so while we may not be able to respond to every submission, we'll make sure to reach out when the right project comes along.

What you could bring

  • Create and implement stunning real-time VFX using particle and FX systems including Niagara, from hero effects to full scene integration
  • Build high-quality cinematic sequences, with a sharp eye for camera, lighting, staging and final frame quality
  • Collaborate with directors and leads to realise cinematic vision in-engine
  • Develop and optimise materials, shaders and post-process pipelines
  • Integrate and manage complex scene assets including characters, environments and FX layers
  • Importing and optimising assets into Unreal, ensuring they're pipeline-ready and performant
  • Troubleshoot and resolve engine behaviours, supporting departments in achieving the best possible real-time output
  • Build custom tools and pipeline solutions using Blueprints or C++ to solve production challenges
  • Produce in-game and pre-rendered cinematic trailers to AAA production standards
  • Contribute to lookdev and art direction for real-time environments and cutscenes
  • Act as a real-time problem solver; helping clients and collaborators understand what's possible in engine and how to get there

What you are

  • 3+ years of professional experience working in Unreal Engine on commercial productions
  • Experience working with version control systems such as Perforce, Git or similar
  • A strong portfolio demonstrating real-time cinematic or VFX work at broadcast / AAA quality
  • Deep understanding of real-time rendering principles, performance budgets, and optimisation
  • Comfortable working in fast-paced production environments with evolving creative briefs
  • Excellent communicator who thrives in collaborative, multi-discipline teams
  • A genuine passion for games, film, and the art of real-time storytelling
  • Self‐motivated with a hunger to learn and push the medium forward

Why Join Us?

At Goodbye Kansas, we strive to cultivate an inclusive company culture that celebrates the passion and talent of our employees. We believe that creative excellence thrives when supported by strong values, mutual respect, and a vibrant workplace environment.

We have a strong emphasis on work-life balance and employee well-being. We offer a hybrid working model with full flexibility - work from home, the office, or a mix of both. We do however encourage office presence to help foster a collaborative atmosphere with team members and colleagues.

We're proud of our supportive and friendly atmosphere. We value knowledge-sharing, teamwork, and curiosity - whether you're on-site or remote. You'll have access to industry-leading pipeline, software, tools, and workflows, along with opportunities to join workshops, attend training, and work on a wide range of ambitious projects.

We encourage internal mobility and career progression, giving you the chance to take on new challenges and expand your role over time.

Goodbye Kansas Studios is an equal‐opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

Realtime Artist - General Application in London employer: Goodbye Kansas

Goodbye Kansas Studios is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and technical expertise thrive together. With a strong emphasis on work-life balance and flexible hybrid working arrangements, employees enjoy the freedom to collaborate in a supportive environment while accessing industry-leading tools and opportunities for professional growth. Join us to be part of a team that values knowledge-sharing and encourages career progression through exciting projects in the heart of Europe's dynamic VFX landscape.

Goodbye Kansas

Contact Details:

Goodbye Kansas Recruitment Team

We think you need these skills to ace Realtime Artist - General Application in London

Unreal Engine
VFX Creation
Niagara
Cinematic Sequencing
Camera and Lighting Techniques
Material and Shader Development
Asset Management